Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Restore All Cars are Heli cheat | eray orçunus | 2020-09-29 | 1 | -5/+3 |
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* | 2 new opcodes | eray orçunus | 2020-08-16 | 1 | -0/+4 |
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* | Stats(except displaying), PlayerInfo, marker fix | eray orçunus | 2020-08-14 | 1 | -0/+1 |
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* | new opcodes, buyable properties, minor fixes | eray orçunus | 2020-07-30 | 1 | -0/+1 |
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* | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-29 | 1 | -9/+14 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp | ||||
| * | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -7/+8 |
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| | * | updated player control names | Nikolay Korolev | 2020-06-21 | 1 | -7/+7 |
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| | * | tried to reconstruct bills cam | aap | 2020-06-21 | 1 | -0/+1 |
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| * | | mips overdose | Fire-Head | 2020-06-27 | 1 | -4/+7 |
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* | | Merge branch 'miami' of github.com:GTAmodding/re3 into miami | aap | 2020-06-21 | 1 | -0/+1 |
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| * | | Ducking, shooting vehicle occupants and weapon fixes | eray orçunus | 2020-06-20 | 1 | -0/+1 |
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* | | | synch with re3 | aap | 2020-06-21 | 1 | -0/+1 |
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* | | game logic | Nikolay Korolev | 2020-05-31 | 1 | -4/+5 |
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* | | R to freeroam, idle anims, weapon and cam enum fix | eray orçunus | 2020-05-29 | 1 | -3/+2 |
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* | | vehicle cheats and debug cheat string display | Xinerki | 2020-05-21 | 1 | -1/+1 |
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* | Switching pad modes and cheats when player is switching between controller and kb&m | Sergeanur | 2020-05-02 | 1 | -1/+7 |
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* | fixed the CIRCLE_BACK_BUTTON define. | rollschuh2282 | 2020-05-02 | 1 | -0/+1 |
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* | helis done + cheats | Nikolay Korolev | 2020-04-25 | 1 | -0/+4 |
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* | Remove padding fields | Sergeanur | 2020-04-18 | 1 | -1/+0 |
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* | rem refs | Fire-Head | 2020-04-17 | 1 | -11/+11 |
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* | Frontend fixes + triangle for back as default | eray orçunus | 2020-04-12 | 1 | -0/+1 |
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* | PS2 Cheats, restored R*names | Fire-Head | 2020-04-09 | 1 | -3/+11 |
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* | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 2020-04-09 | 1 | -1/+2 |
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* | CCamera fixes | aap | 2020-04-03 | 1 | -1/+1 |
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* | Merge branch 'master' into garages_dev | Nikolay Korolev | 2020-03-28 | 1 | -0/+10 |
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| * | XInput | Sergeanur | 2020-03-27 | 1 | -0/+4 |
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| * | Finished CCam; various smaller things | aap | 2020-03-27 | 1 | -0/+6 |
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* | | garages part 1 | Nikolay Korolev | 2020-03-28 | 1 | -2/+5 |
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* | ProcessButtonPresses and fixes | eray orçunus | 2020-03-21 | 1 | -0/+18 |
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* | some fixes | eray orçunus | 2020-02-22 | 1 | -1/+1 |
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* | CPlayerPed done | eray orçunus | 2020-02-13 | 1 | -0/+2 |
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* | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 2019-12-05 | 1 | -1/+1 |
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* | Frontend, Peds & logic and overflow fixes | eray orçunus | 2019-11-12 | 1 | -1/+1 |
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* | Small CPad fixes | Sergeanur | 2019-10-29 | 1 | -2/+4 |
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* | fix Pad.h | Fire_Head | 2019-10-27 | 1 | -7/+7 |
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* | ControllerConfig done | Fire-Head | 2019-10-27 | 1 | -117/+126 |
| | | | | Fix Cam enum | ||||
* | Full CCutsceneMgr | Sergeanur | 2019-09-28 | 1 | -0/+1 |
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* | Merge branch 'master' into master | Fire_Head | 2019-07-24 | 1 | -1/+16 |
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| * | shadows done | Fire-Head | 2019-07-24 | 1 | -4/+12 |
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* | | implemented col line rendering | aap | 2019-07-19 | 1 | -2/+0 |
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* | | more CAutomobile::ProcessControl | aap | 2019-07-17 | 1 | -1/+2 |
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* | | Phone, World, Ped | eray orçunus | 2019-07-15 | 1 | -1/+14 |
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* | | CAutomobile::ProcessControlInputs | aap | 2019-07-11 | 1 | -0/+4 |
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* | the great reorganization | aap | 2019-07-07 | 1 | -0/+367 |