| Commit message (Expand) | Author | Files | Lines |
2020-09-29 | Restore All Cars are Heli cheat | eray orçunus | 1 | -5/+3 |
2020-08-16 | 2 new opcodes | eray orçunus | 1 | -0/+4 |
2020-08-14 | Stats(except displaying), PlayerInfo, marker fix | eray orçunus | 1 | -0/+1 |
2020-07-30 | new opcodes, buyable properties, minor fixes | eray orçunus | 1 | -0/+1 |
2020-06-30 | Rename IsAnyButtonPressed to CheckForInput | Sergeanur | 1 | -1/+1 |
2020-06-27 | mips overdose | Fire-Head | 1 | -4/+7 |
2020-06-21 | updated player control names | Nikolay Korolev | 1 | -7/+7 |
2020-06-21 | synch with re3 | aap | 1 | -0/+1 |
2020-06-21 | tried to reconstruct bills cam | aap | 1 | -0/+1 |
2020-06-20 | Ducking, shooting vehicle occupants and weapon fixes | eray orçunus | 1 | -0/+1 |
2020-05-31 | game logic | Nikolay Korolev | 1 | -4/+5 |
2020-05-29 | R to freeroam, idle anims, weapon and cam enum fix | eray orçunus | 1 | -3/+2 |
2020-05-21 | vehicle cheats and debug cheat string display | Xinerki | 1 | -1/+1 |
2020-05-02 | Switching pad modes and cheats when player is switching between controller and kb&m | Sergeanur | 1 | -1/+7 |
2020-05-02 | fixed the CIRCLE_BACK_BUTTON define. | rollschuh2282 | 1 | -0/+1 |
2020-04-25 | helis done + cheats | Nikolay Korolev | 1 | -0/+4 |
2020-04-18 | Remove padding fields | Sergeanur | 1 | -1/+0 |
2020-04-17 | rem refs | Fire-Head | 1 | -11/+11 |
2020-04-12 | Frontend fixes + triangle for back as default | eray orçunus | 1 | -0/+1 |
2020-04-09 | PS2 Cheats, restored R*names | Fire-Head | 1 | -3/+11 |
2020-04-09 | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 1 | -1/+2 |
2020-04-03 | CCamera fixes | aap | 1 | -1/+1 |
2020-03-28 | garages part 1 | Nikolay Korolev | 1 | -2/+5 |
2020-03-27 | XInput | Sergeanur | 1 | -0/+4 |
2020-03-27 | Finished CCam; various smaller things | aap | 1 | -0/+6 |
2020-03-21 | ProcessButtonPresses and fixes | eray orçunus | 1 | -0/+18 |
2020-02-22 | some fixes | eray orçunus | 1 | -1/+1 |
2020-02-13 | CPlayerPed done | eray orçunus | 1 | -0/+2 |
2019-12-05 | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 1 | -1/+1 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -1/+1 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -1/+1 |
2019-10-29 | Small CPad fixes | Sergeanur | 1 | -2/+4 |
2019-10-27 | fix Pad.h | Fire_Head | 1 | -7/+7 |
2019-10-27 | ControllerConfig done | Fire-Head | 1 | -117/+126 |
2019-09-28 | Full CCutsceneMgr | Sergeanur | 1 | -0/+1 |
2019-07-24 | shadows done | Fire-Head | 1 | -4/+12 |
2019-07-19 | implemented col line rendering | aap | 1 | -2/+0 |
2019-07-17 | more CAutomobile::ProcessControl | aap | 1 | -1/+2 |
2019-07-15 | Phone, World, Ped | eray orçunus | 1 | -1/+14 |
2019-07-11 | CAutomobile::ProcessControlInputs | aap | 1 | -0/+4 |
2019-07-07 | the great reorganization | aap | 1 | -0/+0 |
2019-07-07 | made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines | aap | 1 | -64/+64 |
2019-07-02 | Removed macros from Pad.cpp: | _AG | 1 | -17/+0 |
2019-07-02 | Implemented frontend inputs. | _AG | 1 | -0/+17 |
2019-06-23 | fixed key binding, head shots, freezes | aap | 1 | -1/+1 |
2019-06-17 | got rid of upper case types | aap | 1 | -184/+184 |
2019-06-13 | CPad done | Fire-Head | 1 | -41/+173 |
2019-06-02 | skeleton updated, windows specific stuff added | Fire-Head | 1 | -3/+47 |
2019-05-31 | rw skeleton | Fire-Head | 1 | -4/+65 |
2019-05-31 | more high level functions | aap | 1 | -0/+1 |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 1 | -0/+1 |
2019-05-29 | implemented some of CCam and dependencies | aap | 1 | -13/+25 |