Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'miami' into lcslcs | Sergeanur | 2021-09-02 | 1 | -17/+28 |
|\ | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/sampman.h # src/audio/sampman_miles.cpp # src/audio/sampman_oal.cpp | ||||
| * | Fixes from mastermiami | Sergeanur | 2021-09-02 | 1 | -16/+27 |
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* | | Audio: separate buffers for mission audio | Sergeanur | 2021-09-01 | 1 | -17/+54 |
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* | | Merge branch 'miami' into lcs | Sergeanur | 2021-09-01 | 1 | -1/+64 |
|\| | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/AudioSamples.h # src/audio/sampman_miles.cpp | ||||
| * | Audio: add separate buffer for player comments like on PS2 to fix overflow, add ped comments debug to debug menu | Sergeanur | 2021-09-01 | 1 | -1/+64 |
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* | | Merge branch 'miami' into lcs | Sergeanur | 2021-08-29 | 1 | -8/+8 |
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| * | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur | 2021-08-29 | 1 | -2/+2 |
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* | | Merge branch 'miami' into lcs | Sergeanur | 2021-08-19 | 1 | -3/+5 |
|\| | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/audio/AudioLogic.cpp # src/audio/sampman_miles.cpp # src/audio/sampman_oal.cpp | ||||
| * | Add AUDIO_REVERB define | Sergeanur | 2021-08-19 | 1 | -3/+3 |
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| * | Port audio changes from master | Sergeanur | 2021-08-18 | 1 | -0/+2 |
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* | | Merge branch 'miami' into lcs | Sergeanur | 2021-08-12 | 1 | -10/+74 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/sampman.h # src/audio/sampman_miles.cpp # src/core/Radar.cpp # src/core/config.h | ||||
| * | Sync audio changes from master | Sergeanur | 2021-08-12 | 1 | -10/+74 |
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| * | merge | Nikolay Korolev | 2021-08-08 | 1 | -3/+13 |
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| | * | Audio changes: | Sergeanur | 2021-07-26 | 1 | -9/+9 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile | ||||
| | * | Make PS2 VB files work together with PC audio files | Sergeanur | 2021-07-15 | 1 | -23/+109 |
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| | * | fix macro redefinition warnings on win-glfw build | withmorten | 2021-07-08 | 1 | -0/+1 |
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| | * | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 2021-06-28 | 1 | -1/+1 |
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| | * | Revert "Use PS2-y global names on SampMan" | erorcun | 2021-06-27 | 1 | -98/+98 |
| | | | | | | | | | | | | | | | | | | We know that they changed all those names on PC. This reverts commit 091a65996ef9eba0dfeb49508927ebb521c0f15b. | ||||
| | * | Use PS2-y global names on SampMan | erorcun | 2021-06-27 | 1 | -98/+98 |
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| | * | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 2021-06-24 | 1 | -10/+10 |
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| | * | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -141/+141 |
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| | * | Fix MP3 player | erorcun | 2021-02-19 | 1 | -97/+87 |
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| | * | MusicManager fixes | erorcun | 2021-02-03 | 1 | -5/+5 |
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| | * | small fix regarding codewarrior and AUDIO_MSS | withmorten | 2021-01-22 | 1 | -2/+3 |
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| | * | make building with Codewarrior 7 possible | withmorten | 2021-01-21 | 1 | -1/+1 |
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| | * | Includes overhaul, fix some compiler warnings | erorcun | 2021-01-17 | 1 | -4/+2 |
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* | | | Merge branch 'miami' into lcs | Sergeanur | 2021-07-28 | 1 | -10/+10 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/MusicManager.cpp | ||||
| * | | Get rid of audio getters | Sergeanur | 2021-07-28 | 1 | -10/+10 |
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| * | | Make PS2 VB files work together with PC audio files | Sergeanur | 2021-07-15 | 1 | -16/+84 |
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* | | | Merge branch 'miami' into lcs | Sergeanur | 2021-07-08 | 1 | -0/+1 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # README.md # premake5.lua | ||||
| * | | fix macro redefinition warnings on win-glfw build | withmorten | 2021-07-08 | 1 | -0/+1 |
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* | | | Merge branch 'miami' into lcs | Sergeanur | 2021-06-30 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarCtrl.cpp # src/control/Script4.cpp # src/core/Frontend.cpp | ||||
| * | | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) | withmorten | 2021-06-28 | 1 | -1/+1 |
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| * | | Make sampman stream functions default to stream 0 + type fixes | Sergeanur | 2021-06-24 | 1 | -2/+2 |
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| * | | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 2021-06-24 | 1 | -10/+10 |
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| * | | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -141/+141 |
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* | | | Fixes | Sergeanur | 2021-06-24 | 1 | -20/+20 |
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* | | | Make sampman stream functions default to stream 0 + type fixes | Sergeanur | 2021-06-24 | 1 | -2/+2 |
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* | | | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 2021-06-24 | 1 | -10/+10 |
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* | | | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -141/+141 |
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* | | | Fix engine sounds, player and male01 ped comments | Sergeanur | 2021-06-24 | 1 | -0/+76 |
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* | | | Fall back to mp3 if vb is not found | Sergeanur | 2021-06-24 | 1 | -1/+52 |
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* | | | LCS sfx + mission audio | Sergeanur | 2021-06-24 | 1 | -0/+20 |
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* | | | Merge branch 'miami' into lcs | Sergeanur | 2021-02-26 | 1 | -96/+90 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # premake5.lua # src/audio/MusicManager.cpp # src/core/main.cpp # src/core/re3.cpp # src/extras/postfx.cpp # src/render/Font.cpp | ||||
| * | | Fix MP3 player | erorcun | 2021-02-19 | 1 | -96/+90 |
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* | | | Merge branch 'miami' into lcs | Sergeanur | 2021-01-25 | 1 | -1/+2 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.h # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/rw/VisibilityPlugins.cpp # src/rw/VisibilityPlugins.h | ||||
| * | | make building with Codewarrior 7 possible | withmorten | 2021-01-24 | 1 | -1/+2 |
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* | | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-23 | 1 | -4/+2 |
|\| | | | | | | | | | | | | | | # Conflicts: # src/modelinfo/BaseModelInfo.cpp | ||||
| * | | Includes overhaul, fix some compiler warnings | erorcun | 2021-01-23 | 1 | -4/+2 |
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* | | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-22 | 1 | -2/+0 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp | ||||
| * | | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 1 | -2/+0 |
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| * | | Revert extra checks before autolinking | Filip Gawin | 2021-01-14 | 1 | -2/+0 |
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| * | | RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK | Filip Gawin | 2021-01-14 | 1 | -1/+1 |
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| * | | More checks before autolinking | Filip Gawin | 2021-01-14 | 1 | -0/+2 |
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* | | | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit | Sergeanur | 2021-01-11 | 1 | -6/+6 |
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* | | fixes | Nikolay Korolev | 2020-12-19 | 1 | -1/+1 |
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* | | merge attempt | Nikolay Korolev | 2020-12-19 | 1 | -2/+2 |
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| * | GTA_VERSION define and some config.h cleanup | aap | 2020-11-29 | 1 | -8/+8 |
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| * | Fix build | erorcun | 2020-10-18 | 1 | -3/+2 |
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| * | Fixes and style changes from miami | erorcun | 2020-10-18 | 1 | -1/+2 |
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| * | Renaming audio enum entries to something more like original | Sergeanur | 2020-09-19 | 1 | -29/+29 |
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* | | Update sampman_miles.cpp | erorcun | 2020-10-12 | 1 | -1/+1 |
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* | | SampleManager | eray orçunus | 2020-10-12 | 1 | -296/+222 |
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* | | some style and bug fixes, updated sfx enum, and implemented processVehicleEngine | Roman Masanin | 2020-09-21 | 1 | -29/+29 |
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* | | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 2020-09-09 | 1 | -1/+74 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-07-17 | 1 | -1/+16 |
|\| | | | | | | | | | | | # Conflicts: # src/control/Record.cpp # src/vehicles/Automobile.cpp | ||||
| * | Add audio cache for faster initialization | Sergeanur | 2020-07-17 | 1 | -1/+16 |
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* | | dumb | Nikolay Korolev | 2020-05-31 | 1 | -1/+1 |
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* | | game logic | Nikolay Korolev | 2020-05-31 | 1 | -3/+8 |
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* | | Support of original mp3/wav/adf | Sergeanur | 2020-05-27 | 1 | -5/+56 |
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* | fixed dumb | Nikolay Korolev | 2020-05-20 | 1 | -2/+2 |
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* | fixed ped comment | Nikolay Korolev | 2020-05-20 | 1 | -0/+4 |
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* | it works differently | Nikolay Korolev | 2020-05-14 | 1 | -3/+3 |
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* | some fixes | Nikolay Korolev | 2020-05-14 | 1 | -0/+4 |
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* | oal upd | Fire-Head | 2020-05-04 | 1 | -0/+2311 |