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path: root/src/core/Frontend.cpp (unfollow)
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2020-12-27just toggle waypointerorcun1-1/+1
2020-12-27move cfo populate func.erorcun1-7/+1
2020-12-27Dynamically add pipelines options, only if neo.txd existserorcun1-0/+7
2020-12-27Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as defaulterorcun1-0/+26
2020-12-25Fix use of strncmpSergeanur1-7/+7
2020-12-21option for PC controlsaap1-0/+4
2020-12-21Fix character encodingshfil1-1/+1
2020-12-20fixes to last HUD commitserorcun1-0/+1
2020-12-19scalingFire-Head1-0/+1
2020-12-15Sync Frontend with miami 3/3erorcun1-59/+48
2020-12-12Sync Frontend, Peds with miami 2erorcun1-54/+46
2020-12-09Sync Frontend with miami 1erorcun1-117/+112
2020-12-09Sync Stats page style with miami - and a little veh. cam. fixerorcun1-95/+146
2020-12-08Red delete menu backgrounderorcun1-0/+40
2020-11-29GTA_VERSION define and some config.h cleanupaap1-7/+7
2020-11-29add debug script hotkeyaap1-0/+10
2020-11-16Fix mouse lock/high-dpi 2erorcun1-2/+5
2020-11-16Fix mouse lock/high-dpierorcun1-1/+8
2020-11-15revert frontend changes for invertlook4padwithmorten1-5/+0
2020-11-10Frontend: Scroll for All, some care for PS2-like menuerorcun1-365/+435
2020-11-09Font: Hud: Use orig. text dimensions, fix right-align calculationserorcun1-8/+18
2020-11-08Revert "Font: Fix text dimensions"erorcun1-5/+5
2020-11-07Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline multserorcun1-110/+0
2020-11-05add bInvertLook4Pad from VC (doesn't get saved yet)withmorten1-0/+5
2020-10-29fix draw menu version text ifdef locationwithmorten1-1/+1
2020-10-29fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version textwithmorten1-0/+2
2020-10-28rewrite CFO + postfx/pipeline optionserorcun1-183/+117
2020-10-25Font: Fix text dimensionserorcun1-5/+5
2020-10-02Load and write our settings in re3.ini & fixeseray orçunus1-29/+8
2020-09-30Fixes, mouse AUX buttons, joystick detect menueray orçunus1-3/+18
2020-09-27Fixes: PS2/PS2-like menu, Hud, new sliding text founderay orçunus1-29/+60
2020-09-27Fixeseray orçunus1-8/+26
2020-08-25CFO fixeseray orçunus1-32/+32
2020-08-24new frontend customizationeray orçunus1-410/+306
2020-08-20Add VEHICLE_FIREWEAPON (disabled by default)Sergeanur1-1/+5
2020-08-19Revert "remove CFO"eray orçunus1-1/+149
2020-08-16remove CFOeray orçunus1-149/+1
2020-08-16Island loading and PS2 alpha test added to optionsSergeanur1-0/+183
2020-08-16Graphics menu + MSAASergeanur1-9/+206
2020-07-2264-bit on Windowseray orçunus1-1/+1
2020-07-20Fixes from miamieray orçunus1-9/+9
2020-07-11Add cutscene borders switch to the menuSergeanur1-0/+10
2020-07-03Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus1-1/+0
2020-07-03Re-enable console for debugging frontenderay orçunus1-3/+3
2020-07-01Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun1-3/+9
2020-06-27mips overdoseFire-Head1-0/+3
2020-06-07Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head1-16/+16
2020-06-07FONT_BANK renamed to FONT_STANDARDSergeanur1-16/+16
2020-06-04fixes, mostly from miamieray orçunus1-76/+78
2020-05-29fix fix fixeray orçunus1-2/+8
2020-05-29fix fixeray orçunus1-8/+8
2020-05-29frontend options fixeray orçunus1-8/+20
2020-05-28theoretically fix linux builderay orçunus1-6/+6
2020-05-28Detect R and start game on menueray orçunus1-0/+21
2020-05-28Frontend customization functions, freecam toggle, minor thingseray orçunus1-73/+154
2020-05-26mission replayNikolay Korolev1-0/+19
2020-05-12Fix linux warningsFilip Gawin1-1/+2
2020-05-11Linux build supporteray orçunus1-13/+28
2020-05-09Menu map fixes and resizable window on GLFWeray orçunus1-5/+32
2020-05-02Fix number of unique jumps in stat menuSergeanur1-4/+4
2020-05-01Screen mode selector and persistent map target fixeray orçunus1-0/+40
2020-04-30Jap fixesSergeanur1-4/+34
2020-04-29implemented improved video modes for win.cppaap1-0/+25
2020-04-27FixesSergeanur1-41/+49
2020-04-26Initial GLFW supporteray orçunus1-5/+19
2020-04-20Try to build with mingwFilip Gawin1-9/+9
2020-04-19Add polish lang supportFire-Head1-0/+13
2020-04-191.1 patch stuffNikolay Korolev1-1/+22
2020-04-18slider fixeray orçunus1-3/+2
2020-04-18Vc ped ports and Frontend fixeseray orçunus1-6/+4
2020-04-18Hide Vehicle/Zone name during Wasted/Busted...gennariarmando1-3/+5
2020-04-18Changed extraOffset value.gennariarmando1-1/+1
2020-04-18bug fixesNikolay Korolev1-1/+2
2020-04-18Fixed menu radio icons.gennariarmando1-36/+39
2020-04-18Various fixeseray orçunus1-6/+9
2020-04-17Remove patchesSergeanur1-19/+1
2020-04-17rem refsFire-Head1-1/+1
2020-04-16Various fixeseray orçunus1-0/+1
2020-04-15More japaneseSergeanur1-25/+25
2020-04-15Many fixes and cleanuperay orçunus1-63/+64
2020-04-14Some cleanup erorcun1-26/+25
2020-04-13CFileLoader last funcs and Frontend cleanuperay orçunus1-28/+36
2020-04-12Frontend fixes + triangle for back as defaulteray orçunus1-37/+52
2020-04-11CMenuManager done and CHud fixeseray orçunus1-504/+1185
2020-04-09(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head1-5/+5
2020-04-07Menu map changeseray orçunus1-9/+29
2020-04-07Menu maperay orçunus1-5/+214
2020-04-06fixed typoaap1-4/+4
2020-04-06fixed buildNikolay Korolev1-4/+4
2020-04-05JapaneseSergeanur1-10/+19
2020-04-04Frontend (last-3)eray orçunus1-57/+1032
2020-04-03CCamera fixesaap1-4/+4
2020-03-31timebarsSergeanur1-0/+5
2020-03-31Mouse free cam for peds&cars (under FREE_CAM)eray orçunus1-4/+3
2020-03-30Add russian lang supportSergeanur1-0/+24
2020-03-29CShotInfo, CWanted done, Frontend fixeray orçunus1-10/+33
2020-03-29Wrappers cleanupSergeanur1-4/+0
2020-03-28CCopPed done and #include cleanuperay orçunus1-11/+10
2020-03-26CCopPed 2 and fixeseray orçunus1-114/+154
2020-03-21ProcessButtonPresses and fixeseray orçunus1-608/+1583
2020-02-27CPopulation 3 and fixeseray orçunus1-71/+69
2020-02-23some changesNikolay Korolev1-2/+2
2020-02-13CPlayerPed doneeray orçunus1-1/+1
2020-01-31Fixed wrong slot indexing in FrontendSergeanur1-1/+1
2020-01-27saveSergeanur1-17/+14
2020-01-26Fix invert mouse on/offSergeanur1-1/+1
2020-01-11Fixes 2eray orçunus1-1/+1
2020-01-10Fixeseray orçunus1-14/+19
2020-01-07CPlayerPed & CMenuManager (#286)erorcun1-586/+507
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-302/+456
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-302/+456
2019-10-30Fixed settings loading, added TopLineEmptyFileSergeanur1-3/+3
2019-10-27ControllerConfig doneFire-Head1-1/+1
2019-10-26A bit more enums for ChangeMusicModeSergeanur1-2/+2
2019-10-26Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur1-2/+1
2019-10-07Fixing typo for cursor coordsSergeanur1-1/+1
2019-09-28PlayerSkinSergeanur1-1/+1
2019-08-27CleanupFilip Gawin1-1/+1
2019-08-27More more more audioFilip Gawin1-3/+3
2019-08-27CleanupFilip Gawin1-1/+1
2019-08-27More audio pedFilip Gawin1-1/+1
2019-07-14started making frontend accurate to gameaap1-339/+338
2019-07-11Frontend fixes._AG1-219/+224
2019-07-10tried to fix CMenuManager::Process but still issuesaap1-56/+60
2019-07-10fixed some stuff in frontend, badly broke others; disabled reversed frontend for the momentaap1-198/+261
2019-07-10More frontend inputs._AG1-80/+256
2019-07-08more CAutomobileaap1-4/+4
2019-07-07the great reorganizationaap1-0/+0
2019-07-03Update Frontend._AG1-65/+1235
2019-07-02Revert "Implemented frontend inputs."aap1-1270/+51
2019-07-02Removed macros from Pad.cpp:_AG1-18/+136
2019-07-02Implemented frontend inputs._AG1-50/+1151
2019-06-27CStreaming almost doneaap1-1/+1
2019-06-25Little fix #52._AG1-2/+2
2019-06-25Better organization for Frontend.cpp_AG1-533/+207
2019-06-25Frontend clean upaap1-75/+70
2019-06-25Initial commit for Frontend._AG1-7/+1468
2019-06-17Update HUD stuff, bug and format fixes._AG1-5/+5
2019-06-17got rid of upper case typesaap1-3/+3
2019-06-15New updates for Hud.cpp and more._AG1-7/+38
2019-06-13CPad doneFire-Head1-0/+1
2019-06-02skeleton updated, windows specific stuff addedFire-Head1-0/+9
2019-05-31more high level functionsaap1-0/+3
2019-05-30added CTextaap1-0/+1
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+8