Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'master' into miami | Sergeanur | 2020-08-15 | 1 | -0/+38 |
|\ | | | | | | | | | | | # Conflicts: # src/control/Darkel.cpp # src/core/main.cpp | ||||
| * | Original screen grabber | Sergeanur | 2020-08-14 | 1 | -0/+38 |
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| * | Squeeze performance option, minor fixes | eray orçunus | 2020-08-03 | 1 | -0/+2 |
| | | | | | | | | Fixes are already in miami | ||||
* | | coronas done | aap | 2020-08-09 | 1 | -1/+1 |
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* | | CCopPed, except spike traps | eray orçunus | 2020-07-28 | 1 | -0/+2 |
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* | | Merge pull request #650 from majesticCoding/miami | aap | 2020-07-20 | 1 | -0/+2 |
|\ \ | | | | | | | COcclusion done, I hope | ||||
| * | | cosmetic fixes | majestic | 2020-07-20 | 1 | -0/+2 |
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* | | | Add compatibility with RW 3.4 | Sergeanur | 2020-07-18 | 1 | -1/+6 |
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* | | | Merge branch 'master' into miami | Sergeanur | 2020-07-13 | 1 | -2/+15 |
|\ \ \ | |/ / |/| / | |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp | ||||
| * | Add cutscene borders switch to the menu | Sergeanur | 2020-07-11 | 1 | -2/+10 |
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| * | keep loading screen, but for a second | eray orçunus | 2020-07-09 | 1 | -3/+5 |
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| * | Disable loading screen | Sergeanur | 2020-07-09 | 1 | -0/+2 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-29 | 1 | -18/+47 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp | ||||
| * | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -7/+19 |
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| | * | Revert "FONT_BANK renamed to FONT_STANDARD" | Fire-Head | 2020-06-07 | 1 | -2/+2 |
| | | | | | | | | | | | | This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e. | ||||
| * | | mips overdose | Fire-Head | 2020-06-27 | 1 | -18/+47 |
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* | | | cleaned up and updated animviewer; fixed animation bug | aap | 2020-06-08 | 1 | -1/+1 |
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* | | | Message box, letterbox and ped attaching | eray orçunus | 2020-06-07 | 1 | -8/+3 |
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* | | | Merge branch 'master' into miami | Sergeanur | 2020-06-07 | 1 | -2/+2 |
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp | ||||
| * | | FONT_BANK renamed to FONT_STANDARD | Sergeanur | 2020-06-07 | 1 | -2/+2 |
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* | | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-03 | 1 | -2/+6 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/GameLogic.cpp # src/control/PathFind.cpp # src/control/RoadBlocks.cpp # src/control/Script.cpp # src/control/Script.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/core/TempColModels.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/modelinfo/VehicleModelInfo.h # src/render/Skidmarks.h # src/render/WaterLevel.cpp # src/save/GenericGameStorage.h # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/DamageManager.cpp # src/vehicles/Vehicle.cpp # src/vehicles/Vehicle.h | ||||
| * | | fixed timebar toggle | aap | 2020-06-01 | 1 | -4/+1 |
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| * | | Add files via upload | rollschuh2282 | 2020-05-29 | 1 | -0/+8 |
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| * | | Frontend customization functions, freecam toggle, minor things | eray orçunus | 2020-05-28 | 1 | -1/+0 |
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| * | | all my fixes live in exes | eray orçunus | 2020-05-24 | 1 | -1/+9 |
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| * | | skeleton typos | aap | 2020-05-23 | 1 | -4/+4 |
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* | | VC Water | Fire-Head | 2020-05-27 | 1 | -1/+4 |
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* | | Menu borders and weapon fixes | eray orçunus | 2020-05-24 | 1 | -18/+10 |
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* | | skeleton typos | aap | 2020-05-23 | 1 | -4/+4 |
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* | | Merge pull request #574 from Xinerki/miami | erorcun | 2020-05-22 | 1 | -0/+22 |
|\ \ | | | | | | | many additions | ||||
| * | | vehicle cheats and debug cheat string display | Xinerki | 2020-05-21 | 1 | -0/+22 |
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* | | | VC CMenuManager struct, ctor etc. | eray orçunus | 2020-05-22 | 1 | -54/+16 |
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* | | radar sprites | aap | 2020-05-17 | 1 | -1/+0 |
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* | | loading screens | aap | 2020-05-17 | 1 | -22/+36 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-12 | 1 | -5/+5 |
|\| | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp | ||||
| * | Fix linux warnings | Filip Gawin | 2020-05-12 | 1 | -5/+5 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-05-12 | 1 | -0/+3 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp | ||||
| * | remove debug shit | aap | 2020-05-12 | 1 | -3/+0 |
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| * | little fixes to CClouds; disabled object clipping for SA cam | aap | 2020-05-12 | 1 | -0/+3 |
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| * | Linux build support | eray orçunus | 2020-05-11 | 1 | -0/+3 |
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* | | CRenderer | aap | 2020-05-11 | 1 | -4/+7 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-10 | 1 | -4/+8 |
|\| | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimManager.cpp # src/control/CarCtrl.cpp # src/control/Curves.cpp # src/core/templates.h | ||||
| * | Place debug menu under ifdef | Sergeanur | 2020-05-09 | 1 | -4/+8 |
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* | | getting the vice city map to work | aap | 2020-05-05 | 1 | -1/+1 |
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* | few fixes | aap | 2020-04-25 | 1 | -1/+3 |
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* | implemented debugmenu | aap | 2020-04-24 | 1 | -3/+2 |
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* | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -0/+1 |
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* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -1/+1 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -26/+1 |
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* | rem refs | Fire-Head | 2020-04-17 | 1 | -11/+6 |
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* | Default native resolution mode and small camera fixes | Sergeanur | 2020-04-15 | 1 | -0/+5 |
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* | Merge pull request #440 from Fire-Head/master | Nikolay Korolev | 2020-04-15 | 1 | -1/+2 |
|\ | | | | | CWeapon done, fixes | ||||
| * | CWeapon done, ps2 cheats fix | Fire-Head | 2020-04-15 | 1 | -1/+2 |
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* | | Merge pull request #429 from Nick007J/master | Nikolay Korolev | 2020-04-15 | 1 | -2/+1 |
|\ \ | | | | | | | Scene edit | ||||
| * | | scene edit | Nikolay Korolev | 2020-04-13 | 1 | -2/+1 |
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* | | | Many fixes and cleanup | eray orçunus | 2020-04-15 | 1 | -2/+3 |
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* / | implemented CTrafficLights | aap | 2020-04-10 | 1 | -2/+5 |
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* | PS2 Cheats, restored R*names | Fire-Head | 2020-04-09 | 1 | -27/+26 |
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* | cleanup | Fire-Head | 2020-04-09 | 1 | -21/+45 |
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* | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 2020-04-09 | 1 | -639/+1264 |
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* | finished CMotionBlurStreaks, CSpecialFX | aap | 2020-04-07 | 1 | -19/+19 |
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* | timebars | Sergeanur | 2020-03-31 | 1 | -1/+74 |
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* | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 2020-03-28 | 1 | -2/+1 |
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* | Finished CCam; various smaller things | aap | 2020-03-27 | 1 | -0/+1 |
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* | merge with upstream | Nikolay Korolev | 2020-03-22 | 1 | -1/+1 |
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| * | Fixes for Serge's review | Filip Gawin | 2020-03-22 | 1 | -1/+1 |
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| * | Console | Sergeanur | 2020-03-22 | 1 | -1/+2 |
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* | | CGame::Initialise | Nikolay Korolev | 2020-03-22 | 1 | -8/+10 |
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* | more stuff + intro fix | Nikolay Korolev | 2020-02-24 | 1 | -1/+2 |
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* | CPlayerPed & CMenuManager (#286) | erorcun | 2020-01-07 | 1 | -13/+43 |
| | | | Make Frontend great again! | ||||
* | ControllerConfig done | Fire-Head | 2019-10-27 | 1 | -3/+3 |
| | | | | Fix Cam enum | ||||
* | Aspect ratio fix for player skin menu | Sergeanur | 2019-10-07 | 1 | -0/+8 |
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* | AnimViewer messages, Particle fix, Peds | eray orçunus | 2019-08-17 | 1 | -0/+3 |
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* | AnimViewer fixes | eray orçunus | 2019-08-15 | 1 | -0/+3 |
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* | AnimViewer! | eray orçunus | 2019-08-15 | 1 | -1/+31 |
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* | implemented CTrain | aap | 2019-07-31 | 1 | -0/+1 |
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* | Merge branch 'master' into master | Fire_Head | 2019-07-24 | 1 | -6/+169 |
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| * | update | Fire-Head | 2019-07-24 | 1 | -1/+1 |
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| * | shadows done | Fire-Head | 2019-07-24 | 1 | -6/+169 |
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* | | implemented col line rendering | aap | 2019-07-19 | 1 | -0/+2 |
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* | and of course the last commit didnt fix everything | aap | 2019-07-10 | 1 | -1/+1 |
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* | fixed some stuff in frontend, badly broke others; disabled reversed frontend for the moment | aap | 2019-07-10 | 1 | -1/+7 |
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* | the great reorganization | aap | 2019-07-07 | 1 | -0/+891 |