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fully reversed source code for gta III and gta VC
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Radar.h
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Author
Files
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2020-06-02
some CBike code; vehicle cleanup
aap
1
-1
/
+1
2020-05-21
approach separation differently
Xinerki
1
-0
/
+20
2020-05-17
little cleanup on radar
aap
1
-22
/
+22
2020-05-17
radar sprites
aap
1
-39
/
+78
2020-05-17
Weapon fixes and thingies
eray orçunus
1
-1
/
+8
2020-05-11
garages + script
Nikolay Korolev
1
-1
/
+2
2020-05-10
Fixed typos and made all assert functions optional
bigbossbro08
1
-1
/
+1
2020-04-16
Some refs removed, little fixes and teleport
eray orçunus
1
-2
/
+3
2020-04-09
PS2 Cheats, restored R*names
Fire-Head
1
-9
/
+4
2020-04-07
Menu map
eray orçunus
1
-3
/
+7
2020-04-04
Frontend (last-3)
eray orçunus
1
-1
/
+14
2020-03-16
Finished CRadar, a bit of CExplosion
Sergeanur
1
-24
/
+23
2020-03-05
Begin work on GenericSave
Wes Hampson
1
-1
/
+1
2019-10-30
CRadar::Initialise() + fixes
Sergeanur
1
-2
/
+2
2019-10-05
Triangular radar blips
Sergeanur
1
-0
/
+8
2019-10-04
Fix radar
eray orçunus
1
-15
/
+15
2019-08-03
RunningScript, part 4, plus some fixes
Nikolay Korolev
1
-4
/
+4
2019-07-07
the great reorganization
aap
1
-0
/
+0
2019-07-02
Revert "Implemented frontend inputs."
aap
1
-7
/
+0
2019-07-02
Implemented frontend inputs.
_AG
1
-0
/
+7
2019-06-27
CStreaming almost done
aap
1
-1
/
+1
2019-06-25
Initial commit for Frontend.
_AG
1
-18
/
+37
2019-06-23
more Radar code
aap
1
-3
/
+5
2019-06-23
some Radar and Hud cleanup; fix in Physical
aap
1
-14
/
+14
2019-06-22
More CRadar stuff.
_AG
1
-2
/
+5
2019-06-21
Clean up
_AG
1
-0
/
+1
2019-06-20
Update Radar.cpp
_AG
1
-1
/
+8
2019-06-20
Update Radar.cpp
_AG
1
-3
/
+5
2019-06-20
Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h.
_AG
1
-0
/
+85
2019-06-17
got rid of upper case types
aap
1
-1
/
+1
2019-06-15
New updates for Hud.cpp and more.
_AG
1
-0
/
+10
2019-06-12
implemented CCutsceneHead and dependencies
aap
1
-0
/
+17