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path: root/src/core/Radar.cpp (follow)
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* Waypoint text fixSergeanur2021-08-121-0/+5
* Fix a bunch of CModelInfo::GetModelInfo->GetColModel callsSergeanur2021-08-111-2/+2
* Add sprite to the waypoint markerSergeanur2021-08-111-5/+57
* Sync fix from miamiSergeanur2021-08-081-0/+7
* mergeNikolay Korolev2021-08-081-0/+1
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| * Fix waypoint disappearing after each saveSergeanur2021-08-021-0/+12
| * Properly fix blip rendering during scripted sequencesDavi2021-07-221-3/+15
| * Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten2021-06-261-1/+2
| * Revert "Redo ReadSaveBuf + common.h cleanup"erorcun2021-06-251-2/+1
| * Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-251-1/+2
| * Fix C3dMarkers::PlaceMarker calls in RadarSergeanur2021-06-241-4/+4
| * proper radar clippingaap2021-02-281-73/+117
| * Revert "First batch of fixes (CallAndMessage)"Filip Gawin2021-01-311-3/+0
| * First batch of fixes (CallAndMessage)Filip Gawin2021-01-311-0/+3
| * Some regular fixes and UB fixeserorcun2021-01-291-1/+1
| * codewarrior: finishing toucheswithmorten2021-01-211-1/+1
| * Merge remote-tracking branch 'upstream/master' into cwwithmorten2021-01-211-1/+1
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| | * Merge branch 'master' of github.com:GTAmodding/re3aap2021-01-191-0/+3
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| | * | pc radar fixaap2021-01-191-1/+1
| * | | make building with Codewarrior 7 possiblewithmorten2021-01-211-6/+6
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| * | fix RWLIBS build without GTA_PS2_STUFFwithmorten2021-01-191-0/+3
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| * Fixes and style changes from miamierorcun2020-10-181-70/+30
| * silentpatch fixesNikolay Korolev2020-09-261-0/+12
| * New math wrapperseray orçunus2020-07-221-3/+3
| * Menu map fixes and resizable window on GLFWeray orçunus2020-05-091-2/+2
* | Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-281-15/+16
* | High FPS FixesSergeanur2021-06-241-2/+2
* | Fix C3dMarkers::PlaceMarker calls in RadarSergeanur2021-06-241-4/+4
* | proper radar clippingaap2021-02-281-68/+113
* | Even more fixes & shorten quit screenerorcun2021-01-291-1/+1
* | make building with Codewarrior 7 possiblewithmorten2021-01-241-4/+7
* | get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
* | pc radar fixaap2021-01-191-1/+1
* | add the bad crack "features" behind SECUROM definewithmorten2021-01-141-0/+4
* | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-10-181-1/+1
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| * | Minor thingseray orçunus2020-10-181-1/+1
* | | finished save/loadNikolay Korolev2020-10-171-2/+2
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* | Radar, WaterCannon, win/glfw skelseray orçunus2020-10-171-284/+472
* | Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-071-56/+2
* | some SilentPatch fixesshfil2020-09-301-0/+12
* | Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus2020-07-221-3/+3
* | VC fighting, Peds, many fixes including ghost bikeseray orçunus2020-07-091-1/+2
* | fixes from master, menu helper texteray orçunus2020-07-041-25/+11
* | Merge pull request #574 from Xinerki/miamierorcun2020-05-221-4/+4
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| * | approach separation differentlyXinerki2020-05-211-9/+4
| * | blip marker colors, also isolate crgbaXinerki2020-05-211-4/+9
* | | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-14/+14
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* | radar spritesaap2020-05-171-79/+154
* | Weapon fixes and thingieseray orçunus2020-05-171-14/+4
* | garages + scriptNikolay Korolev2020-05-111-54/+76
* | Menu map fixes and resizable window on GLFWeray orçunus2020-05-091-2/+2
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* fix for radaraap2020-05-061-6/+14
* SetPosition, final partSergeanur2020-05-051-6/+6
* SetPosition, part 2Sergeanur2020-05-021-2/+2
* Screen mode selector and persistent map target fixeray orçunus2020-05-011-0/+7
* Remove patchesSergeanur2020-04-171-49/+1
* rem refsFire-Head2020-04-171-22/+22
* Some refs removed, little fixes and teleporteray orçunus2020-04-161-3/+5
* CMenuManager done and CHud fixeseray orçunus2020-04-111-4/+4
* Merge remote-tracking branch 'Fire-Head/master'Sergeanur2020-04-091-133/+138
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| * PS2 Cheats, restored R*namesFire-Head2020-04-091-133/+138
* | fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-1502/+1499
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* Menu maperay orçunus2020-04-071-48/+135
* Frontend (last-3)eray orçunus2020-04-041-4/+114
* fixesSergeanur2020-04-021-1/+4
* Wrappers cleanupSergeanur2020-03-291-174/+0
* Merge branch 'master' into Radar2erorcun2020-03-171-1321/+1321
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| * Begin work on GenericSaveWes Hampson2020-03-051-2/+2
* | Finished CRadar, a bit of CExplosionSergeanur2020-03-161-164/+238
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* some changesNikolay Korolev2020-02-231-4/+4
* CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-2/+2
* CRadar::Initialise() + fixesSergeanur2019-10-301-13/+90
* ControllerConfig doneFire-Head2019-10-271-5/+5
* Fixed player blip heading when looking left/right/behindSergeanur2019-10-061-0/+4
* Triangular radar blipsSergeanur2019-10-051-0/+72
* Fix radareray orçunus2019-10-041-107/+241
* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-8/+8
* and of course the last commit didnt fix everythingaap2019-07-101-2/+2
* added wrappers around math functionsaap2019-07-101-10/+10
* the great reorganizationaap2019-07-071-0/+1117