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path: root/src/core/config.h (unfollow)
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2020-05-19little cleanup of handlingmgraap1-2/+0
2020-05-11Linux build supporteray orçunus1-4/+7
2020-05-09Place debug menu under ifdefSergeanur1-0/+1
2020-05-08more small fixesaap1-0/+3
2020-05-05Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur1-6/+0
2020-05-05Remove Miami stuffSergeanur1-17/+0
2020-05-05implemented most of streamed collisions and big buildingsaap1-0/+6
2020-05-04openal-soft addedFire-Head1-2/+2
2020-05-04oal updFire-Head1-1/+2
2020-05-03GTA_ZONECULL defineaap1-0/+1
2020-05-03GTA_BRIDGE and GTA_TRAIN definesaap1-0/+5
2020-05-03implemented most of vice city path systemaap1-0/+11
2020-05-02Revert "Disable PED_SKIN for now"Sergeanur1-1/+1
2020-05-02Switching pad modes and cheats when player is switching between controller and kb&mSergeanur1-0/+1
2020-05-02Disable PED_SKIN for nowSergeanur1-1/+1
2020-04-29implemented improved video modes for win.cppaap1-0/+1
2020-04-27little support for gl3 textures; txd.img enabled againaap1-1/+1
2020-04-26pools compatibilityNikolay Korolev1-0/+2
2020-04-26A few fixesSergeanur1-1/+3
2020-04-26Initial GLFW supporteray orçunus1-1/+1
2020-04-25helis done + cheatsNikolay Korolev1-0/+2
2020-04-24implemented skinned peds, no cutscene hands yetaap1-0/+1
2020-04-23ps2 particles, sampman oal startedFire-Head1-0/+5
2020-04-20camerapickup ps2 codeFire-Head1-0/+1
2020-04-20beta OddJob(unique jump etc) sliding textFire-Head1-0/+1
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus1-1/+1
2020-04-18Hide Vehicle/Zone name during Wasted/Busted...gennariarmando1-0/+1
2020-04-17rem refsFire-Head1-0/+1
2020-04-16Increase alpha entity list capacity for wide screenSergeanur1-1/+2
2020-04-16first fake RW implementation workingaap1-0/+1
2020-04-15Default native resolution mode and small camera fixesSergeanur1-0/+1
2020-04-13CPacManPickupsSergeanur1-0/+1
2020-04-12Frontend fixes + triangle for back as defaulteray orçunus1-1/+4
2020-04-09Finished CExplosionSergeanur1-1/+3
2020-04-09PS2 Cheats, restored R*namesFire-Head1-0/+1
2020-04-08implemented CSkidmarksaap1-0/+1
2020-04-07finished CMotionBlurStreaks, CSpecialFXaap1-0/+1
2020-04-07Menu maperay orçunus1-1/+1
2020-04-07implemented CRubbishaap1-0/+1
2020-04-07implemented CShinyTextsaap1-0/+1
2020-04-05cranes initNikolay Korolev1-1/+3
2020-04-04Frontend (last-3)eray orçunus1-0/+1
2020-04-03CCamera fixesaap1-1/+1
2020-04-01Glass doneFire-Head1-0/+2
2020-03-31timebarsSergeanur1-1/+2
2020-03-30Add russian lang supportSergeanur1-0/+1
2020-03-29CShotInfo, CWanted done, Frontend fixeray orçunus1-0/+1
2020-03-29rotating FollowPed cam (disabled by default for now)aap1-0/+2
2020-03-28garages part 1Nikolay Korolev1-0/+2
2020-03-27XInputSergeanur1-0/+1
2020-03-27Finished CCam; various smaller thingsaap1-0/+2
2020-03-26CCopPed 2 and fixeseray orçunus1-2/+5
2020-03-22Fixes for reviewFilip Gawin1-0/+11
2020-03-22Implement ProcessGarages + small cleanupFilip Gawin1-5/+7
2020-03-22CGame::InitialiseNikolay Korolev1-0/+4
2020-03-22bullet traces fixesNikolay Korolev1-0/+1
2020-03-21ProcessButtonPresses and fixeseray orçunus1-0/+1
2020-03-15replay bug fixes, script bug fixNikolay Korolev1-0/+4
2020-02-17CPopulation 1eray orçunus1-0/+2
2020-02-16script 1000-1154Nikolay Korolev1-0/+2
2020-01-20MLO, XtraCompsModelInfo, MovingThing, SolidSergeanur1-0/+3
2020-01-12FixesSergeanur1-0/+1
2020-01-07CPlayerPed & CMenuManager (#286)erorcun1-2/+3
2020-01-03script 800-899Nikolay Korolev1-0/+1
2019-11-26CCivilianPed done & restore peds running to phoneeray orçunus1-0/+2
2019-11-09script stubsNikolay Korolev1-1/+1
2019-11-06Readme revision (#268)erorcun1-5/+5
2019-11-03Renderer fixeseray orçunus1-0/+3
2019-10-27script 600-699Nikolay Korolev1-1/+1
2019-10-17Full C3dMarkersSergeanur1-0/+1
2019-10-08Added read/write template functions for save data, small Load/Save arguments unificationSergeanur1-0/+1
2019-10-06Pedseray orçunus1-2/+3
2019-10-05Fixeseray orçunus1-4/+2
2019-10-05Triangular radar blipsSergeanur1-1/+4
2019-10-05CDarkel, walkaround fixeray orçunus1-2/+17
2019-10-03CPickupsSergeanur1-1/+6
2019-10-03Added missed config.hSergeanur1-0/+1
2019-10-03Fixes & pedseray orçunus1-1/+0
2019-09-28Added CUTSCENEDIRSIZE to Config enum and CUTSCENENAMESIZE macroSergeanur1-0/+1
2019-09-26Peds, ProcessObjective and fixeseray orçunus1-1/+2
2019-09-15CCarCtrlNikolay Korolev1-0/+3
2019-09-12World and Pedseray orçunus1-0/+1
2019-09-11ccarctrlNikolay Korolev1-1/+4
2019-09-05Fix and cancellable car entereray orçunus1-0/+1
2019-08-17AnimViewer messages, Particle fix, Pedseray orçunus1-0/+1
2019-08-09finished CPathFindaap1-0/+6
2019-08-02sampman doneFire-Head1-0/+2
2019-07-31implemented CPlaneaap1-0/+1
2019-07-27cargen + some scriptNikolay Korolev1-0/+2
2019-07-25fixed dinputaap1-2/+2
2019-07-24shadows doneFire-Head1-1/+2
2019-07-12more CWanted; added CEventListaap1-0/+1
2019-07-08more CAutomobileaap1-0/+2
2019-07-07IntoTheScripts!Nikolay Korolev1-0/+1
2019-07-07the great reorganizationaap1-0/+0
2019-07-06misc classes finishedaap1-0/+3
2019-07-04fixed rand (thanks nick)aap1-1/+1
2019-07-03cleaned up to be closer to original gameaap1-10/+42
2019-07-02Revert "Implemented frontend inputs."aap1-4/+0
2019-07-02Implemented frontend inputs._AG1-0/+4
2019-07-02Kangaroo cheat and bug fixeseray orçunus1-1/+1
2019-06-28PS2-like MatFX from skygfxaap1-0/+2
2019-06-27started filling debug menuaap1-1/+7
2019-06-25Initial commit for Frontend._AG1-0/+1
2019-06-25More replay stuffNikolay Korolev1-1/+4
2019-06-23some Radar and Hud cleanup; fix in Physicalaap1-1/+2
2019-06-20started CStreamingaap1-1/+4
2019-06-20implemented cHandlingDataMgraap1-1/+0
2019-06-19implemented cHandlingDataMgraap1-1/+0
2019-06-13fixed CFileMgr somewhat; still issues when loading savesaap1-0/+1
2019-06-12Add NUMONSCREENTIMERENTRIES in config.hFilip Gawin1-10/+11
2019-06-03added NO_MOVIESFire-Head1-2/+5
2019-06-01implemented splashes; fixed zonesaap1-0/+2
2019-06-01added CPointLightsaap1-2/+3
2019-06-01more RW lightsaap1-0/+1
2019-06-01added CCoronasaap1-0/+1
2019-05-30fixed CParticle crash && RandTableFire-Head1-0/+3
2019-05-30added CAntennasaap1-0/+2
2019-05-30clean upaap1-6/+1
2019-05-29fixFire-Head1-1/+1
2019-05-29Updates, CTimer startedFire-Head1-0/+2