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* script revisionNikolay Korolev2020-05-201-2/+6
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* script revisionNikolay Korolev2020-05-191-0/+1
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* script revisionNikolay Korolev2020-05-191-10/+7
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* full script basic supportNikolay Korolev2020-05-171-2/+4
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* Merge branch 'master' into miamiSergeanur2020-05-111-2/+2
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h
| * Fixed typos and made all assert functions optionalbigbossbro082020-05-101-2/+2
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* | script stubs + REQUEST_COLLISIONNikolay Korolev2020-05-061-2/+4
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* | script colstore stuffNikolay Korolev2020-05-061-0/+2
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* | script stuffNikolay Korolev2020-05-051-0/+1
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* | cleaned up MIAMI ifdefsaap2020-05-051-2/+0
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* | Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+3
|/ | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252.
* Remove Miami stuffSergeanur2020-05-051-3/+0
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* implemented most of streamed collisions and big buildingsaap2020-05-051-0/+3
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* script compatibilityNikolay Korolev2020-05-031-8/+6
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* rem refsFire-Head2020-04-171-40/+40
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* PS2 Cheats, restored R*namesFire-Head2020-04-091-10/+19
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* Cranes doneNikolay Korolev2020-04-061-1/+1
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* CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-1/+1
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* Merge branch 'master' into script_devNikolay Korolev2020-03-011-34/+33
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| * review fixesNikolay Korolev2020-03-011-34/+33
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* | save/loadNikolay Korolev2020-03-011-0/+8
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* more stuff + intro fixNikolay Korolev2020-02-241-3/+13
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* stuffNikolay Korolev2020-02-231-4/+8
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* some changesNikolay Korolev2020-02-231-139/+165
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* some cosmetic stuffNikolay Korolev2020-02-231-1/+28
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* script 1000-1154Nikolay Korolev2020-02-161-0/+2
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* review fixesNikolay Korolev2020-02-161-2/+4
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* script 900-999Nikolay Korolev2020-02-151-0/+6
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* More fixesSergeanur2020-01-311-12/+12
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* script 800-899Nikolay Korolev2020-01-031-0/+3
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* some not fully tested stuffNikolay Korolev2020-01-011-0/+22
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* script 600-699Nikolay Korolev2019-10-271-1/+4
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* script 400-499 startNikolay Korolev2019-10-121-4/+5
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* cargen + some scriptNikolay Korolev2019-07-271-1/+7
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* Running script part 3Nikolay Korolev2019-07-251-2/+39
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* fixed script issuesNikolay Korolev2019-07-201-1/+1
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* RunningScript: 1/12Nikolay Korolev2019-07-091-1/+7
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* Merge pull request #122 from Nick007J/masteraap2019-07-081-4/+34
|\ | | | | More script stuff
| * More scriptNikolay Korolev2019-07-071-2/+16
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| * More scriptsNikolay Korolev2019-07-071-3/+19
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* | cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-4/+6
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* IntoTheScripts!Nikolay Korolev2019-07-071-18/+164
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* Added CUpsideDownCarCheck and CStuckCarCheckNikolay Korolev2019-07-061-2/+14
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* Script stuff + bug fixesNikolay Korolev2019-07-041-6/+103
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* Update Radar.cpp_AG2019-06-201-0/+1
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* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-201-0/+5
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* got rid of upper case typesaap2019-06-171-14/+14
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* New updates for Hud.cpp and more._AG2019-06-151-0/+35
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* little cleanupaap2019-06-121-0/+7