summaryrefslogtreecommitdiffstats
path: root/src/audio/sampman_miles.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Merge branch 'miami' into lcslcsSergeanur2021-09-021-17/+28
|\ | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/sampman.h # src/audio/sampman_miles.cpp # src/audio/sampman_oal.cpp
| * Fixes from mastermiamiSergeanur2021-09-021-16/+27
| |
* | Audio: separate buffers for mission audioSergeanur2021-09-011-17/+54
| |
* | Merge branch 'miami' into lcsSergeanur2021-09-011-1/+64
|\| | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/AudioSamples.h # src/audio/sampman_miles.cpp
| * Audio: add separate buffer for player comments like on PS2 to fix overflow, add ped comments debug to debug menuSergeanur2021-09-011-1/+64
| |
* | Merge branch 'miami' into lcsSergeanur2021-08-291-8/+8
|\|
| * Audio: fixing bugs, fixing types, making code more accurate to originalSergeanur2021-08-291-2/+2
| |
* | Merge branch 'miami' into lcsSergeanur2021-08-191-3/+5
|\| | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/audio/AudioLogic.cpp # src/audio/sampman_miles.cpp # src/audio/sampman_oal.cpp
| * Add AUDIO_REVERB defineSergeanur2021-08-191-3/+3
| |
| * Port audio changes from masterSergeanur2021-08-181-0/+2
| |
* | Merge branch 'miami' into lcsSergeanur2021-08-121-10/+74
|\| | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/sampman.h # src/audio/sampman_miles.cpp # src/core/Radar.cpp # src/core/config.h
| * Sync audio changes from masterSergeanur2021-08-121-10/+74
| |
| * mergeNikolay Korolev2021-08-081-3/+13
| |\
| | * Audio changes:Sergeanur2021-07-261-9/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile
| | * Make PS2 VB files work together with PC audio filesSergeanur2021-07-151-23/+109
| | |
| | * fix macro redefinition warnings on win-glfw buildwithmorten2021-07-081-0/+1
| | |
| | * rename clamp macro to Clamp to fix compilation with g++11withmorten2021-06-281-1/+1
| | |
| | * Revert "Use PS2-y global names on SampMan"erorcun2021-06-271-98/+98
| | | | | | | | | | | | | | | | | | We know that they changed all those names on PC. This reverts commit 091a65996ef9eba0dfeb49508927ebb521c0f15b.
| | * Use PS2-y global names on SampManerorcun2021-06-271-98/+98
| | |
| | * Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-241-10/+10
| | |
| | * Use bool8 in audio codeSergeanur2021-06-241-141/+141
| | |
| | * Fix MP3 playererorcun2021-02-191-97/+87
| | |
| | * MusicManager fixeserorcun2021-02-031-5/+5
| | |
| | * small fix regarding codewarrior and AUDIO_MSSwithmorten2021-01-221-2/+3
| | |
| | * make building with Codewarrior 7 possiblewithmorten2021-01-211-1/+1
| | |
| | * Includes overhaul, fix some compiler warningserorcun2021-01-171-4/+2
| | |
* | | Merge branch 'miami' into lcsSergeanur2021-07-281-10/+10
|\| | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/MusicManager.cpp
| * | Get rid of audio gettersSergeanur2021-07-281-10/+10
| | |
| * | Make PS2 VB files work together with PC audio filesSergeanur2021-07-151-16/+84
| | |
* | | Merge branch 'miami' into lcsSergeanur2021-07-081-0/+1
|\| | | | | | | | | | | | | | | | | # Conflicts: # README.md # premake5.lua
| * | fix macro redefinition warnings on win-glfw buildwithmorten2021-07-081-0/+1
| | |
* | | Merge branch 'miami' into lcsSergeanur2021-06-301-1/+1
|\| | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarCtrl.cpp # src/control/Script4.cpp # src/core/Frontend.cpp
| * | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)withmorten2021-06-281-1/+1
| | |
| * | Make sampman stream functions default to stream 0 + type fixesSergeanur2021-06-241-2/+2
| | |
| * | Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-241-10/+10
| | |
| * | Use bool8 in audio codeSergeanur2021-06-241-141/+141
| | |
* | | FixesSergeanur2021-06-241-20/+20
| | |
* | | Make sampman stream functions default to stream 0 + type fixesSergeanur2021-06-241-2/+2
| | |
* | | Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-241-10/+10
| | |
* | | Use bool8 in audio codeSergeanur2021-06-241-141/+141
| | |
* | | Fix engine sounds, player and male01 ped commentsSergeanur2021-06-241-0/+76
| | |
* | | Fall back to mp3 if vb is not foundSergeanur2021-06-241-1/+52
| | |
* | | LCS sfx + mission audioSergeanur2021-06-241-0/+20
| | |
* | | Merge branch 'miami' into lcsSergeanur2021-02-261-96/+90
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # premake5.lua # src/audio/MusicManager.cpp # src/core/main.cpp # src/core/re3.cpp # src/extras/postfx.cpp # src/render/Font.cpp
| * | Fix MP3 playererorcun2021-02-191-96/+90
| | |
* | | Merge branch 'miami' into lcsSergeanur2021-01-251-1/+2
|\| | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.h # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/rw/VisibilityPlugins.cpp # src/rw/VisibilityPlugins.h
| * | make building with Codewarrior 7 possiblewithmorten2021-01-241-1/+2
| | |
* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-231-4/+2
|\| | | | | | | | | | | | | | # Conflicts: # src/modelinfo/BaseModelInfo.cpp
| * | Includes overhaul, fix some compiler warningserorcun2021-01-231-4/+2
| | |
* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-221-2/+0
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp
| * | get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
| | |
| * | Revert extra checks before autolinkingFilip Gawin2021-01-141-2/+0
| | |
| * | RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINKFilip Gawin2021-01-141-1/+1
| | |
| * | More checks before autolinkingFilip Gawin2021-01-141-0/+2
| | |
* | | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bitSergeanur2021-01-111-6/+6
|/ /
* | fixesNikolay Korolev2020-12-191-1/+1
| |
* | merge attemptNikolay Korolev2020-12-191-2/+2
|\|
| * GTA_VERSION define and some config.h cleanupaap2020-11-291-8/+8
| |
| * Fix builderorcun2020-10-181-3/+2
| |
| * Fixes and style changes from miamierorcun2020-10-181-1/+2
| |
| * Renaming audio enum entries to something more like originalSergeanur2020-09-191-29/+29
| |
* | Update sampman_miles.cpperorcun2020-10-121-1/+1
| |
* | SampleManagereray orçunus2020-10-121-296/+222
| |
* | some style and bug fixes, updated sfx enum, and implemented processVehicleEngineRoman Masanin2020-09-211-29/+29
| |
* | cMusicManager, cDMAudio, radio position save/load, a few commands implementedSergeanur2020-09-091-1/+74
| |
* | Merge branch 'master' into miamiSergeanur2020-07-171-1/+16
|\| | | | | | | | | | | # Conflicts: # src/control/Record.cpp # src/vehicles/Automobile.cpp
| * Add audio cache for faster initializationSergeanur2020-07-171-1/+16
| |
* | dumbNikolay Korolev2020-05-311-1/+1
| |
* | game logicNikolay Korolev2020-05-311-3/+8
| |
* | Support of original mp3/wav/adfSergeanur2020-05-271-5/+56
|/
* fixed dumbNikolay Korolev2020-05-201-2/+2
|
* fixed ped commentNikolay Korolev2020-05-201-0/+4
|
* it works differentlyNikolay Korolev2020-05-141-3/+3
|
* some fixesNikolay Korolev2020-05-141-0/+4
|
* oal updFire-Head2020-05-041-0/+2311