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anonymous/re3
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miami
fully reversed source code for gta III and gta VC
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path:
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/
src
/
core
/
Cam.cpp
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Commit message (
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Author
Age
Files
Lines
*
Fix vehicle cam. zoom values
eray orçunus
2020-06-15
1
-6
/
+6
*
some more camera stuff
aap
2020-06-14
1
-483
/
+413
*
some camera code
aap
2020-06-14
1
-756
/
+745
*
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
eray orçunus
2020-06-05
1
-1
/
+1
|
\
*
|
Bike riding anims, SA bike/heli cam
eray orçunus
2020-06-05
1
-21
/
+32
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/
*
some CBike code; vehicle cleanup
aap
2020-06-02
1
-1
/
+2
*
CAutomobile done
aap
2020-05-31
1
-3
/
+2
*
R to freeroam, idle anims, weapon and cam enum fix
eray orçunus
2020-05-29
1
-1
/
+1
*
eSurfaceType
aap
2020-05-26
1
-14
/
+14
*
Menu borders and weapon fixes
eray orçunus
2020-05-24
1
-2
/
+2
*
Compatibility with VC weapon.dat + new shotguns
eray orçunus
2020-05-23
1
-4
/
+4
*
Merge pull request #574 from Xinerki/miami
erorcun
2020-05-22
1
-1
/
+1
|
\
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*
add freecam toggle in control settings
Xinerki
2020-05-21
1
-1
/
+1
*
|
VC CMenuManager struct, ctor etc.
eray orçunus
2020-05-22
1
-1
/
+1
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/
*
Weapon layer in Peds
eray orçunus
2020-05-15
1
-14
/
+0
*
Merge branch 'master' into miami
Sergeanur
2020-05-12
1
-1
/
+1
|
\
|
*
Fix linux warnings
Filip Gawin
2020-05-12
1
-1
/
+1
|
*
little fixes to CClouds; disabled object clipping for SA cam
aap
2020-05-12
1
-2
/
+2
*
|
CClouds; disabled object clipping for SA cam
aap
2020-05-12
1
-2
/
+2
*
|
Merge branch 'master' into miami
Sergeanur
2020-05-11
1
-0
/
+3
|
\
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|
*
few fixes
aap
2020-05-11
1
-0
/
+3
*
|
little fix for cam
aap
2020-05-11
1
-0
/
+2
*
|
RpAnimBlend and frame updates
aap
2020-05-10
1
-1
/
+1
*
|
vehicle model descriptions; a bit of heli code
aap
2020-05-10
1
-3
/
+3
*
|
Merge branch 'master' into miami
Sergeanur
2020-05-10
1
-1
/
+1
|
\
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*
Place debug menu under ifdef
Sergeanur
2020-05-09
1
-1
/
+1
*
|
Merge branch 'master' into miami
Sergeanur
2020-05-09
1
-2
/
+0
|
\
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|
*
Fix corona scaling
Sergeanur
2020-05-09
1
-2
/
+0
*
|
Merge branch 'master' into miami
Sergeanur
2020-05-08
1
-1
/
+1
|
\
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|
*
Fix water UV on high FPS and inverted free camera
Sergeanur
2020-05-08
1
-1
/
+1
*
|
VC vehicles just barely working now
aap
2020-05-07
1
-1
/
+1
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/
*
More use of GetModelIndex
Sergeanur
2020-05-05
1
-10
/
+10
*
SetPosition, part 2
Sergeanur
2020-05-02
1
-2
/
+2
*
Adding getters and setters for type and status
Sergeanur
2020-04-30
1
-2
/
+2
*
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-04-25
1
-5
/
+8
|
\
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*
implemented skinned peds, no cutscene hands yet
aap
2020-04-24
1
-5
/
+8
*
|
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-04-21
1
-32
/
+32
|
\
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*
Try to build with mingw
Filip Gawin
2020-04-20
1
-32
/
+32
*
|
1.1 patch stuff
Nikolay Korolev
2020-04-19
1
-0
/
+13
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/
*
Remove patches
Sergeanur
2020-04-17
1
-53
/
+1
*
rem refs
Fire-Head
2020-04-17
1
-1
/
+1
*
Fix cutscene camera latency
Sergeanur
2020-04-11
1
-1
/
+1
*
Small camera fixes
Sergeanur
2020-04-08
1
-9
/
+7
*
fixed look behind bug
aap
2020-04-05
1
-1
/
+1
*
CCamera fixes
aap
2020-04-03
1
-63
/
+60
*
Mouse free cam for peds&cars (under FREE_CAM)
eray orçunus
2020-03-31
1
-5
/
+668
*
rotating FollowPed cam (disabled by default for now)
aap
2020-03-29
1
-0
/
+208
*
CCam fix
aap
2020-03-28
1
-1
/
+1
*
CCam fix
aap
2020-03-28
1
-1
/
+1
*
implemented some unused PS2 cams
aap
2020-03-27
1
-4
/
+281
*
Finished CCam; various smaller things
aap
2020-03-27
1
-0
/
+4147