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2020-04-24implemented debugmenuaap1-2/+4
2020-04-24implemented skinned peds, no cutscene hands yetaap1-1/+1
2020-04-18premake cleanupSergeanur1-31/+20
2020-04-18librw compilation in prebuild event of reIIIThirteenAG1-0/+2
2020-04-17premake fixesSergeanur1-5/+7
2020-04-17Use LIBRW env var it it's setSergeanur1-3/+3
2020-04-17Update linksSergeanur1-1/+0
2020-04-17Remove patchesSergeanur1-32/+26
2020-04-15implemented most of librw wrapperaap1-2/+20
2020-04-15Update premake5.luaFilip Gawin1-1/+2
2020-04-11Link with RW libsSergeanur1-1/+21
2020-01-27saveSergeanur1-0/+2
2019-10-20CText encoding fixesSergeanur1-0/+2
2019-08-02sampman doneFire-Head1-0/+5
2019-07-20small cleanupThirteenAG1-1/+1
2019-07-20premake and appveyor updateThirteenAG1-18/+31
2019-07-19ComputeDopplerEffectedFrequencyFilip Gawin1-0/+1
2019-07-07the great reorganizationaap1-14/+23
2019-06-17Update HUD stuff, bug and format fixes._AG1-7/+7
2019-06-13CI add debug modeFilip Gawin1-6/+5
2019-06-13implemented GTA stream read functionsaap1-0/+4
2019-06-11added animation system (with skin support for now)aap1-0/+2
2019-06-06premake: disabled SAFESEHFire-Head1-0/+1
2019-06-02skeleton updated, windows specific stuff addedFire-Head1-0/+6
2019-05-31rw skeletonFire-Head1-0/+1
2019-05-30fixed CParticle crash && RandTableFire-Head1-4/+14
2019-05-29implemented some of CCam and dependenciesaap1-0/+2
2019-05-19AppVeyorFilip Gawin1-1/+5
2019-05-18more work on CPhysicalaap1-4/+9