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path: root/src/audio/sampman_miles.cpp (follow)
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* Sync audio changes from masterSergeanur2021-08-121-10/+74
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* mergeNikolay Korolev2021-08-081-3/+13
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| * Audio changes:Sergeanur2021-07-261-9/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | - Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile
| * Make PS2 VB files work together with PC audio filesSergeanur2021-07-151-23/+109
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| * fix macro redefinition warnings on win-glfw buildwithmorten2021-07-081-0/+1
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| * rename clamp macro to Clamp to fix compilation with g++11withmorten2021-06-281-1/+1
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| * Revert "Use PS2-y global names on SampMan"erorcun2021-06-271-98/+98
| | | | | | | | | | | | We know that they changed all those names on PC. This reverts commit 091a65996ef9eba0dfeb49508927ebb521c0f15b.
| * Use PS2-y global names on SampManerorcun2021-06-271-98/+98
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| * Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-241-10/+10
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| * Use bool8 in audio codeSergeanur2021-06-241-141/+141
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| * Fix MP3 playererorcun2021-02-191-97/+87
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| * MusicManager fixeserorcun2021-02-031-5/+5
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| * small fix regarding codewarrior and AUDIO_MSSwithmorten2021-01-221-2/+3
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| * make building with Codewarrior 7 possiblewithmorten2021-01-211-1/+1
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| * Includes overhaul, fix some compiler warningserorcun2021-01-171-4/+2
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* | Get rid of audio gettersSergeanur2021-07-281-10/+10
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* | Make PS2 VB files work together with PC audio filesSergeanur2021-07-151-16/+84
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* | fix macro redefinition warnings on win-glfw buildwithmorten2021-07-081-0/+1
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* | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)withmorten2021-06-281-1/+1
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* | Make sampman stream functions default to stream 0 + type fixesSergeanur2021-06-241-2/+2
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* | Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-241-10/+10
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* | Use bool8 in audio codeSergeanur2021-06-241-141/+141
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* | Fix MP3 playererorcun2021-02-191-96/+90
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* | make building with Codewarrior 7 possiblewithmorten2021-01-241-1/+2
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* | Includes overhaul, fix some compiler warningserorcun2021-01-231-4/+2
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* | get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
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* | Revert extra checks before autolinkingFilip Gawin2021-01-141-2/+0
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* | RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINKFilip Gawin2021-01-141-1/+1
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* | More checks before autolinkingFilip Gawin2021-01-141-0/+2
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* | fixesNikolay Korolev2020-12-191-1/+1
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* | merge attemptNikolay Korolev2020-12-191-2/+2
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| * GTA_VERSION define and some config.h cleanupaap2020-11-291-8/+8
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| * Fix builderorcun2020-10-181-3/+2
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| * Fixes and style changes from miamierorcun2020-10-181-1/+2
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| * Renaming audio enum entries to something more like originalSergeanur2020-09-191-29/+29
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* | Update sampman_miles.cpperorcun2020-10-121-1/+1
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* | SampleManagereray orçunus2020-10-121-296/+222
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* | some style and bug fixes, updated sfx enum, and implemented processVehicleEngineRoman Masanin2020-09-211-29/+29
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* | cMusicManager, cDMAudio, radio position save/load, a few commands implementedSergeanur2020-09-091-1/+74
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* | Merge branch 'master' into miamiSergeanur2020-07-171-1/+16
|\| | | | | | | | | | | # Conflicts: # src/control/Record.cpp # src/vehicles/Automobile.cpp
| * Add audio cache for faster initializationSergeanur2020-07-171-1/+16
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* | dumbNikolay Korolev2020-05-311-1/+1
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* | game logicNikolay Korolev2020-05-311-3/+8
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* | Support of original mp3/wav/adfSergeanur2020-05-271-5/+56
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* fixed dumbNikolay Korolev2020-05-201-2/+2
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* fixed ped commentNikolay Korolev2020-05-201-0/+4
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* it works differentlyNikolay Korolev2020-05-141-3/+3
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* some fixesNikolay Korolev2020-05-141-0/+4
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* oal updFire-Head2020-05-041-0/+2311