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anonymous/re3
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fully reversed source code for gta III and gta VC
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path:
root
/
src
/
audio
/
sampman_miles.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Audio: fixing bugs, fixing types, making code more accurate to original
Sergeanur
2021-08-29
1
-2
/
+2
*
Add AUDIO_REVERB define
Sergeanur
2021-08-19
1
-3
/
+3
*
Port audio changes from master
Sergeanur
2021-08-18
1
-0
/
+2
*
Sync audio changes from master
Sergeanur
2021-08-12
1
-10
/
+74
*
merge
Nikolay Korolev
2021-08-08
1
-3
/
+13
|
\
|
*
Audio changes:
Sergeanur
2021-07-26
1
-9
/
+9
|
*
Make PS2 VB files work together with PC audio files
Sergeanur
2021-07-15
1
-23
/
+109
|
*
fix macro redefinition warnings on win-glfw build
withmorten
2021-07-08
1
-0
/
+1
|
*
rename clamp macro to Clamp to fix compilation with g++11
withmorten
2021-06-28
1
-1
/
+1
|
*
Revert "Use PS2-y global names on SampMan"
erorcun
2021-06-27
1
-98
/
+98
|
*
Use PS2-y global names on SampMan
erorcun
2021-06-27
1
-98
/
+98
|
*
Increase the number of audio channels to PS2 count and some small audio fixes
Sergeanur
2021-06-24
1
-10
/
+10
|
*
Use bool8 in audio code
Sergeanur
2021-06-24
1
-141
/
+141
|
*
Fix MP3 player
erorcun
2021-02-19
1
-97
/
+87
|
*
MusicManager fixes
erorcun
2021-02-03
1
-5
/
+5
|
*
small fix regarding codewarrior and AUDIO_MSS
withmorten
2021-01-22
1
-2
/
+3
|
*
make building with Codewarrior 7 possible
withmorten
2021-01-21
1
-1
/
+1
|
*
Includes overhaul, fix some compiler warnings
erorcun
2021-01-17
1
-4
/
+2
*
|
Get rid of audio getters
Sergeanur
2021-07-28
1
-10
/
+10
*
|
Make PS2 VB files work together with PC audio files
Sergeanur
2021-07-15
1
-16
/
+84
*
|
fix macro redefinition warnings on win-glfw build
withmorten
2021-07-08
1
-0
/
+1
*
|
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
withmorten
2021-06-28
1
-1
/
+1
*
|
Make sampman stream functions default to stream 0 + type fixes
Sergeanur
2021-06-24
1
-2
/
+2
*
|
Increase the number of audio channels to PS2 count and some small audio fixes
Sergeanur
2021-06-24
1
-10
/
+10
*
|
Use bool8 in audio code
Sergeanur
2021-06-24
1
-141
/
+141
*
|
Fix MP3 player
erorcun
2021-02-19
1
-96
/
+90
*
|
make building with Codewarrior 7 possible
withmorten
2021-01-24
1
-1
/
+2
*
|
Includes overhaul, fix some compiler warnings
erorcun
2021-01-23
1
-4
/
+2
*
|
get rid of most --MIAMI comments
withmorten
2021-01-22
1
-2
/
+0
*
|
Revert extra checks before autolinking
Filip Gawin
2021-01-14
1
-2
/
+0
*
|
RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK
Filip Gawin
2021-01-14
1
-1
/
+1
*
|
More checks before autolinking
Filip Gawin
2021-01-14
1
-0
/
+2
*
|
fixes
Nikolay Korolev
2020-12-19
1
-1
/
+1
*
|
merge attempt
Nikolay Korolev
2020-12-19
1
-2
/
+2
|
\
|
|
*
GTA_VERSION define and some config.h cleanup
aap
2020-11-29
1
-8
/
+8
|
*
Fix build
erorcun
2020-10-18
1
-3
/
+2
|
*
Fixes and style changes from miami
erorcun
2020-10-18
1
-1
/
+2
|
*
Renaming audio enum entries to something more like original
Sergeanur
2020-09-19
1
-29
/
+29
*
|
Update sampman_miles.cpp
erorcun
2020-10-12
1
-1
/
+1
*
|
SampleManager
eray orçunus
2020-10-12
1
-296
/
+222
*
|
some style and bug fixes, updated sfx enum, and implemented processVehicleEngine
Roman Masanin
2020-09-21
1
-29
/
+29
*
|
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
Sergeanur
2020-09-09
1
-1
/
+74
*
|
Merge branch 'master' into miami
Sergeanur
2020-07-17
1
-1
/
+16
|
\
|
|
*
Add audio cache for faster initialization
Sergeanur
2020-07-17
1
-1
/
+16
*
|
dumb
Nikolay Korolev
2020-05-31
1
-1
/
+1
*
|
game logic
Nikolay Korolev
2020-05-31
1
-3
/
+8
*
|
Support of original mp3/wav/adf
Sergeanur
2020-05-27
1
-5
/
+56
|
/
*
fixed dumb
Nikolay Korolev
2020-05-20
1
-2
/
+2
*
fixed ped comment
Nikolay Korolev
2020-05-20
1
-0
/
+4
*
it works differently
Nikolay Korolev
2020-05-14
1
-3
/
+3
*
some fixes
Nikolay Korolev
2020-05-14
1
-0
/
+4
*
oal upd
Fire-Head
2020-05-04
1
-0
/
+2311