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* Dynamically add pipelines options, only if neo.txd existserorcun2020-12-271-8/+0
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* some more little ps2 fixesaap2020-12-201-4/+11
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* ps2 fixesaap2020-12-201-34/+56
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* fixes to last HUD commitserorcun2020-12-201-2/+1
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* Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-191-15/+68
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| * PreAllocateRwObjectsaap2020-12-171-0/+57
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| * AnimViewer fixes, commentary from miamierorcun2020-12-091-15/+11
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* | restore original code, fixes, ps2 fontFire-Head2020-12-191-6/+42
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* | Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-071-115/+283
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| * bit more GTA_VERSION and GTA_PS2aap2020-12-041-6/+12
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| * added GTA_SCENE_EDITNikolay Korolev2020-12-021-0/+2
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| * some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)aap2020-12-011-0/+1
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| * added a few registered pointers and memory debugaap2020-11-301-2/+6
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| * start using CMemoryHeapaap2020-11-261-102/+227
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| * memory heap starting to workaap2020-11-251-1/+1
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| * neo screen dropletsaap2020-11-191-1/+16
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| * Fix mouse lock/high-dpierorcun2020-11-161-2/+2
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| * changes to RW layer so loading foreign files worksaap2020-11-111-0/+4
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| * Font: Hud: Use orig. text dimensions, fix right-align calculationserorcun2020-11-091-6/+6
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| * Revert "Font: Fix text dimensions"erorcun2020-11-081-1/+1
| | | | | | | | This reverts commit 6729de49b16da9a1be3c95b146ba053bf214c91c.
| * Merge pull request #789 from erorcun/mastererorcun2020-11-021-0/+8
| |\ | | | | | | rewrite CFO + postfx/pipeline options
| | * rewrite CFO + postfx/pipeline optionserorcun2020-10-281-0/+8
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| * | fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version textwithmorten2020-10-291-0/+3
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* / ps2 hud, restore original codeFire-Head2020-12-071-6/+42
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* Font: Fix text dimensionserorcun2020-10-251-1/+1
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* clean up timebar ifdefsaap2020-10-251-43/+8
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* Fix OpenGL Z-writeSergeanur2020-09-251-1/+3
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* Merge branch 'master' of github.com:gtamodding/re3aap2020-08-181-0/+38
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| * Original screen grabberSergeanur2020-08-141-0/+38
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* | neo pipelinesaap2020-08-181-2/+25
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* Squeeze performance option, minor fixeseray orçunus2020-08-031-0/+2
| | | | Fixes are already in miami
* Add cutscene borders switch to the menuSergeanur2020-07-111-2/+10
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* keep loading screen, but for a seconderay orçunus2020-07-091-3/+5
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* Disable loading screenSergeanur2020-07-091-0/+2
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* Merge branch 'master' into ps2menuFire_Head2020-06-291-7/+19
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| * Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head2020-06-071-2/+2
| | | | | | | | This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e.
| * FONT_BANK renamed to FONT_STANDARDSergeanur2020-06-071-2/+2
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| * fixed timebar toggleaap2020-06-011-4/+1
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| * Add files via uploadrollschuh22822020-05-291-0/+8
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| * Frontend customization functions, freecam toggle, minor thingseray orçunus2020-05-281-1/+0
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| * all my fixes live in exeseray orçunus2020-05-241-1/+9
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| * skeleton typosaap2020-05-231-4/+4
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* | mips overdoseFire-Head2020-06-271-18/+47
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* Fix linux warningsFilip Gawin2020-05-121-5/+5
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* remove debug shitaap2020-05-121-3/+0
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* little fixes to CClouds; disabled object clipping for SA camaap2020-05-121-0/+3
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* Linux build supporteray orçunus2020-05-111-0/+3
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* Place debug menu under ifdefSergeanur2020-05-091-4/+8
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* few fixesaap2020-04-251-1/+3
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* implemented debugmenuaap2020-04-241-3/+2
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* implemented skinned peds, no cutscene hands yetaap2020-04-241-0/+1
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* Try to build with mingwFilip Gawin2020-04-201-1/+1
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* Remove patchesSergeanur2020-04-171-26/+1
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* rem refsFire-Head2020-04-171-11/+6
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* Default native resolution mode and small camera fixesSergeanur2020-04-151-0/+5
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* Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-1/+2
|\ | | | | CWeapon done, fixes
| * CWeapon done, ps2 cheats fixFire-Head2020-04-151-1/+2
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* | Merge pull request #429 from Nick007J/masterNikolay Korolev2020-04-151-2/+1
|\ \ | | | | | | Scene edit
| * | scene editNikolay Korolev2020-04-131-2/+1
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* | | Many fixes and cleanuperay orçunus2020-04-151-2/+3
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* / implemented CTrafficLightsaap2020-04-101-2/+5
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* PS2 Cheats, restored R*namesFire-Head2020-04-091-27/+26
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* cleanupFire-Head2020-04-091-21/+45
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* (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-639/+1264
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* finished CMotionBlurStreaks, CSpecialFXaap2020-04-071-19/+19
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* timebarsSergeanur2020-03-311-1/+74
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* CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-2/+1
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* Finished CCam; various smaller thingsaap2020-03-271-0/+1
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* merge with upstreamNikolay Korolev2020-03-221-1/+1
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| * Fixes for Serge's reviewFilip Gawin2020-03-221-1/+1
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| * ConsoleSergeanur2020-03-221-1/+2
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* | CGame::InitialiseNikolay Korolev2020-03-221-8/+10
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* more stuff + intro fixNikolay Korolev2020-02-241-1/+2
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* CPlayerPed & CMenuManager (#286)erorcun2020-01-071-13/+43
| | | Make Frontend great again!
* ControllerConfig doneFire-Head2019-10-271-3/+3
| | | | Fix Cam enum
* Aspect ratio fix for player skin menuSergeanur2019-10-071-0/+8
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* AnimViewer messages, Particle fix, Pedseray orçunus2019-08-171-0/+3
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* AnimViewer fixeseray orçunus2019-08-151-0/+3
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* AnimViewer!eray orçunus2019-08-151-1/+31
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* implemented CTrainaap2019-07-311-0/+1
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* Merge branch 'master' into masterFire_Head2019-07-241-6/+169
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| * updateFire-Head2019-07-241-1/+1
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| * shadows doneFire-Head2019-07-241-6/+169
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* | implemented col line renderingaap2019-07-191-0/+2
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* and of course the last commit didnt fix everythingaap2019-07-101-1/+1
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* fixed some stuff in frontend, badly broke others; disabled reversed frontend for the momentaap2019-07-101-1/+7
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* the great reorganizationaap2019-07-071-0/+891