Commit message (Collapse) | Author | Age | Files | Lines | |
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* | rename shit | aap | 2020-07-29 | 1 | -4/+4 |
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* | Dual pass rendering for RW 3.3 | Sergeanur | 2020-07-29 | 1 | -4/+14 |
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* | Fix/change some Windows define | eray orçunus | 2020-07-25 | 1 | -1/+1 |
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* | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher | Sergeanur | 2020-07-22 | 1 | -0/+6 |
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* | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 2020-07-13 | 1 | -2/+2 |
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* | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -2/+4 |
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| * | Frontend customization functions, freecam toggle, minor things | eray orçunus | 2020-05-28 | 1 | -2/+4 |
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* | | mips overdose | Fire-Head | 2020-06-27 | 1 | -4/+169 |
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* | Linux build support | eray orçunus | 2020-05-11 | 1 | -1/+1 |
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* | Merge pull request #509 from Fire-Head/master | erorcun | 2020-05-11 | 1 | -16/+3 |
|\ | | | | | OpenAL update | ||||
| * | oal upd | Fire-Head | 2020-05-04 | 1 | -16/+3 |
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* | | Place debug menu under ifdef | Sergeanur | 2020-05-09 | 1 | -1/+2 |
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* | | Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL | Sergeanur | 2020-05-05 | 1 | -6/+0 |
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* | | Remove Miami stuff | Sergeanur | 2020-05-05 | 1 | -11/+0 |
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* | | implemented most of streamed collisions and big buildings | aap | 2020-05-05 | 1 | -16/+10 |
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* | | GTA_ZONECULL define | aap | 2020-05-03 | 1 | -0/+6 |
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* | | Fixes | Sergeanur | 2020-04-27 | 1 | -1/+1 |
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* | Initial GLFW support | eray orçunus | 2020-04-26 | 1 | -1/+1 |
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* | implemented debugmenu | aap | 2020-04-24 | 1 | -1/+1 |
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* | Crossplatform work continues | eray orçunus | 2020-04-22 | 1 | -2/+0 |
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* | Merge pull request #477 from ShFil119/mingw | shfil | 2020-04-20 | 1 | -1/+1 |
|\ | | | | | Try to make code working on more platforms | ||||
| * | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -1/+1 |
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* | | update librw (matfx) | aap | 2020-04-20 | 1 | -0/+8 |
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* | | Add polish lang support | Fire-Head | 2020-04-19 | 1 | -0/+1 |
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* | Revert "Part one" | Filip Gawin | 2020-04-18 | 1 | -1/+1 |
| | | | | This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e. | ||||
* | Part one | Filip Gawin | 2020-04-17 | 1 | -1/+1 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -18/+1 |
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* | rem refs | Fire-Head | 2020-04-17 | 1 | -9/+13 |
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* | first fake RW implementation working | aap | 2020-04-16 | 1 | -0/+4 |
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* | scene init | Nikolay Korolev | 2020-04-12 | 1 | -1/+1 |
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* | PS2 Cheats, restored R*names | Fire-Head | 2020-04-09 | 1 | -1/+1 |
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* | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 2020-04-09 | 1 | -6/+14 |
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* | Merge remote-tracking branch 'origin/master' into MoreLanguages | Sergeanur | 2020-03-30 | 1 | -49/+398 |
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| * | fixed PS2 build | Nikolay Korolev | 2020-03-29 | 1 | -0/+2 |
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| * | style & cosmetic fixes | Fire-Head | 2020-03-29 | 1 | -8/+0 |
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| * | style & cosmetic fixes | Fire-Head | 2020-03-29 | 1 | -14/+14 |
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| * | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 2020-03-28 | 1 | -45/+400 |
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* | | Add russian lang support | Sergeanur | 2020-03-30 | 1 | -0/+3 |
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* | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 1 | -0/+2 |
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* | CGame::Initialise | Nikolay Korolev | 2020-03-22 | 1 | -1/+156 |
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* | AccidentManager | Sergeanur | 2020-01-11 | 1 | -1/+1 |
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* | Fixes&Peds | eray orçunus | 2019-10-25 | 1 | -0/+3 |
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* | CGame::FinalShutdown | Sergeanur | 2019-10-21 | 1 | -2/+15 |
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* | typo fix | nmzik | 2019-10-19 | 1 | -1/+1 |
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* | getter and enum fix | nmzik | 2019-10-19 | 1 | -2/+2 |
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* | CGame::Process() && CGame::ReloadIPLs | nmzik | 2019-10-19 | 1 | -1/+151 |
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* | More audio ped | Filip Gawin | 2019-08-27 | 1 | -1/+1 |
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* | shadows done | Fire-Head | 2019-07-24 | 1 | -1/+16 |
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* | the great reorganization | aap | 2019-07-07 | 1 | -0/+23 |