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path: root/src/core/Cam.cpp (follow)
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* Fix water UV on high FPS and inverted free cameraSergeanur2020-05-081-1/+1
* More use of GetModelIndexSergeanur2020-05-051-10/+10
* SetPosition, part 2Sergeanur2020-05-021-2/+2
* Adding getters and setters for type and statusSergeanur2020-04-301-2/+2
* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-5/+8
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| * implemented skinned peds, no cutscene hands yetaap2020-04-241-5/+8
* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-211-32/+32
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| * Try to build with mingwFilip Gawin2020-04-201-32/+32
* | 1.1 patch stuffNikolay Korolev2020-04-191-0/+13
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* Remove patchesSergeanur2020-04-171-53/+1
* rem refsFire-Head2020-04-171-1/+1
* Fix cutscene camera latencySergeanur2020-04-111-1/+1
* Small camera fixesSergeanur2020-04-081-9/+7
* fixed look behind bugaap2020-04-051-1/+1
* CCamera fixesaap2020-04-031-63/+60
* Mouse free cam for peds&cars (under FREE_CAM)eray orçunus2020-03-311-5/+668
* rotating FollowPed cam (disabled by default for now)aap2020-03-291-0/+208
* CCam fixaap2020-03-281-1/+1
* CCam fixaap2020-03-281-1/+1
* implemented some unused PS2 camsaap2020-03-271-4/+281
* Finished CCam; various smaller thingsaap2020-03-271-0/+4147