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2021-01-17Includes overhaul, fix some compiler warningserorcun1-2/+1
2021-01-07minor refactoringNikolay Korolev1-10/+2
2020-12-12fixed some replay bugsNikolay Korolev1-0/+3
2020-12-07int8 enums fixedwithmorten1-10/+10
2020-11-30small garages revision + small template stuffNikolay Korolev1-2/+1
2020-05-10Fixed typos and made all assert functions optionalbigbossbro081-4/+2
2020-05-10defined out asserts.bigbossbro081-0/+2
2020-05-02SetPosition, part 1Sergeanur1-2/+2
2020-04-16Some refs removed, little fixes and teleporteray orçunus1-22/+22
2020-04-06Cranes doneNikolay Korolev1-1/+0
2020-04-03CCamera fixesaap1-0/+2
2020-03-31review fixesNikolay Korolev1-1/+4
2020-03-30bug fixes, reorganisationNikolay Korolev1-30/+37
2020-03-30finished garagesNikolay Korolev1-8/+7
2020-03-29more garagesNikolay Korolev1-3/+4
2020-03-28CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head1-0/+3
2020-03-28fixesNikolay Korolev1-3/+3
2020-03-28garage update part 2Nikolay Korolev1-1/+29
2020-03-28garages part 1Nikolay Korolev1-19/+65
2020-03-11Add Load/Save functionsWes Hampson1-0/+2
2020-02-16script 1000-1154Nikolay Korolev1-0/+1
2020-02-15script 900-999Nikolay Korolev1-3/+18
2020-02-02Some fixes and some cosmetic thingseray orçunus1-1/+1
2020-01-03script 800-899Nikolay Korolev1-1/+110
2020-01-01some not fully tested stuffNikolay Korolev1-0/+1
2019-10-27script 600-699Nikolay Korolev1-0/+4
2019-10-21script 500-599 plus bugfixNikolay Korolev1-0/+5
2019-10-19CGame::Process() && CGame::ReloadIPLsnmzik1-0/+2
2019-10-08Full CGameLogicSergeanur1-0/+1
2019-09-17Peds, a fix and a tad of VCeray orçunus1-1/+2
2019-08-27More more more audioFilip Gawin1-1/+1
2019-08-11more CCarCtrlNikolay Korolev1-0/+1
2019-07-27cargen + some scriptNikolay Korolev1-0/+1
2019-07-17renamed some variables and added files; more CAutomobile::ProcessControlaap1-0/+1
2019-06-17Update HUD stuff, bug and format fixes._AG1-0/+18
Added environment variables to premake5.lua. Update README.md
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+1
2019-05-28implemented bits of CWorldaap1-0/+7