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path: root/src/audio/PoliceRadio.cpp (follow)
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* Remove patchesSergeanur2020-04-171-17/+1
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* rem refsFire-Head2020-04-171-8/+8
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* Cleanup audio codeFilip Gawin2020-04-121-8/+11
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* normalized line endings to LFaap2020-04-091-789/+789
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* Cleanup audiocode and fix for ComputeDopplerEffectedFrequencyFilip Gawin2020-04-071-4/+4
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* Remove all constexprFilip Gawin2020-03-221-3/+3
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* Fixes for reviewFilip Gawin2020-03-221-0/+3
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* Implement ProcessGarages + small cleanupFilip Gawin2020-03-221-4/+4
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* Audio, use of enums and true/falseSergeanur2020-02-021-4/+4
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* audio stuffSergeanur2020-01-251-0/+786
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)