Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Finalize frontend sounds, player setup screen | erorcun | 2020-10-25 | 1 | -5/+5 |
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* | cAudioManager::ProcessFrontEnd done | Sergeanur | 2020-10-25 | 1 | -94/+146 |
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* | DMAudio fixes | Sergeanur | 2020-10-25 | 1 | -1/+1 |
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* | ScriptSounds | Sergeanur | 2020-10-23 | 1 | -4/+4 |
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* | Merge branch 'master' into miami | Sergeanur | 2020-10-18 | 1 | -9/+21 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/RoadBlocks.cpp # src/entities/Entity.h # src/entities/Physical.cpp # src/peds/Ped.cpp # src/render/Renderer.cpp # src/vehicles/Automobile.cpp # src/vehicles/CarGen.cpp # src/weapons/BulletInfo.cpp # src/weapons/Weapon.cpp | ||||
| * | Merge branch 'master' of github.com:GTAmodding/re3 into master | Filip Gawin | 2020-10-18 | 1 | -8/+20 |
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| | * | ProcessWaterCannon bug and refractoring (#773) | Roman Masanin | 2020-10-17 | 1 | -8/+20 |
| | | | | | | | | | | | | | | | * fix audio bug and some refractoring * mark original bugs | ||||
| * | | Add missing breaks in AudioLogic.cpp | Filip Gawin | 2020-10-18 | 1 | -52/+23 |
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| * | Fix arg types | Sergeanur | 2020-09-28 | 1 | -2/+2 |
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| * | Renaming audio enum entries to something more like original | Sergeanur | 2020-09-19 | 1 | -347/+347 |
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| * | changed a sound enum | aap | 2020-08-20 | 1 | -56/+56 |
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* | | fix mistakes | Roman Masanin | 2020-10-05 | 1 | -1/+1 |
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* | | some audio and part of CExplosion | Roman Masanin | 2020-10-05 | 1 | -20/+19 |
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* | | Fix arg types | Sergeanur | 2020-09-30 | 1 | -2/+2 |
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* | | Merge pull request #717 from theR4K/miami | erorcun | 2020-09-29 | 1 | -129/+640 |
|\ \ | | | | | | | Helicopters not ringing, and other audio stuff | ||||
| * | | reverse compare | Roman Masanin | 2020-09-28 | 1 | -3/+3 |
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| * | | tiny style fix | Roman Masanin | 2020-09-28 | 1 | -13/+11 |
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| * | | another clamp | Roman Masanin | 2020-09-27 | 1 | -6/+6 |
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| * | | correction of defects and another two audio functions | Roman Masanin | 2020-09-27 | 1 | -46/+63 |
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| * | | processEngineDamage | Roman Masanin | 2020-09-27 | 1 | -16/+17 |
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| * | | return bridge, crane and fix structures in fluff.h | Roman Masanin | 2020-09-26 | 1 | -2/+16 |
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| * | | small fixes and cleanup | Roman Masanin | 2020-09-26 | 1 | -51/+45 |
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| * | | complete cleanup heli and flatTyre | Roman Masanin | 2020-09-26 | 1 | -231/+154 |
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| * | | cleanup carHeli | Roman Masanin | 2020-09-26 | 1 | -143/+92 |
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| * | | processVehicleOneShots for heli, and heli blade fix | Roman Masanin | 2020-09-26 | 1 | -1/+22 |
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| * | | flat tyre and minimal refractoring | Roman Masanin | 2020-09-25 | 1 | -50/+137 |
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| * | | safe before clean up | Roman Masanin | 2020-09-25 | 1 | -171/+176 |
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| * | | fix deaddodo | Roman Masanin | 2020-09-25 | 1 | -9/+8 |
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| * | | remove anther goto | Roman Masanin | 2020-09-25 | 1 | -99/+105 |
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| * | | removed some goto | Roman Masanin | 2020-09-25 | 1 | -305/+304 |
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| * | | processCarHeli half done | Roman Masanin | 2020-09-25 | 1 | -14/+393 |
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| * | | ProcessEscalators + some fixes | Roman Masanin | 2020-09-22 | 1 | -7/+53 |
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| * | | rewisited: | Roman Masanin | 2020-09-22 | 1 | -42/+115 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | ProcessReverseGear ProcessWeather ProcessScriptObject ProcessExtraSounds ProcessEntity and so, more info in my repo | ||||
* | | | Use enums in aVehicleSettings | Sergeanur | 2020-09-27 | 1 | -122/+128 |
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* | | fix enum edditing effects for oal target and small improvements | Roman Masanin | 2020-09-21 | 1 | -4/+5 |
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* | | cleanup processVehicleEngine and some fixes | Roman Masanin | 2020-09-21 | 1 | -207/+56 |
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* | | some style and bug fixes, updated sfx enum, and implemented processVehicleEngine | Roman Masanin | 2020-09-21 | 1 | -181/+407 |
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* | | just more cleanup... | Roman Masanin | 2020-09-18 | 1 | -55/+51 |
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* | | cleanup processVehicle | Roman Masanin | 2020-09-18 | 1 | -14/+6 |
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* | | cleanup processPlayerVehicleEngine | Roman Masanin | 2020-09-18 | 1 | -74/+46 |
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* | | fix conditions for processPlayerVehicleEngine | Roman Masanin | 2020-09-18 | 1 | -8/+7 |
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* | | revisit processVehicle | Roman Masanin | 2020-09-15 | 1 | -123/+140 |
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* | | finish work on ProcessPlayerVehicleEngine and cleanup | Roman Masanin | 2020-09-14 | 1 | -246/+348 |
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* | | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami | Roman Masanin | 2020-09-13 | 1 | -0/+31 |
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| * | | player mood enum | Sergeanur | 2020-09-09 | 1 | -3/+3 |
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| * | | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 2020-09-09 | 1 | -0/+31 |
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* | | | vehicle audio(first part) and temp fix for openAL | Roman Masanin | 2020-09-13 | 1 | -110/+271 |
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* | | Stats(except displaying), PlayerInfo, marker fix | eray orçunus | 2020-08-14 | 1 | -1/+0 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-07-22 | 1 | -7/+7 |
|\| | | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # src/core/Frontend.cpp # src/core/Frontend.h # src/peds/Ped.cpp # src/peds/Ped.h # src/render/Renderer.cpp # src/vehicles/Plane.cpp | ||||
| * | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher | Sergeanur | 2020-07-22 | 1 | -1/+1 |
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| * | Fix another float | Sergeanur | 2020-07-18 | 1 | -1/+1 |
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| * | Fix some audio floats | Sergeanur | 2020-07-18 | 1 | -6/+6 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-07-16 | 1 | -43/+40 |
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| * | Audio fixes | Sergeanur | 2020-07-16 | 1 | -43/+40 |
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* | | VC fighting, Peds, many fixes including ghost bikes | eray orçunus | 2020-07-09 | 1 | -0/+2 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-06-30 | 1 | -21/+15 |
|\| | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/AudioManager.h | ||||
| * | Audio fixes | Sergeanur | 2020-06-30 | 1 | -21/+15 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-29 | 1 | -3/+3 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp | ||||
| * | Update AudioLogic.cpp | Fire_Head | 2020-06-29 | 1 | -3/+3 |
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| * | IsMissionAudioSamplePlaying (from VC) | Sergeanur | 2020-06-08 | 1 | -1/+1 |
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* | | Ped, Weapon and fixes | eray orçunus | 2020-06-17 | 1 | -12/+12 |
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* | | fixes | Sergeanur | 2020-06-08 | 1 | -2/+2 |
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* | | miamification of some audio structs | Sergeanur | 2020-06-08 | 1 | -2/+21 |
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* | | Mission audio slots | Sergeanur | 2020-06-08 | 1 | -108/+196 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-06-06 | 1 | -36/+110 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/AudioSamples.h # src/audio/soundlist.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/peds/Ped.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Vehicle.h | ||||
| * | ps2 audio banks | Sergeanur | 2020-06-06 | 1 | -161/+238 |
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| * | ProcessTrainAnnouncements | Sergeanur | 2020-06-05 | 1 | -3/+3 |
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| * | fixes, mostly from miami | eray orçunus | 2020-06-04 | 1 | -20/+19 |
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| * | Restore original logic | Sergeanur | 2020-05-27 | 1 | -2/+2 |
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* | | Peds, eSound and PedState enum, fixes | eray orçunus | 2020-06-03 | 1 | -26/+27 |
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* | | Support of original mp3/wav/adf | Sergeanur | 2020-05-27 | 1 | -52/+377 |
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* | | Very basic compatibility with original sfx.raw/sdt | Sergeanur | 2020-05-26 | 1 | -1139/+106 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-05-26 | 1 | -659/+593 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/Garages.cpp # src/core/SurfaceTable.cpp # src/core/SurfaceTable.h # src/core/World.cpp # src/core/main.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/Ped.cpp # src/render/Timecycle.cpp # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/Heli.cpp # src/vehicles/Vehicle.cpp # src/weapons/Weapon.cpp # src/weapons/WeaponInfo.h | ||||
| * | eSurfaceType | aap | 2020-05-26 | 1 | -28/+28 |
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| * | Even more audio cleanups | Sergeanur | 2020-05-25 | 1 | -107/+104 |
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| * | Ped comments cleanup | Sergeanur | 2020-05-25 | 1 | -43/+53 |
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| * | More audio cleanup and bugfixes | Sergeanur | 2020-05-25 | 1 | -55/+44 |
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| * | Fix names of static variables | Sergeanur | 2020-05-25 | 1 | -19/+19 |
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| * | cAudioManager::ProcessPlayersVehicleEngine cleanup and fixes | Sergeanur | 2020-05-25 | 1 | -149/+108 |
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| * | Clean cAudioManager::ProcessGarages up a bit | Sergeanur | 2020-05-24 | 1 | -89/+79 |
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| * | Even more small audio cleanup | Sergeanur | 2020-05-23 | 1 | -3/+3 |
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| * | More audio cleanup | Sergeanur | 2020-05-23 | 1 | -314/+318 |
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* | | eSurfaceType | aap | 2020-05-26 | 1 | -28/+28 |
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* | | Compatibility with VC weapon.dat + new shotguns | eray orçunus | 2020-05-23 | 1 | -4/+4 |
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* | | Pickup and audio fix | eray orçunus | 2020-05-20 | 1 | -2/+2 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-05-20 | 1 | -67/+66 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/core/Radar.h # src/core/World.cpp # src/core/config.h # src/entities/Entity.cpp # src/modelinfo/ModelIndices.h # src/modelinfo/PedModelInfo.cpp # src/peds/Population.cpp # src/render/Clouds.cpp # src/render/Hud.cpp # src/vehicles/HandlingMgr.h | ||||
| * | Remove MAX_VOLUME dups | Sergeanur | 2020-05-18 | 1 | -67/+66 |
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* | | Fix compilation errors | Sergeanur | 2020-05-16 | 1 | -2521/+186 |
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* | More small audio fixes | Sergeanur | 2020-05-16 | 1 | -7/+6 |
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* | Move sound processors to AudioLogic.cpp, plus small fixes | Sergeanur | 2020-05-16 | 1 | -0/+8838 |