Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2021-08-29 | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur | 1 | -2/+2 |
2021-08-12 | Fix sampman_null | Sergeanur | 1 | -0/+4 |
2021-08-12 | Fix sampman_null | Sergeanur | 1 | -0/+4 |
2021-07-07 | fix sampman_null build | withmorten | 1 | -6/+6 |
2021-07-07 | fix sampman_null build | withmorten | 1 | -5/+5 |
2021-06-27 | Revert "Use PS2-y global names on SampMan" | erorcun | 1 | -1/+1 |
2021-06-27 | Use PS2-y global names on SampMan | erorcun | 1 | -1/+1 |
2021-06-24 | Make sampman stream functions default to stream 0 + type fixes | Sergeanur | 1 | -1/+1 |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -30/+30 |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -28/+28 |
2020-09-19 | Renaming audio enum entries to something more like original | Sergeanur | 1 | -5/+5 |
2020-09-09 | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 1 | -0/+15 |
2020-05-31 | game logic | Nikolay Korolev | 1 | -2/+2 |
2020-05-17 | nullsampman | Fire-Head | 1 | -0/+368 |