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* most of animation system done; little stuff here and thereaap2020-05-081-9/+0
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* implemented most of timecycle and mbluraap2020-05-061-3/+1
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* getting the vice city map to workaap2020-05-051-0/+2
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* Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+2
| | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252.
* Remove Miami stuffSergeanur2020-05-051-2/+0
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* implemented most of streamed collisions and big buildingsaap2020-05-051-0/+2
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* SetPosition, final partSergeanur2020-05-051-19/+19
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* GTA_BRIDGE and GTA_TRAIN definesaap2020-05-031-2/+6
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-211-22/+22
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| * Try to build with mingwFilip Gawin2020-04-201-22/+22
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* | 1.1 patch stuffNikolay Korolev2020-04-191-1/+19
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* replays bug fixNikolay Korolev2020-04-181-0/+8
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* Remove patchesSergeanur2020-04-171-56/+1
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* rem refsFire-Head2020-04-171-3/+3
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* More refs removedSergeanur2020-04-161-0/+1
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* Default native resolution mode and small camera fixesSergeanur2020-04-151-0/+8
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* Merge remote-tracking branch 'Fire-Head/master'Sergeanur2020-04-091-2/+2
|\ | | | | | | | | # Conflicts: # src/core/Radar.cpp
| * (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-2/+2
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* | fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-1/+1
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* Reverting tabs back to spaces for aapSergeanur2020-04-081-34/+34
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* Small camera fixesSergeanur2020-04-081-43/+43
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* Menu maperay orçunus2020-04-071-9/+33
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* CCamera fixesaap2020-04-031-170/+3234
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* Finished CCam; various smaller thingsaap2020-03-271-1162/+9
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* Remove unneeded double to float castsFilip Gawin2020-03-221-1/+1
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* Fixes for Serge's reviewFilip Gawin2020-03-221-66/+66
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* script 1000-1154Nikolay Korolev2020-02-161-0/+8
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* suggested fixesSergeanur2020-01-301-1/+2
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* cameraSergeanur2020-01-291-6/+70
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* CPlayerPed continues (#294)erorcun2020-01-231-0/+15
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* script 800-899Nikolay Korolev2020-01-031-0/+10
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* ControllerConfig doneFire-Head2019-10-271-5/+5
| | | | Fix Cam enum
* Fixed widescreen turning off during cutscenesSergeanur2019-10-131-0/+15
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* Full CGameLogicSergeanur2019-10-081-0/+10
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* Fixed CCamera::SetWideScreenOff dupe, removed goto in CStreaming::RetryLoadFileSergeanur2019-10-061-3/+19
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* Full CCutsceneMgrSergeanur2019-09-281-0/+6
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* AnimViewer!eray orçunus2019-08-151-1/+3
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* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-0/+10
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* Ped & fixes, including peds dive into danger fixeray orçunus2019-07-251-0/+11
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* CAutomobile::ProcessControl doneaap2019-07-181-0/+8
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* script fix, bomb fix, flying components fixNikolay Korolev2019-07-171-1/+1
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* RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev2019-07-141-1/+8
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* and of course the last commit didnt fix everythingaap2019-07-101-7/+7
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* added wrappers around math functionsaap2019-07-101-28/+28
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* sync with upstreamNikolay Korolev2019-07-091-3/+8
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| * yet more CAutomobileaap2019-07-091-0/+1
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| * more CAutomobileaap2019-07-091-3/+7
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* | RunningScript: 1/12Nikolay Korolev2019-07-091-0/+1
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* Merge branch 'master' of https://github.com/gtamodding/re3_AG2019-07-071-0/+9
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* the great reorganizationaap2019-07-071-0/+1301