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-rw-r--r--src/core/Game.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index bdee936f..3a8cdb06 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -903,7 +903,13 @@ void CGame::Process(void)
CEventList::Update();
CParticle::Update();
gFireManager.Update();
+
+ // Otherwise even on 30 fps most probably you won't see any peds around Ocean View Hospital
+#if defined FIX_BUGS && !defined SQUEEZE_PERFORMANCE
+ if (processTime > 2) {
+#else
if (processTime >= 2) {
+#endif
CPopulation::Update(false);
} else {
uint32 startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();