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* Merge branch 'master' into miamiSergeanur2020-05-141-36/+30
|\ | | | | | | | | # Conflicts: # src/modelinfo/ClumpModelInfo.cpp
| * Changing save/load for CPlayerInfo because of alignment crapSergeanur2020-05-131-36/+30
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* | VC vehicles just barely working nowaap2020-05-071-1/+1
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* More use of GetModelIndexSergeanur2020-05-051-2/+2
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* SetPosition, final partSergeanur2020-05-051-3/+3
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* Adding getters and setters for type and statusSergeanur2020-04-301-5/+5
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* Try to build with mingwFilip Gawin2020-04-201-22/+22
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* Merge pull request #474 from Nick007J/mastererorcun2020-04-191-0/+8
|\ | | | | Bug fixes, mostly replay; added RegisterReference for player ped pointer
| * replays bug fixNikolay Korolev2020-04-181-0/+8
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* | Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-2/+2
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* Revert "Part one"Filip Gawin2020-04-181-1/+1
| | | | This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
* Part oneFilip Gawin2020-04-171-1/+1
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* Remove patchesSergeanur2020-04-171-18/+1
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* normalized line endings to LFaap2020-04-091-450/+450
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* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+3
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* CPopulation done, CCopPed and fixeseray orçunus2020-03-111-1/+1
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* Fixes and cleanuperay orçunus2020-03-021-1/+1
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* some changesNikolay Korolev2020-02-231-2/+2
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* CPlayerPed continues (#294)erorcun2020-01-231-10/+10
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* fixed vehicle enter crashNikolay Korolev2020-01-011-1/+1
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* CPlayerInfo doneeray orçunus2019-12-161-6/+257
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* CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-9/+236
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* script 500-599 plus bugfixNikolay Korolev2019-10-211-0/+16
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* Full CGameLogicSergeanur2019-10-081-4/+38
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* PlayerSkinSergeanur2019-09-281-1/+23
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* World and Pedseray orçunus2019-09-121-0/+1
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* Running script part 3Nikolay Korolev2019-07-251-0/+9
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* More frontend inputs._AG2019-07-101-0/+8
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* more CVehicleaap2019-07-091-1/+2
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* the great reorganizationaap2019-07-071-0/+5