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* Finish cmake stuff for Switch buildAdrian Graber2021-07-131-24/+1
* Move assets to dedicated folder and redefine GLFW mappings for SwitchAdrian Graber2021-07-131-1/+1
* Fix WINDOWS -> WIN32 on cmakeAdrian Graber2021-07-131-1/+1
* cmake: fix OpenAL on Switch + using X11 on LinuxAnonymous Maarten2021-07-131-4/+12
* Replace GTA_SWITCH macro and use GAMEPAD_MENUAdrian Graber2021-07-131-4/+0
* Add Nintendo Switch initial supportAdrian Graber2021-07-131-2/+38
* fix the fix (and another fix)withmorten2021-07-111-1/+1
* add no-git-hash option to premakewithmorten2021-06-251-0/+1
* Cmake version for hashFilip Gawin2021-02-121-1/+6
* Add cmake option for sanitizersshfil2021-01-241-0/+15
* Make cmake files more genericFilip Gawin2021-01-131-34/+34
* conan: build re3 + librw with RelWithDebInfo build_typeAnonymous Maarten2021-01-111-0/+3
* cmake: install files ready for copying in game folderAnonymous Maarten2021-01-111-8/+6
* cmake: add resource (settings windows icon)Anonymous Maarten2021-01-111-2/+5
* cmake: opus is now optional + libsndfile only when using openalAnonymous Maarten2021-01-111-3/+7
* cmake: search for miles import libraryAnonymous Maarten2021-01-111-0/+9
* cmake: use openal/opusfile/mpg123/libsndfile correctlyAnonymous Maarten2021-01-111-1/+7
* audio: only use #pragma comment(lib, "xxx.lib") on MSVCAnonymous Maarten2021-01-111-0/+1
* cmake: null audio is not possible + add cmake opus supportAnonymous Maarten2021-01-111-23/+30
* cmake: make librw non-vendorable + rename Findmpg123 + create targets for dependenciesAnonymous Maarten2021-01-111-51/+28
* Make collision code placement more like original (+ small fixes)Sergeanur2020-11-151-0/+1
* Add basic support for cmake on linuxFilip Gawin2020-11-021-0/+112