Commit message (Collapse) | Author | Files | Lines | ||
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2020-09-19 | Renaming audio enum entries to something more like original | Sergeanur | 1 | -1/+1 | |
2020-06-08 | remove numbers from enum | Sergeanur | 1 | -14/+14 | |
2020-02-07 | cMusicManager | Sergeanur | 1 | -200/+200 | |
2020-01-25 | audio stuff | Sergeanur | 1 | -1/+28 | |
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) | |||||
2019-10-26 | audio.h -> audio_enums.h | Sergeanur | 1 | -0/+0 | |
2019-10-26 | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 1 | -82/+1 | |
2019-10-26 | More work | Filip Gawin | 1 | -0/+5 | |
2019-10-26 | audio7 | Filip Gawin | 1 | -1/+3 | |
2019-08-15 | CParticleObject done, cDMAudio done | Fire-Head | 1 | -0/+9 | |
2019-08-02 | sampman done | Fire-Head | 1 | -0/+13 | |
2019-07-19 | more audio process | Filip Gawin | 1 | -0/+3 | |
2019-07-07 | cAudioManager::Initialise | Filip Gawin | 1 | -0/+3 | |
2019-06-25 | Initial commit for Frontend. | _AG | 1 | -0/+1 | |
Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup... | |||||
2019-06-17 | Update HUD stuff, bug and format fixes. | _AG | 1 | -3/+6 | |
Added environment variables to premake5.lua. Update README.md | |||||
2019-06-17 | got rid of upper case types | aap | 1 | -7/+7 | |
2019-06-16 | Updates Draw.cpp, MusicManager.cpp. | _AG | 1 | -1/+263 | |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 1 | -0/+8 | |