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path: root/src/animation/CutsceneMgr.h (unfollow)
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2020-08-24CutsceneMgr doneSergeanur1-3/+6
2020-07-30new opcodes, buyable properties, minor fixeseray orçunus1-0/+4
2020-06-16some cutscene opcodes and heli gunseray orçunus1-0/+3
2020-05-09removed cutscene headsaap1-1/+0
2020-04-16Some refs removed, little fixes and teleporteray orçunus1-13/+13
2020-04-16Reverse CWorldsaml1er1-0/+1
2020-04-10Fixing mixed IsCutsceneProcessing and IsRunningSergeanur1-1/+1
2020-04-03CCamera fixesaap1-0/+1
2020-02-16script 1000-1154Nikolay Korolev1-0/+1
2019-10-21script 500-599 plus bugfixNikolay Korolev1-0/+1
2019-10-19Moved CCutsceneMgr::ms_cutsceneProcessing to privateSergeanur1-1/+1
2019-10-08Full CGameLogicSergeanur1-1/+1
2019-09-28Added CUTSCENEDIRSIZE to Config enum and CUTSCENENAMESIZE macroSergeanur1-1/+3
2019-09-28RefactoringSergeanur1-1/+1
2019-09-28Full CCutsceneMgrSergeanur1-0/+27
2019-09-12World and Pedseray orçunus1-0/+3
2019-07-07the great reorganizationaap1-0/+0
2019-06-13Update CutsceneMgr.hFire_Head1-2/+0
2019-06-13CPad doneFire-Head1-0/+3
2019-06-12implemented CCutsceneHead and dependenciesaap1-0/+4
2019-06-12implemented CTimeCycleaap1-0/+2
2019-05-31more high level functionsaap1-0/+8