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fully reversed source code for gta III and gta VC
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collision
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Collision.cpp
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2021-08-11
Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls
Sergeanur
1
-1
/
+1
2021-08-09
Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls
Sergeanur
1
-1
/
+1
2021-02-28
Fixes
erorcun
1
-2
/
+1
2021-01-28
Fix some Collision NaN/inf's
erorcun
1
-2
/
+19
2021-01-27
Fix some Collision NaN/inf's
erorcun
1
-2
/
+19
2021-01-24
Fix CCollision::DistToLine
shfil
1
-6
/
+6
2021-01-24
Fix CCollision::DistToLine
shfil
1
-6
/
+6
2021-01-22
get rid of most --MIAMI comments
withmorten
1
-5
/
+3
2021-01-13
foobar
aap
1
-1
/
+0
2021-01-13
fixed shoot through collision
aap
1
-4
/
+12
2020-12-18
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
1
-7
/
+7
2020-12-18
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
1
-7
/
+7
2020-11-15
Make collision code placement more like original (+ small fixes)
Sergeanur
1
-602
/
+7
# Conflicts: # premake5.lua # src/CMakeLists.txt # src/collision/Collision.cpp # src/core/Collision.h
2020-11-15
Make collision code placement more like original (+ small fixes)
Sergeanur
1
-3290
/
+0
2020-08-20
rw stuff done & other small things
aap
1
-0
/
+12
2020-08-19
Island loading cleanup and fix
Sergeanur
1
-19
/
+14
2020-08-16
Island loading and PS2 alpha test added to options
Sergeanur
1
-42
/
+70
2020-08-03
VU0 collision
aap
1
-18
/
+1100
2020-07-27
CCollision done and fixes
aap
1
-9
/
+2
2020-07-27
CCollision done and fixes
aap
1
-173
/
+194
2020-07-27
collision fixes
aap
1
-79
/
+95
2020-07-13
Rename LEVEL_NONE to LEVEL_GENERIC
Sergeanur
1
-16
/
+16
2020-07-09
Remove island loading
Sergeanur
1
-2
/
+27
2020-06-20
Ducking, shooting vehicle occupants and weapon fixes
eray orçunus
1
-0
/
+13
2020-06-14
Peds, mission switcher & fixes
eray orçunus
1
-0
/
+15
2020-05-26
eSurfaceType
aap
1
-14
/
+14
2020-05-26
eSurfaceType
aap
1
-14
/
+14
2020-05-25
CVehicle
aap
1
-3
/
+6
2020-05-12
Fix linux warnings
Filip Gawin
1
-1
/
+1
2020-05-06
CSphere and CBox for CColModel
aap
1
-4
/
+4
2020-05-05
cleaned up MIAMI ifdefs
aap
1
-149
/
+0
2020-05-05
Revert "Remove Miami stuff"
Sergeanur
1
-0
/
+30
This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252.
2020-05-05
Remove Miami stuff
Sergeanur
1
-30
/
+0
2020-05-05
implemented most of streamed collisions and big buildings
aap
1
-0
/
+32
2020-04-20
Try to build with mingw
Filip Gawin
1
-4
/
+4
2020-04-17
Remove patches
Sergeanur
1
-68
/
+1
2020-04-15
Many fixes and cleanup
eray orçunus
1
-2
/
+3
2020-04-06
finished CCollision
aap
1
-2
/
+81
2020-03-28
remove include <new> from common.h
aap
1
-3
/
+16
2019-09-14
fix typo
Nikolay Korolev
1
-1
/
+1
2019-09-12
DragCarToPoint
Nikolay Korolev
1
-0
/
+2
2019-08-27
Cleanup
Filip Gawin
1
-4
/
+4
2019-08-27
More more more audio
Filip Gawin
1
-4
/
+4
2019-08-27
Cleanup
Filip Gawin
1
-4
/
+4
2019-08-27
More audio ped
Filip Gawin
1
-4
/
+4
2019-08-03
fixed collision
Nikolay Korolev
1
-1
/
+1
2019-07-26
CAutomobile::FireTruckControl and HydraulicControl
aap
1
-3
/
+3
2019-07-20
couple of fixes
aap
1
-1
/
+1
2019-07-19
implemented col line rendering
aap
1
-7
/
+234
2019-07-10
and of course the last commit didnt fix everything
aap
1
-1
/
+1
2019-07-10
added wrappers around math functions
aap
1
-10
/
+10
2019-07-09
more CAutomobile
aap
1
-1
/
+1
2019-07-07
the great reorganization
aap
1
-1
/
+1
2019-06-30
Reactivated Store(Restore)StuffIn(From)Mem, fixed bugs
Nikolay Korolev
1
-2
/
+0
2019-06-29
missed two lines in CCollision
aap
1
-0
/
+4
2019-06-29
miscellaneous, mostly world related
aap
1
-2
/
+2
2019-06-28
island load screen, some more CText
aap
1
-1
/
+1
2019-06-28
misc stuff, mostly collision
aap
1
-25
/
+274
2019-06-25
More replay stuff
Nikolay Korolev
1
-0
/
+4
2019-05-28
implemented bits of CWorld
aap
1
-12
/
+15