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* render -> renderer (original name)Sergeanur2021-07-171-2/+2
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* fix premakewithmorten2021-07-121-3/+3
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* Vanilla config for Windows and win-x86 onlywithmorten2021-07-121-4/+5
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* Fix Mac M1 premakeerorcun2021-07-031-7/+33
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* premake: add no-full-paths option for CI builds, rename lto to with-ltowithmorten2021-07-031-3/+12
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* fix tabs in premakewithmorten2021-06-261-26/+26
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* add no-git-hash option to premakewithmorten2021-06-251-3/+20
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* Get keyboard input from X11 on Linuxerorcun2021-02-191-2/+2
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* update librw; get rid of glewaap2021-02-171-18/+6
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* Fix sha1 on premake linuxerorcun2021-02-121-1/+1
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* Cmake version for hashFilip Gawin2021-02-121-0/+1
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* Remove version text, add toggleable debug info(with commit hash!)erorcun2021-02-121-1/+5
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* startproject now depends on librwwithmorten2021-02-101-0/+4
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* reduce warnings in msvc librw buildwithmorten2021-02-031-0/+1
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* add Vanilla config to premake and premake CIwithmorten2021-01-241-2/+5
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* fix RW33 build, undef ANISOTROPIC_FILTERING for vanilla buildwithmorten2021-01-221-1/+1
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* remove scriptspath from premakewithmorten2021-01-131-5/+3
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* premake: add startrpoject; add lto option; fix copying of binary to gamedir; update premake5.exewithmorten2021-01-101-2/+11
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* Remove fastmath from premake's configFilip Gawin2021-01-061-4/+0
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* Move mss dummy headers into vendorFilip Gawin2020-12-291-2/+2
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* buildings directorySergeanur2020-12-201-0/+2
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* no static runtime for external librwaap2020-11-181-1/+4
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* Merge pull request #723 from myfreeweb/mastererorcun2020-11-161-1/+4
|\ | | | | Fixes for Wayland (HiDPI and mouse lock) support, FreeBSD
| * Add non-amd64 architectures for bsdGreg V2020-09-281-1/+4
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* | Make collision code placement more like original (+ small fixes)Sergeanur2020-11-151-0/+2
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* | disable static runtime for glfwwithmorten2020-11-011-3/+5
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* | enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows buildswithmorten2020-11-011-1/+20
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* | Add option to enable asanFilip Gawin2020-10-261-0/+10
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* | Fixes and style changes from miamierorcun2020-10-181-3/+1
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* | premake5: Place macosx-amd64 after arm64Andrew Udvare2020-10-021-1/+1
| | | | | | | | Fixes xcode4 project from Premake getting the wrong target (for now).
* | macOS support; thanks to @MrYadroAndrew Udvare2020-09-301-0/+35
|/ | | | | | This should support ARM64 and x86-64. -target flag based on information from https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377.
* Add target arm64Filip Gawin2020-09-271-326/+329
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* Move stuff to vendorSergeanur2020-08-141-25/+24
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* fixed line formattingBlingu2020-08-081-306/+327
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* Update premake5.luablingu2020-08-081-20/+0
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* Update premake5.luablingu2020-08-051-1/+1
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* added partial bsd support (FreeBSD)blingu2020-08-051-306/+326
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* Move sdk and eaxSergeanur2020-08-021-10/+10
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* Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcuneray orçunus2020-07-291-0/+27
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| * more fixSergeanur2020-07-291-1/+1
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| * premake fixSergeanur2020-07-291-4/+5
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| * Merge pull request #587 from Sergeanur/opusSergeanur2020-07-291-3/+29
| |\ | | | | | | OPUS support for OpenAL
| | * Merge branch 'master' into opusSergeanur2020-05-241-2/+0
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| | * | CleanupSergeanur2020-05-231-0/+1
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| | * | Merge branch 'master' into opusSergeanur2020-05-231-7/+17
| | |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # eax/eax.h # premake5.lua # src/audio/oal/stream.cpp
| | * | | more checks in premakeSergeanur2020-05-221-3/+5
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| | * | | opus supportSergeanur2020-05-221-0/+29
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* | | | | Fix Win32 OAL builderay orçunus2020-07-291-1/+1
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* | | / 64-bit on Windowseray orçunus2020-07-221-15/+45
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* | | Fix OAL crashSergeanur2020-05-241-2/+0
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* | Fix linux builderay orçunus2020-05-221-6/+8
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* | I am an idiotSergeanur2020-05-221-2/+2
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* | OpenAL configsSergeanur2020-05-221-5/+19
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* fixes for 64 bit buildaap2020-05-161-9/+27
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* Fix premake copySergeanur2020-05-121-1/+1
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* Include oal filesSergeanur2020-05-121-5/+2
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* Merge pull request #533 from erorcun/mastererorcun2020-05-111-27/+49
|\ | | | | Linux build support
| * Fix appveyor (hopefully)eray orçunus2020-05-111-1/+3
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| * Fix Windows build and premakeeray orçunus2020-05-111-1/+2
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| * Linux build supporteray orçunus2020-05-111-26/+45
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* | remove aps from premakeSergeanur2020-05-111-1/+1
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* | fix premake failing if not passing any action (such as with --help)blattersturm2020-05-111-1/+1
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* reverting fuckupaap2020-05-061-92/+0
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* Merge branch 'master' of github.com:GTAmodding/re3aap2020-05-061-22/+28
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| * Remove audio from premakeSergeanur2020-05-051-2/+2
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| * Fix build status and don't add random files into the projectSergeanur2020-05-051-22/+28
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* | updated librwaap2020-05-061-0/+92
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* improvements (?) to premakefileaap2020-04-291-8/+40
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* premake stuffSergeanur2020-04-281-87/+97
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* Initial GLFW supporteray orçunus2020-04-261-3/+24
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* implemented debugmenuaap2020-04-241-2/+4
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* implemented skinned peds, no cutscene hands yetaap2020-04-241-1/+1
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* premake cleanupSergeanur2020-04-181-31/+20
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* librw compilation in prebuild event of reIIIThirteenAG2020-04-181-0/+2
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* premake fixesSergeanur2020-04-171-5/+7
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* Use LIBRW env var it it's setSergeanur2020-04-171-3/+3
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* Update linksSergeanur2020-04-171-1/+0
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* Remove patchesSergeanur2020-04-171-32/+26
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* implemented most of librw wrapperaap2020-04-151-2/+20
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* Update premake5.luaFilip Gawin2020-04-151-1/+2
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* Link with RW libsSergeanur2020-04-111-1/+21
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* saveSergeanur2020-01-271-0/+2
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* CText encoding fixesSergeanur2019-10-201-0/+2
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* sampman doneFire-Head2019-08-021-0/+5
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* Merge pull request #153 from ThirteenAG/masteraap2019-07-201-18/+31
|\ | | | | premake and appveyor update
| * small cleanupThirteenAG2019-07-201-1/+1
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| * premake and appveyor updateThirteenAG2019-07-201-18/+31
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* | ComputeDopplerEffectedFrequencyFilip Gawin2019-07-191-0/+1
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* the great reorganizationaap2019-07-071-14/+23
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* Update HUD stuff, bug and format fixes._AG2019-06-171-7/+7
| | | | | Added environment variables to premake5.lua. Update README.md
* CI add debug modeFilip Gawin2019-06-131-6/+5
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* implemented GTA stream read functionsaap2019-06-131-0/+4
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* added animation system (with skin support for now)aap2019-06-111-0/+2
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* premake: disabled SAFESEHFire-Head2019-06-061-0/+1
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* skeleton updated, windows specific stuff addedFire-Head2019-06-021-0/+6
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* rw skeletonFire-Head2019-05-311-0/+1
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* fixed CParticle crash && RandTableFire-Head2019-05-301-4/+14
| | | | | implemented PC codewarrior rand updated premake
* implemented some of CCam and dependenciesaap2019-05-291-0/+2
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* AppVeyorFilip Gawin2019-05-191-1/+5
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* more work on CPhysicalaap2019-05-181-4/+9
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* first commitaap2019-05-151-0/+38