Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2020-12-01 | cAudioManager::ProcessPedOneShots + fixes | Sergeanur | 1 | -3/+3 | |
2020-11-08 | pointers into referencies! | Roman Masanin | 1 | -27/+27 | |
2020-11-08 | fix for merge fix | Roman Masanin | 1 | -2/+2 | |
2020-11-08 | fix merge | Roman Masanin | 1 | -2/+2 | |
2020-11-07 | Ped comments fixes | Sergeanur | 1 | -98/+100 | |
2020-11-06 | Sfx audio logic | Filip Gawin | 1 | -7/+101 | |
2020-10-26 | Fix build and use enum in ProcessPlayerMood | Roman Masanin | 1 | -11/+11 | |
2020-10-25 | fix merge | Roman Masanin | 1 | -1/+1 | |
2020-10-25 | processVehicleOneShots | Roman Masanin | 1 | -1/+1 | |
2020-10-25 | skiding | Roman Masanin | 1 | -3/+4 | |
2020-10-25 | cAudioManager::ProcessFrontEnd done | Sergeanur | 1 | -1/+1 | |
2020-10-25 | DMAudio fixes | Sergeanur | 1 | -1/+1 | |
2020-10-24 | mark reflections done | Roman Masanin | 1 | -3/+3 | |
2020-10-24 | fix merging errors | Roman Masanin | 1 | -2/+2 | |
2020-10-24 | jumbo | Roman Masanin | 1 | -7/+7 | |
2020-10-24 | fires | Roman Masanin | 1 | -1/+1 | |
2020-10-24 | model heli | Roman Masanin | 1 | -2/+2 | |
2020-10-22 | Fix argument type | Sergeanur | 1 | -1/+1 | |
2020-10-22 | Police Radio + fixes | Sergeanur | 1 | -2/+3 | |
2020-10-18 | peds | Roman Masanin | 1 | -3/+5 | |
2020-10-17 | model cars and other audio stuff | Roman Masanin | 1 | -4/+4 | |
2020-10-17 | road noise | Roman Masanin | 1 | -3/+3 | |
2020-10-16 | siren and horn | Roman Masanin | 1 | -4/+4 | |
2020-10-12 | sirenes and more marks for audio. also fix cAudioMrg size | Roman Masanin | 1 | -11/+12 | |
2020-10-12 | SampleManager | eray orçunus | 1 | -13/+8 | |
2020-10-12 | mark some audio stuff and fix frameCounter | Roman Masanin | 1 | -31/+30 | |
2020-10-05 | some audio and part of CExplosion | Roman Masanin | 1 | -43/+43 | |
2020-10-02 | revert some changes and little fix | Roman Masanin | 1 | -1/+1 | |
2020-10-02 | letter 'c' is done | Roman Masanin | 1 | -11/+10 | |
2020-10-02 | rewieved some audio functions | Roman Masanin | 1 | -6/+6 | |
2020-10-01 | half done processActiveQueues | Roman Masanin | 1 | -0/+1 | |
2020-09-30 | Mark audio code which is the same in re3 as done | Filip Gawin | 1 | -38/+34 | |
2020-09-30 | Fix arg types | Sergeanur | 1 | -2/+2 | |
2020-09-28 | Fix arg types | Sergeanur | 1 | -2/+2 | |
2020-09-27 | correction of defects and another two audio functions | Roman Masanin | 1 | -3/+3 | |
2020-09-27 | processEngineDamage | Roman Masanin | 1 | -1/+1 | |
2020-09-26 | mark completed functions in audioManager.h | Roman Masanin | 1 | -25/+25 | |
2020-09-26 | complete cleanup heli and flatTyre | Roman Masanin | 1 | -1/+0 | |
2020-09-25 | flat tyre and minimal refractoring | Roman Masanin | 1 | -0/+1 | |
2020-09-25 | processCarHeli half done | Roman Masanin | 1 | -0/+1 | |
2020-09-22 | rewisited: | Roman Masanin | 1 | -0/+2 | |
ProcessReverseGear ProcessWeather ProcessScriptObject ProcessExtraSounds ProcessEntity and so, more info in my repo | |||||
2020-09-21 | fix enum edditing effects for oal target and small improvements | Roman Masanin | 1 | -1/+1 | |
2020-09-21 | cleanup processVehicleEngine and some fixes | Roman Masanin | 1 | -3/+1 | |
2020-09-21 | some style and bug fixes, updated sfx enum, and implemented processVehicleEngine | Roman Masanin | 1 | -0/+2 | |
2020-09-19 | Fixes to MusicManager | Sergeanur | 1 | -1/+1 | |
2020-09-18 | just more cleanup... | Roman Masanin | 1 | -0/+1 | |
2020-09-18 | cleanup processVehicle | Roman Masanin | 1 | -1/+1 | |
2020-09-15 | revisit processVehicle | Roman Masanin | 1 | -1/+1 | |
2020-09-14 | finish work on ProcessPlayerVehicleEngine and cleanup | Roman Masanin | 1 | -2/+1 | |
2020-09-13 | vehicle audio(first part) and temp fix for openAL | Roman Masanin | 1 | -0/+2 | |
2020-09-10 | Add missing file | Sergeanur | 1 | -1/+1 | |
2020-09-09 | player mood enum | Sergeanur | 1 | -2/+2 | |
2020-09-09 | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 1 | -1/+7 | |
2020-07-16 | Audio fixes | Sergeanur | 1 | -1/+1 | |
2020-06-30 | Audio fixes | Sergeanur | 1 | -1/+1 | |
2020-06-29 | menu fixes | Fire-Head | 1 | -2/+2 | |
2020-06-27 | mips overdose | Fire-Head | 1 | -2/+2 | |
2020-06-08 | miamification of some audio structs | Sergeanur | 1 | -2/+16 | |
2020-06-08 | Mission audio slots | Sergeanur | 1 | -17/+25 | |
2020-06-08 | IsMissionAudioSamplePlaying (from VC) | Sergeanur | 1 | -2/+2 | |
2020-06-06 | ps2 audio banks | Sergeanur | 1 | -1/+1 | |
2020-06-04 | fixes, mostly from miami | eray orçunus | 1 | -1/+1 | |
2020-06-03 | Peds, eSound and PedState enum, fixes | eray orçunus | 1 | -1/+1 | |
2020-05-26 | Very basic compatibility with original sfx.raw/sdt | Sergeanur | 1 | -11/+5 | |
2020-05-23 | More audio cleanup | Sergeanur | 1 | -1/+1 | |
2020-05-16 | Fix compilation errors | Sergeanur | 1 | -77/+1 | |
2020-05-16 | Move sound processors to AudioLogic.cpp, plus small fixes | Sergeanur | 1 | -5/+17 | |
2020-05-16 | Remove unused audio enum | Sergeanur | 1 | -2/+0 | |
2020-05-10 | Fixed typos and made all assert functions optional | bigbossbro08 | 1 | -11/+6 | |
2020-05-10 | defined out asserts. | bigbossbro08 | 1 | -0/+4 | |
2020-05-07 | Fix GetDistanceSquared | Sergeanur | 1 | -1/+3 | |
2020-05-07 | Fixed arguments for sound collisions | Sergeanur | 1 | -3/+3 | |
2020-05-04 | oal upd | Fire-Head | 1 | -1/+3 | |
2020-05-02 | A bit more audio cleanup | Sergeanur | 1 | -1/+2 | |
2020-05-02 | SetPosition, part 1 | Sergeanur | 1 | -1/+1 | |
2020-04-28 | Changing prefixes for some audio fields | Sergeanur | 1 | -149/+18 | |
2020-04-27 | Audio structs moved to their AudioManager.h | Sergeanur | 1 | -3/+22 | |
2020-04-23 | ps2 particles, sampman oal started | Fire-Head | 1 | -1/+1 | |
2020-04-18 | Remove padding fields | Sergeanur | 1 | -37/+0 | |
2020-04-15 | CWeapon done, ps2 cheats fix | Fire-Head | 1 | -1/+1 | |
2020-04-14 | Added missing audio ctors | Sergeanur | 1 | -8/+17 | |
2020-04-13 | Finish audio code | Filip Gawin | 1 | -176/+176 | |
2020-04-12 | Cleanup audio code | Filip Gawin | 1 | -6/+6 | |
2020-04-09 | normalized line endings to LF | aap | 1 | -1/+1 | |
2020-04-07 | Cleanup audiocode and fix for ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -23/+23 | |
2020-03-28 | ProcessVehicleEngine and ProcessActiveQueues | Filip Gawin | 1 | -2/+2 | |
Also some smaller fixes, thx erorcun for help. | |||||
2020-03-22 | fix include | Filip Gawin | 1 | -1/+1 | |
2020-03-22 | Fixes for review | Filip Gawin | 1 | -31/+15 | |
2020-03-22 | Cleanup audio code + fixes for review | Filip Gawin | 1 | -9/+21 | |
2020-03-22 | Implement ProcessGarages + small cleanup | Filip Gawin | 1 | -3/+3 | |
2020-03-22 | Implement SetupJumboEngineSound | Filip Gawin | 1 | -11/+11 | |
2020-03-22 | Implement ProcessFires | Filip Gawin | 1 | -2/+2 | |
2020-03-22 | Implement ProcessCesna | Filip Gawin | 1 | -1/+1 | |
2020-02-07 | cMusicManager | Sergeanur | 1 | -0/+1 | |
2020-02-02 | Audio, use of enums and true/false | Sergeanur | 1 | -3/+3 | |
2020-01-25 | audio stuff | Sergeanur | 1 | -99/+11 | |
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) | |||||
2020-01-13 | Two audio structs renamed to their original names | Sergeanur | 1 | -8/+8 | |
2019-12-01 | Audio fixes for erorcun review | Filip Gawin | 1 | -5/+5 | |
2019-12-01 | Implement ProcessVehicleSirenOrAlarm | Filip Gawin | 1 | -1/+1 | |
2019-11-05 | RE cAudioManager::UpdateReflections | Filip Gawin | 1 | -1/+1 | |
2019-10-27 | Implement PreloadMissionAudio + small fixes | Filip Gawin | 1 | -2/+2 | |
2019-10-27 | Audio fixes | Sergeanur | 1 | -3/+3 | |
2019-10-27 | Audio9 (fixes) | Filip Gawin | 1 | -1/+1 | |
2019-10-26 | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 1 | -2/+129 | |
2019-10-26 | Audio fixes from Serg | Filip Gawin | 1 | -9/+15 | |
2019-10-26 | Cleanup audio | Filip Gawin | 1 | -11/+8 | |
2019-10-26 | Cleanup police radio | Filip Gawin | 1 | -10/+7 | |
2019-10-26 | More audio windows | Filip Gawin | 1 | -8/+7 | |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 1 | -12/+11 | |
2019-10-26 | More work | Filip Gawin | 1 | -20/+22 | |
2019-10-26 | audio7 | Filip Gawin | 1 | -45/+73 | |
2019-08-27 | Audio fixes | Filip Gawin | 1 | -6/+6 | |
2019-08-27 | Cleanup | Filip Gawin | 1 | -113/+93 | |
2019-08-27 | More more more audio | Filip Gawin | 1 | -92/+116 | |
2019-08-27 | Cleanup | Filip Gawin | 1 | -42/+53 | |
2019-08-27 | More audio ped | Filip Gawin | 1 | -36/+30 | |
2019-08-15 | CParticleObject done, cDMAudio done | Fire-Head | 1 | -12/+36 | |
2019-08-03 | RunningScript, part 4, plus some fixes | Nikolay Korolev | 1 | -1/+0 | |
2019-08-02 | sampman done | Fire-Head | 1 | -5/+29 | |
2019-07-20 | added CPool<cAudioScriptObject, cAudioScriptObject> | Nikolay Korolev | 1 | -0/+5 | |
2019-07-19 | fixes for #142 | Filip Gawin | 1 | -1/+1 | |
2019-07-19 | More audio script | Filip Gawin | 1 | -10/+14 | |
2019-07-19 | more audio process | Filip Gawin | 1 | -60/+72 | |
2019-07-19 | ProcessActiveQueues | Filip Gawin | 1 | -98/+100 | |
2019-07-19 | ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -32/+98 | |
2019-07-07 | Fix reverse warn and air brakes | Filip Gawin | 1 | -6/+11 | |
2019-07-07 | cAudioManager::Initialise | Filip Gawin | 1 | -3/+10 | |
2019-07-04 | More AudioManager | Filip Gawin | 1 | -4/+72 | |
2019-07-04 | RandomDisplacement | Filip Gawin | 1 | -0/+2 | |
2019-07-04 | RequireDigitalHandle | Filip Gawin | 1 | -0/+1 | |
2019-07-04 | ReleaseDigitalHandle | Filip Gawin | 1 | -4/+10 | |
2019-07-04 | PlayerJustGotInCar | Filip Gawin | 1 | -1/+2 | |
2019-07-04 | CreateEntity | Filip Gawin | 1 | -1/+2 | |
2019-07-04 | SetEntityStatus | Filip Gawin | 1 | -0/+1 | |
2019-07-04 | PreTerminateGameSpecificShutdown | Filip Gawin | 1 | -0/+1 | |
2019-07-04 | DestroyEntity | Filip Gawin | 1 | -0/+1 | |
2019-07-04 | PostTerminateGameSpecificShutdown | Filip Gawin | 1 | -0/+1 | |
2019-07-04 | SetDynamicAcousticModelingStatus | Filip Gawin | 1 | -1/+2 | |
2019-07-04 | IsAudioInitialised | Filip Gawin | 1 | -0/+1 | |
2019-07-04 | GenerateIntegerRandomNumberTable | Filip Gawin | 1 | -0/+2 | |
2019-06-30 | Implement GetSpecialCharacterTalkSfx | Filip Gawin | 1 | -1/+10 | |
2019-06-29 | Implement the rest of GetXTalkSfx | Filip Gawin | 1 | -0/+51 | |
2019-06-29 | Implement some GetXTalkSfx methods | Filip Gawin | 1 | -8/+26 | |
2019-06-29 | fixes for AudioManager::GetPhrase | Filip Gawin | 1 | -6/+12 | |
2019-06-29 | AudioManager::GetPhrase | Filip Gawin | 1 | -2/+214 | |
2019-06-25 | Better organization for Frontend.cpp | _AG | 1 | -0/+1 | |
2019-06-24 | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 1 | -0/+8 | |
Signed-off-by: eray orçunus <erayorcunus@gmail.com> |