| Commit message (Expand) | Author | Files | Lines |
2021-01-28 | Use previous naming & fix LineOfSightSectorList too | erorcun | 1 | -6/+6 |
2021-01-28 | Fix some Collision NaN/inf's | erorcun | 1 | -4/+4 |
2021-01-26 | Use original animation names from VCS | Sergeanur | 1 | -1/+1 |
2021-01-17 | Includes overhaul, fix some compiler warnings | erorcun | 1 | -5/+0 |
2021-01-01 | small CWorld fixes | Sergeanur | 1 | -34/+34 |
2020-12-31 | remove superfluous CWorld:: | aap | 1 | -82/+82 |
2020-12-31 | mult -> div | aap | 1 | -1/+1 |
2020-12-29 | Reorder CEntity functions into their original order | Sergeanur | 1 | -2/+12 |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 1 | -96/+0 |
2020-12-17 | Fix | erorcun | 1 | -5/+4 |
2020-12-08 | Add NUM_LEVELS | Sergeanur | 1 | -4/+4 |
2020-12-07 | uint8 enums fixed | withmorten | 1 | -1/+1 |
2020-12-03 | more PS2 stuff; memory movement done | aap | 1 | -19/+19 |
2020-12-01 | some more GTA_VERSION | aap | 1 | -1/+4 |
2020-11-30 | small garages revision + small template stuff | Nikolay Korolev | 1 | -0/+8 |
2020-11-26 | start using CMemoryHeap | aap | 1 | -0/+3 |
2020-10-18 | Setter for bIsStatic (became virtual in SA) | Sergeanur | 1 | -9/+9 |
2020-08-03 | Squeeze performance option, minor fixes | eray orçunus | 1 | -0/+5 |
2020-07-13 | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 1 | -1/+1 |
2020-06-14 | more cleanup | aap | 1 | -17/+17 |
2020-06-12 | little CCam cleanup; fix in CWorld sphere test | aap | 1 | -0/+4 |
2020-05-28 | fix | Nikolay Korolev | 1 | -2/+2 |
2020-05-25 | small fixes | aap | 1 | -14/+14 |
2020-05-19 | small fixes | aap | 1 | -1/+1 |
2020-05-12 | Fix linux warnings | Filip Gawin | 1 | -0/+1 |
2020-05-06 | IsStatic | Nikolay Korolev | 1 | -7/+7 |
2020-05-06 | little cworld bugfix | aap | 1 | -1/+1 |
2020-05-05 | More use of GetModelIndex | Sergeanur | 1 | -10/+8 |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 1 | -2/+2 |
2020-05-05 | SetPosition, final part | Sergeanur | 1 | -10/+5 |
2020-05-03 | implemented most of vice city path system | aap | 1 | -2/+2 |
2020-05-02 | SetPosition, part 1 | Sergeanur | 1 | -2/+2 |
2020-04-30 | Adding getters and setters for type and status | Sergeanur | 1 | -7/+7 |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 1 | -0/+5 |
2020-04-20 | Try to build with mingw | Filip Gawin | 1 | -38/+38 |
2020-04-18 | replays bug fix | Nikolay Korolev | 1 | -0/+15 |
2020-04-17 | Remove patches | Sergeanur | 1 | -43/+14 |
2020-04-17 | Fix CWorld::FindObjectsOfTypeInRangeSectorList bug | saml1er | 1 | -8/+10 |
2020-04-17 | Apply clang format to CWorld | saml1er | 1 | -938/+1031 |
2020-04-17 | CWorld fixes | saml1er | 1 | -220/+151 |
2020-04-17 | More CWorld fixes | saml1er | 1 | -24/+24 |
2020-04-17 | Fix CWorld::RepositionOneObject bugs | saml1er | 1 | -16/+45 |
2020-04-17 | CWorld complete | saml1er | 1 | -22/+125 |
2020-04-16 | Reverse CWorld | saml1er | 1 | -18/+828 |
2020-04-15 | Many fixes and cleanup | eray orçunus | 1 | -2/+2 |
2020-04-15 | CWeapon done, ps2 cheats fix | Fire-Head | 1 | -0/+1 |
2020-04-09 | Finished CExplosion | Sergeanur | 1 | -0/+2 |
2020-03-29 | CShotInfo, CWanted done, Frontend fix | eray orçunus | 1 | -0/+14 |
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 1 | -0/+1 |
2020-03-28 | garages part 1 | Nikolay Korolev | 1 | -0/+1 |
2020-03-27 | Finished CCam; various smaller things | aap | 1 | -35/+36 |
2020-03-22 | CGame::Initialise | Nikolay Korolev | 1 | -1/+2 |
2020-03-11 | CPopulation done, CCopPed and fixes | eray orçunus | 1 | -22/+29 |
2020-02-17 | CPopulation 1 | eray orçunus | 1 | -1/+1 |
2020-02-16 | script 1000-1154 | Nikolay Korolev | 1 | -0/+1 |
2020-02-15 | script 900-999 | Nikolay Korolev | 1 | -0/+1 |
2020-02-07 | cMusicManager | Sergeanur | 1 | -3/+2 |
2020-02-02 | script 900-999 init | Nikolay Korolev | 1 | -0/+1 |
2020-01-03 | script 800-899 | Nikolay Korolev | 1 | -2/+6 |
2019-12-05 | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 1 | -10/+38 |
2019-10-26 | Fixes for aap review (audio8) | Filip Gawin | 1 | -1/+1 |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 1 | -1/+1 |
2019-10-21 | script 500-599 plus bugfix | Nikolay Korolev | 1 | -0/+13 |
2019-10-19 | CGame::Process() && CGame::ReloadIPLs | nmzik | 1 | -0/+2 |
2019-10-08 | Full CGameLogic | Sergeanur | 1 | -0/+1 |
2019-09-12 | fixed launch in space bug | Nikolay Korolev | 1 | -1/+1 |
2019-09-12 | Little cleanup | eray orçunus | 1 | -15/+15 |
2019-09-12 | World and Peds | eray orçunus | 1 | -1/+247 |
2019-08-17 | AnimViewer messages, Particle fix, Peds | eray orçunus | 1 | -1/+5 |
2019-08-15 | AnimViewer! | eray orçunus | 1 | -0/+18 |
2019-08-04 | implemented CHeli | aap | 1 | -1/+1 |
2019-07-27 | cargen + some script | Nikolay Korolev | 1 | -0/+1 |
2019-07-16 | more fixes; started CAutomobile::ProcessControl | aap | 1 | -8/+8 |
2019-07-15 | Phone, World, Ped | eray orçunus | 1 | -10/+143 |
2019-07-14 | Partial RunningScript part2 | Nikolay Korolev | 1 | -0/+2 |
2019-07-10 | Phone start, ped spinning and cop car fix, and some love to CPed | eray orçunus | 1 | -0/+78 |
2019-07-07 | the great reorganization | aap | 1 | -0/+0 |
2019-06-29 | ProcessPedUpdate | Nikolay Korolev | 1 | -0/+1 |
2019-06-29 | miscellaneous, mostly world related | aap | 1 | -10/+131 |
2019-06-25 | More replay stuff | Nikolay Korolev | 1 | -1/+1 |
2019-06-23 | some Radar and Hud cleanup; fix in Physical | aap | 1 | -1/+1 |
2019-06-23 | fixed key binding, head shots, freezes | aap | 1 | -1/+1 |
2019-06-20 | Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. | _AG | 1 | -1/+1 |
2019-06-18 | finished CFileLoader, except a crash! | aap | 1 | -0/+2 |
2019-06-15 | New updates for Hud.cpp and more. | _AG | 1 | -0/+5 |
2019-05-29 | implemented some of CCam and dependencies | aap | 1 | -0/+1 |
2019-05-28 | implemented bits of CWorld | aap | 1 | -0/+545 |
2019-05-17 | reversed CPhysical::ProcessShiftSectorList | aap | 1 | -0/+5 |