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path: root/src/audio/PoliceRadio.cpp (follow)
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* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-201-2/+1
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/core/Radar.h # src/core/World.cpp # src/core/config.h # src/entities/Entity.cpp # src/modelinfo/ModelIndices.h # src/modelinfo/PedModelInfo.cpp # src/peds/Population.cpp # src/render/Clouds.cpp # src/render/Hud.cpp # src/vehicles/HandlingMgr.h
| * Remove MAX_VOLUME dupsSergeanur2020-05-181-2/+1
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| * some work on zonesaap2020-05-061-2/+2
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* | VC vehicles just barely working nowaap2020-05-071-32/+32
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* | fix memory corruptionNikolay Korolev2020-05-061-0/+2
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* | new zone stuffaap2020-05-061-2/+2
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* More use of GetModelIndexSergeanur2020-05-051-2/+2
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* Changing prefixes for some audio fieldsSergeanur2020-04-281-7/+7
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* Fix crash in cAudioManager::ServicePoliceRadioFilip Gawin2020-04-181-4/+8
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* Remove patchesSergeanur2020-04-171-17/+1
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* rem refsFire-Head2020-04-171-8/+8
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* Cleanup audio codeFilip Gawin2020-04-121-8/+11
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* normalized line endings to LFaap2020-04-091-789/+789
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* Cleanup audiocode and fix for ComputeDopplerEffectedFrequencyFilip Gawin2020-04-071-4/+4
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* Remove all constexprFilip Gawin2020-03-221-3/+3
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* Fixes for reviewFilip Gawin2020-03-221-0/+3
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* Implement ProcessGarages + small cleanupFilip Gawin2020-03-221-4/+4
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* Audio, use of enums and true/falseSergeanur2020-02-021-4/+4
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* audio stuffSergeanur2020-01-251-0/+786
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)