| Commit message (Expand) | Author | Files | Lines |
2020-04-28 | Allow keyboard controls for flying cheats | Nikolay Korolev | 1 | -1/+9 |
2020-04-27 | little support for gl3 textures; txd.img enabled again | aap | 1 | -1/+1 |
2020-04-26 | tried to fix some half-pixel bugs | aap | 1 | -0/+7 |
2020-04-26 | Remove little hack | Sergeanur | 1 | -7/+0 |
2020-04-26 | Remove struct workaround in CControllerConfigManager | Sergeanur | 1 | -8/+6 |
2020-04-26 | A few fixes | Sergeanur | 2 | -6/+16 |
2020-04-26 | Initial GLFW support | eray orçunus | 8 | -21/+187 |
2020-04-25 | helis done + cheats | Nikolay Korolev | 3 | -0/+50 |
2020-04-25 | using librw GS alpha test emulation | aap | 1 | -22/+26 |
2020-04-25 | few fixes | aap | 2 | -2/+5 |
2020-04-24 | implemented debugmenu | aap | 5 | -195/+8 |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 8 | -8/+78 |
2020-04-23 | ps2 particles, sampman oal started | Fire-Head | 2 | -1/+5 |
2020-04-22 | Crossplatform work continues | eray orçunus | 4 | -5/+3 |
2020-04-21 | fixed extra directory issues | aap | 3 | -1/+20 |
2020-04-20 | Try to build with mingw | Filip Gawin | 26 | -252/+251 |
2020-04-20 | update librw (matfx) | aap | 1 | -0/+8 |
2020-04-20 | camerapickup ps2 code | Fire-Head | 1 | -0/+1 |
2020-04-20 | beta OddJob(unique jump etc) sliding text | Fire-Head | 1 | -0/+1 |
2020-04-20 | fixes | Nikolay Korolev | 2 | -1/+5 |
2020-04-19 | MenuScreens.h fix | Fire-Head | 1 | -1/+1 |
2020-04-19 | MenuScreens.h fix | Fire-Head | 1 | -1/+1 |
2020-04-19 | Add polish lang support | Fire-Head | 5 | -0/+18 |
2020-04-19 | 1.1 patch stuff | Nikolay Korolev | 5 | -2/+56 |
2020-04-19 | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 5 | -9/+9 |
2020-04-18 | replays bug fix | Nikolay Korolev | 6 | -2/+58 |
2020-04-18 | slider fix | eray orçunus | 1 | -3/+2 |
2020-04-18 | Vc ped ports and Frontend fixes | eray orçunus | 1 | -6/+4 |
2020-04-18 | Hide Vehicle/Zone name during Wasted/Busted... | gennariarmando | 2 | -3/+6 |
2020-04-18 | Changed extraOffset value. | gennariarmando | 1 | -1/+1 |
2020-04-18 | bug fixes | Nikolay Korolev | 1 | -1/+2 |
2020-04-18 | Revert "Part one" | Filip Gawin | 7 | -30/+27 |
2020-04-18 | Zones save/load | Sergeanur | 1 | -192/+87 |
2020-04-18 | Remove padding fields | Sergeanur | 4 | -18/+2 |
2020-04-18 | Fixed menu radio icons. | gennariarmando | 2 | -44/+44 |
2020-04-18 | Various fixes | eray orçunus | 2 | -6/+13 |
2020-04-17 | Part one | Filip Gawin | 7 | -27/+30 |
2020-04-17 | Remove patches | Sergeanur | 35 | -965/+66 |
2020-04-17 | Fix CWorld::FindObjectsOfTypeInRangeSectorList bug | saml1er | 1 | -8/+10 |
2020-04-17 | Apply clang format to CWorld | saml1er | 1 | -938/+1031 |
2020-04-17 | CWorld fixes | saml1er | 1 | -220/+151 |
2020-04-17 | rem refs | Fire-Head | 48 | -458/+446 |
2020-04-17 | Ped fixes and ref removal | eray orçunus | 1 | -3/+3 |
2020-04-17 | More CWorld fixes | saml1er | 1 | -24/+24 |
2020-04-17 | Fix CWorld::RepositionOneObject bugs | saml1er | 1 | -16/+45 |
2020-04-17 | CWorld complete | saml1er | 2 | -23/+126 |
2020-04-16 | Some refs removed, little fixes and teleport | eray orçunus | 4 | -6/+27 |
2020-04-16 | Reverse CWorld | saml1er | 2 | -30/+849 |
2020-04-16 | More refs removed | Sergeanur | 4 | -38/+4 |
2020-04-16 | Increase alpha entity list capacity for wide screen | Sergeanur | 1 | -1/+2 |
2020-04-16 | More refs removed | Sergeanur | 2 | -3/+1 |
2020-04-16 | first fake RW implementation working | aap | 2 | -0/+5 |
2020-04-16 | Various fixes | eray orçunus | 1 | -0/+1 |
2020-04-15 | Default native resolution mode and small camera fixes | Sergeanur | 4 | -2/+16 |
2020-04-15 | Many fixes and cleanup | eray orçunus | 7 | -74/+90 |
2020-04-15 | implemented most of librw wrapper | aap | 2 | -24/+32 |
2020-04-15 | CWeapon done, ps2 cheats fix | Fire-Head | 5 | -1/+12 |
2020-04-14 | fix debug stuff | Nikolay Korolev | 2 | -3/+2 |
2020-04-14 | Debug font and CProfiles | Sergeanur | 2 | -0/+99 |
2020-04-14 | Some cleanup | erorcun | 2 | -50/+49 |
2020-04-13 | review fix | Nikolay Korolev | 1 | -2/+2 |
2020-04-13 | scene edit | Nikolay Korolev | 3 | -4/+7 |
2020-04-13 | Fixes | Wes Hampson | 1 | -0/+3 |
2020-04-13 | CPacManPickups | Sergeanur | 1 | -0/+1 |
2020-04-13 | CFileLoader last funcs and Frontend cleanup | eray orçunus | 6 | -47/+203 |
2020-04-13 | finished CBoat | aap | 1 | -0/+1 |
2020-04-12 | Frontend fixes + triangle for back as default | eray orçunus | 5 | -42/+62 |
2020-04-12 | obviously forgot about it | Nikolay Korolev | 1 | -1/+1 |
2020-04-12 | scene init | Nikolay Korolev | 1 | -1/+1 |
2020-04-12 | CDebug fix | eray orçunus | 1 | -1/+1 |
2020-04-11 | CMenuManager done and CHud fixes | eray orçunus | 7 | -640/+1378 |
2020-04-11 | Link with RW libs | Sergeanur | 12 | -1951/+6 |
2020-04-11 | CPools | Nikolay Korolev | 2 | -9/+338 |
2020-04-11 | Fix cutscene camera latency | Sergeanur | 2 | -1/+2 |
2020-04-11 | Record | Nikolay Korolev | 2 | -2/+3 |
2020-04-10 | fixing r* visioned leak | Sergeanur | 1 | -4/+6 |
2020-04-10 | implemented CTrafficLights | aap | 2 | -2/+8 |
2020-04-10 | PlayerSkin small cleanup | Sergeanur | 2 | -192/+0 |
2020-04-10 | Fixing mixed IsCutsceneProcessing and IsRunning | Sergeanur | 2 | -490/+0 |
2020-04-10 | record init | Nikolay Korolev | 3 | -6/+12 |
2020-04-10 | Fix sprite vertical scale | Sergeanur | 1 | -2/+0 |
2020-04-09 | normalized line endings to LF | aap | 7 | -875/+875 |
2020-04-09 | CStats finished | Sergeanur | 2 | -19/+245 |
2020-04-09 | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 4 | -1507/+1504 |
2020-04-09 | Finished CExplosion | Sergeanur | 3 | -1/+7 |
2020-04-09 | txd.img creator | Sergeanur | 2 | -7/+203 |
2020-04-09 | PS2 Cheats, restored R*names | Fire-Head | 8 | -178/+292 |
2020-04-09 | cleanup | Fire-Head | 1 | -21/+45 |
2020-04-09 | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 9 | -655/+1306 |
2020-04-08 | Cheats | Sergeanur | 1 | -25/+241 |
2020-04-08 | implemented CSkidmarks | aap | 1 | -0/+1 |
2020-04-08 | Reverting tabs back to spaces for aap | Sergeanur | 1 | -34/+34 |
2020-04-08 | Reverting tabs back to spaces for aap | Sergeanur | 1 | -34/+34 |
2020-04-08 | Small camera fixes | Sergeanur | 3 | -58/+67 |
2020-04-08 | fixes | Nikolay Korolev | 1 | -1/+1 |
2020-04-07 | finished CMotionBlurStreaks, CSpecialFX | aap | 2 | -19/+20 |
2020-04-07 | Menu map changes | eray orçunus | 1 | -9/+29 |
2020-04-07 | Menu map | eray orçunus | 8 | -68/+462 |
2020-04-07 | implemented CRubbish | aap | 1 | -0/+1 |
2020-04-07 | implemented CShinyTexts | aap | 1 | -0/+1 |
2020-04-06 | finished CCollision | aap | 2 | -3/+81 |
2020-04-06 | fixed typo | aap | 1 | -4/+4 |
2020-04-06 | fixed build | Nikolay Korolev | 1 | -4/+4 |
2020-04-06 | stats fix | Nikolay Korolev | 2 | -61/+50 |
2020-04-05 | PS2 Frontend Controls | aap | 2 | -0/+2593 |
2020-04-05 | fixed look behind bug | aap | 1 | -1/+1 |
2020-04-05 | cranes init | Nikolay Korolev | 1 | -1/+3 |
2020-04-04 | Frontend (last-3) | eray orçunus | 6 | -82/+1208 |
2020-04-03 | CCamera fixes | aap | 10 | -335/+3439 |
2020-04-02 | fixes | Sergeanur | 1 | -1/+4 |
2020-04-01 | Glass done | Fire-Head | 2 | -0/+3 |
2020-03-31 | timebars | Sergeanur | 8 | -2/+220 |
2020-03-31 | Mouse free cam for peds&cars (under FREE_CAM) | eray orçunus | 5 | -12/+676 |
2020-03-30 | Add russian lang support | Sergeanur | 6 | -0/+40 |
2020-03-29 | CShotInfo, CWanted done, Frontend fix | eray orçunus | 7 | -40/+166 |
2020-03-29 | fixed PS2 build | Nikolay Korolev | 1 | -0/+2 |
2020-03-29 | style & cosmetic fixes | Fire-Head | 1 | -8/+0 |
2020-03-29 | style & cosmetic fixes | Fire-Head | 1 | -14/+14 |
2020-03-29 | rotating FollowPed cam (disabled by default for now) | aap | 4 | -0/+217 |
2020-03-29 | Wrappers cleanup | Sergeanur | 4 | -190/+0 |
2020-03-29 | Fire and PlayerSkin fix | Sergeanur | 2 | -39/+41 |
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 11 | -63/+445 |
2020-03-28 | Cleanup patching system | Filip Gawin | 2 | -54/+57 |
2020-03-28 | garage update part 2 | Nikolay Korolev | 2 | -0/+2 |
2020-03-28 | CCopPed done and #include cleanup | eray orçunus | 8 | -13/+26 |
2020-03-28 | CCam fix | aap | 1 | -1/+1 |
2020-03-28 | garages part 1 | Nikolay Korolev | 6 | -2/+11 |
2020-03-28 | remove include <new> from common.h | aap | 4 | -9/+18 |
2020-03-28 | CCam fix | aap | 1 | -1/+1 |
2020-03-28 | Set Xinput version to 9.1.0 + vibration set | Sergeanur | 1 | -1/+20 |
2020-03-27 | Remove assembly from patcher.h | Filip Gawin | 2 | -10/+4 |
2020-03-27 | removed windows.h for most .cpps | aap | 9 | -329/+357 |
2020-03-27 | XInput | Sergeanur | 3 | -1/+60 |
2020-03-27 | implemented some unused PS2 cams | aap | 3 | -4/+300 |
2020-03-27 | Finished CCam; various smaller things | aap | 11 | -1243/+4362 |
2020-03-26 | Update Fire.cpp | blingu | 1 | -5/+5 |
2020-03-26 | Update Fire.cpp | blingu | 1 | -1/+1 |
2020-03-26 | Update Fire.cpp | blingu | 1 | -1/+1 |
2020-03-26 | CCopPed 2 and fixes | eray orçunus | 7 | -130/+205 |
2020-03-25 | Update Fire.cpp | blingu | 1 | -2/+2 |
2020-03-25 | Update Fire.cpp | blingu | 1 | -2/+2 |
2020-03-25 | m_snTimeInMilliseconds to GetTimeInMilliseconds() | blingu | 1 | -12/+12 |
2020-03-25 | Update Fire.cpp | blingu | 1 | -6/+6 |
2020-03-25 | renamed field_24 to m_nNextTimeToAddFlames | blingu | 1 | -1/+1 |
2020-03-25 | Update Fire.cpp | blingu | 1 | -8/+0 |
2020-03-25 | Update Fire.h | blingu | 1 | -1/+1 |
2020-03-25 | Update Fire.h | blingu | 1 | -3/+3 |
2020-03-25 | Update Fire.cpp | blingu | 1 | -118/+114 |
2020-03-24 | Implement Init for Stats | PerikiyoXD | 2 | -5/+88 |
2020-03-24 | Update Fire.cpp | blingu | 1 | -15/+419 |
2020-03-24 | Update Fire.h | blingu | 1 | -1/+1 |
2020-03-24 | Update Fire.h | blingu | 1 | -16/+21 |
2020-03-24 | obrstr + Debug | Sergeanur | 4 | -5/+221 |
2020-03-22 | Fixes for review | Filip Gawin | 1 | -0/+11 |
2020-03-22 | Remove unneeded double to float casts | Filip Gawin | 1 | -1/+1 |
2020-03-22 | Fixes for Serge's review | Filip Gawin | 4 | -69/+68 |
2020-03-22 | Implement ProcessGarages + small cleanup | Filip Gawin | 1 | -5/+7 |
2020-03-22 | Implement ProcessFires | Filip Gawin | 1 | -1/+1 |
2020-03-22 | missing endlines | Nikolay Korolev | 2 | -2/+2 |
2020-03-22 | CGame::Initialise | Nikolay Korolev | 13 | -12/+216 |
2020-03-22 | Console | Sergeanur | 3 | -1/+6 |
2020-03-22 | fixed vehicle rendering bug | aap | 1 | -0/+1 |
2020-03-22 | bullet traces fixes | Nikolay Korolev | 1 | -0/+1 |
2020-03-21 | ProcessButtonPresses and fixes | eray orçunus | 6 | -684/+1691 |
2020-03-16 | Finished CRadar, a bit of CExplosion | Sergeanur | 4 | -251/+261 |
2020-03-15 | replay bug fixes, script bug fix | Nikolay Korolev | 1 | -0/+4 |
2020-03-13 | Spacing fix | Wes Hampson | 1 | -3/+3 |
2020-03-13 | Add CTimeStep | Wes Hampson | 2 | -0/+15 |
2020-03-11 | CPopulation done, CCopPed and fixes | eray orçunus | 3 | -38/+45 |
2020-03-11 | Style fixes | Wes Hampson | 1 | -1/+1 |
2020-03-11 | GenericSave complete, still needs some testing | Wes Hampson | 4 | -5/+9 |
2020-03-11 | Add Load/Save functions | Wes Hampson | 4 | -18/+32 |
2020-03-05 | Begin work on GenericSave | Wes Hampson | 2 | -3/+3 |
2020-03-02 | Fixes and cleanup | eray orçunus | 2 | -4/+4 |
2020-02-27 | CPopulation 3 and fixes | eray orçunus | 2 | -79/+69 |
2020-02-24 | more stuff + intro fix | Nikolay Korolev | 1 | -1/+2 |
2020-02-23 | some changes | Nikolay Korolev | 3 | -8/+8 |
2020-02-22 | some fixes | eray orçunus | 1 | -1/+1 |
2020-02-19 | CPopulation 2 | eray orçunus | 1 | -2/+3 |
2020-02-17 | CPopulation 1 | eray orçunus | 2 | -1/+3 |
2020-02-16 | script 1000-1154 | Nikolay Korolev | 8 | -2/+138 |
2020-02-15 | script 900-999 | Nikolay Korolev | 4 | -0/+10 |
2020-02-13 | CPlayerPed done | eray orçunus | 4 | -1/+5 |
2020-02-07 | cMusicManager | Sergeanur | 3 | -3/+5 |
2020-02-04 | CullZone fix | Sergeanur | 1 | -3/+3 |
2020-02-02 | Some fixes and some cosmetic things | eray orçunus | 1 | -1/+0 |
2020-02-02 | script 900-999 init | Nikolay Korolev | 2 | -0/+2 |
2020-01-31 | Fixed wrong slot indexing in Frontend | Sergeanur | 1 | -1/+1 |
2020-01-31 | CRemote | Sergeanur | 3 | -2/+16 |
2020-01-30 | suggested fixes | Sergeanur | 1 | -1/+2 |
2020-01-29 | acos | Sergeanur | 1 | -1/+1 |
2020-01-29 | camera | Sergeanur | 2 | -6/+72 |
2020-01-27 | save | Sergeanur | 5 | -61/+17 |
2020-01-26 | Fix invert mouse on/off | Sergeanur | 1 | -1/+1 |
2020-01-25 | audio stuff | Sergeanur | 2 | -2/+3 |
2020-01-23 | CPlayerPed continues (#294) | erorcun | 3 | -10/+27 |
2020-01-23 | Fixing possible leaks in CModelInfo::ShutDown | Sergeanur | 2 | -0/+8 |
2020-01-23 | Plane crashfix and more | Sergeanur | 1 | -2/+2 |
2020-01-21 | ConstructMloClumps | Sergeanur | 2 | -4/+4 |
2020-01-20 | Refactor CCullZone::CalcDistToCullZoneSquared | Sergeanur | 1 | -21/+8 |
2020-01-20 | Atan2 and Sqrt | Sergeanur | 1 | -1/+1 |
2020-01-20 | disable cullzone writer | Sergeanur | 2 | -1/+2 |
2020-01-20 | CullZone.dat writer start | Sergeanur | 2 | -23/+272 |
2020-01-20 | MLO, XtraCompsModelInfo, MovingThing, Solid | Sergeanur | 4 | -5/+63 |
2020-01-12 | Fixes | Sergeanur | 1 | -0/+1 |
2020-01-11 | Fixes 2 | eray orçunus | 2 | -12/+12 |
2020-01-11 | AccidentManager | Sergeanur | 3 | -16/+94 |
2020-01-11 | move | Sergeanur | 2 | -0/+88 |
2020-01-10 | Fixes | eray orçunus | 4 | -22/+56 |
2020-01-07 | CUserDisplay, CPlaceName, CCurrentVehicle | Sergeanur | 2 | -184/+116 |
2020-01-07 | Finishing CDarkel | Sergeanur | 2 | -0/+4 |
2020-01-07 | CPlayerPed & CMenuManager (#286) | erorcun | 6 | -612/+592 |
2020-01-03 | script 800-899 | Nikolay Korolev | 9 | -2/+30 |
2020-01-01 | bug fixes | Nikolay Korolev | 1 | -2/+4 |
2020-01-01 | fixed vehicle enter crash | Nikolay Korolev | 1 | -1/+1 |
2020-01-01 | fix merge with upstream | Nikolay Korolev | 2 | -5/+1 |
2020-01-01 | fix merge | Nikolay Korolev | 1 | -1/+0 |
2020-01-01 | some not fully tested stuff | Nikolay Korolev | 4 | -3/+54 |
2019-12-16 | CPlayerInfo done | eray orçunus | 4 | -8/+264 |
2019-12-05 | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 10 | -26/+315 |
2019-11-30 | fixed mouse binding | Fire_Head | 1 | -56/+49 |
2019-11-26 | CCivilianPed done & restore peds running to phone | eray orçunus | 3 | -5/+8 |
2019-11-20 | CPed completed! | eray orçunus | 2 | -8/+8 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 5 | -315/+471 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 5 | -315/+471 |
2019-11-11 | fixes | Sergeanur | 1 | -22/+34 |
2019-11-11 | TempColModels | Sergeanur | 1 | -1/+263 |
2019-11-09 | script stubs | Nikolay Korolev | 1 | -1/+1 |
2019-11-06 | Readme revision (#268) | erorcun | 1 | -5/+5 |
2019-11-05 | Peds & a few fixes | eray orçunus | 1 | -0/+1 |
2019-11-03 | Renderer fixes | eray orçunus | 1 | -0/+3 |
2019-10-30 | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 7 | -24/+55 |
2019-10-30 | CRadar::Initialise() + fixes | Sergeanur | 2 | -15/+92 |
2019-10-30 | Fixed settings loading, added TopLineEmptyFile | Sergeanur | 3 | -4/+7 |
2019-10-29 | Small CPad fixes | Sergeanur | 4 | -6/+8 |
2019-10-27 | Implement PreloadMissionAudio + small fixes | Filip Gawin | 1 | -1/+1 |
2019-10-27 | const fix | Sergeanur | 1 | -1/+1 |
2019-10-27 | Simplify CControllerConfigManager::InitialiseControllerActionNameArray | Sergeanur | 1 | -112/+45 |
2019-10-27 | script 600-699 | Nikolay Korolev | 1 | -1/+1 |
2019-10-27 | fix Pad.h | Fire_Head | 1 | -7/+7 |
2019-10-27 | ControllerConfig done | Fire-Head | 9 | -213/+2793 |
2019-10-26 | A bit more enums for ChangeMusicMode | Sergeanur | 1 | -2/+2 |
2019-10-26 | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 2 | -5/+3 |
2019-10-26 | Added timing to RwTextureGtaStreamRead | Sergeanur | 1 | -2/+16 |
2019-10-26 | Fixes for aap review (audio8) | Filip Gawin | 3 | -3/+3 |
2019-10-26 | Fixes for nitpicks | Filip Gawin | 2 | -11/+9 |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 5 | -4/+6 |
2019-10-26 | More work | Filip Gawin | 1 | -2/+2 |
2019-10-26 | audio7 | Filip Gawin | 1 | -4/+4 |
2019-10-25 | Fixes&Peds | eray orçunus | 2 | -0/+5 |
2019-10-21 | script 500-599 plus bugfix | Nikolay Korolev | 9 | -0/+38 |
2019-10-21 | CGame::FinalShutdown | Sergeanur | 1 | -2/+15 |
2019-10-21 | Full Messages | Sergeanur | 2 | -5/+58 |
2019-10-20 | Full CPager | Sergeanur | 2 | -8/+2 |
2019-10-20 | Move Messages | Sergeanur | 2 | -82/+0 |
2019-10-20 | CText encoding fixes | Sergeanur | 2 | -332/+0 |
2019-10-19 | Moved CCutsceneMgr::ms_cutsceneProcessing to private | Sergeanur | 2 | -3/+2 |
2019-10-19 | typo fix | nmzik | 1 | -1/+1 |
2019-10-19 | getter and enum fix | nmzik | 1 | -2/+2 |
2019-10-19 | CGame::Process() && CGame::ReloadIPLs | nmzik | 10 | -1/+166 |
2019-10-17 | Fixed nasty warnings | Sergeanur | 1 | -1/+1 |
2019-10-17 | Gangs save and missed sound enums | Sergeanur | 1 | -2/+1 |
2019-10-17 | Full C3dMarkers | Sergeanur | 2 | -1/+2 |
2019-10-16 | Some CPool and CPools funcs, restoring original logic of pool lookup loops | Sergeanur | 5 | -30/+113 |
2019-10-13 | Fixed widescreen turning off during cutscenes | Sergeanur | 2 | -2/+17 |
2019-10-13 | 400-499 | Nikolay Korolev | 2 | -0/+10 |
2019-10-11 | Fixed save game Load/Save failed assertion on Debug build | Sergeanur | 2 | -1/+5 |
2019-10-10 | CalculateBoundingSphereRadiusCB | Sergeanur | 1 | -15/+29 |
2019-10-08 | Added read/write template functions for save data, small Load/Save arguments unification | Sergeanur | 3 | -9/+61 |
2019-10-08 | Full CGameLogic | Sergeanur | 11 | -5/+64 |
2019-10-07 | Fixing typo for cursor coords | Sergeanur | 1 | -1/+1 |
2019-10-07 | Aspect ratio fix for player skin menu | Sergeanur | 2 | -1/+13 |
2019-10-07 | Little fix | eray orçunus | 1 | -1/+1 |
2019-10-06 | Peds | eray orçunus | 3 | -8/+9 |
2019-10-06 | Fixed player blip heading when looking left/right/behind | Sergeanur | 1 | -0/+4 |
2019-10-06 | Fixed CCamera::SetWideScreenOff dupe, removed goto in CStreaming::RetryLoadFile | Sergeanur | 3 | -17/+30 |
2019-10-05 | Fixes | eray orçunus | 1 | -4/+2 |
2019-10-05 | Triangular radar blips | Sergeanur | 3 | -1/+84 |
2019-10-05 | CDarkel, walkaround fix | eray orçunus | 2 | -6/+21 |
2019-10-05 | Corona widescreen fix | Sergeanur | 1 | -1/+3 |
2019-10-04 | Fix radar | eray orçunus | 2 | -122/+256 |
2019-10-03 | CPickups | Sergeanur | 3 | -1/+8 |
2019-10-03 | Added missed config.h | Sergeanur | 1 | -0/+1 |
2019-10-03 | Fixes & peds | eray orçunus | 1 | -1/+0 |
2019-09-28 | zero check | Sergeanur | 1 | -1/+1 |
2019-09-28 | PlayerSkin | Sergeanur | 5 | -4/+205 |
2019-09-28 | Added CUTSCENEDIRSIZE to Config enum and CUTSCENENAMESIZE macro | Sergeanur | 3 | -4/+7 |
2019-09-28 | Added f for floats, removed checks for delete | Sergeanur | 1 | -7/+5 |
2019-09-28 | Refactoring | Sergeanur | 2 | -41/+41 |
2019-09-28 | Full CCutsceneMgr | Sergeanur | 7 | -2/+466 |
2019-09-26 | Peds, ProcessObjective and fixes | eray orçunus | 1 | -1/+2 |
2019-09-17 | Peds, a fix and a tad of VC | eray orçunus | 2 | -9/+3 |
2019-09-15 | CCarCtrl | Nikolay Korolev | 3 | -2/+37 |
2019-09-14 | fix typo | Nikolay Korolev | 2 | -2/+2 |
2019-09-12 | fixed launch in space bug | Nikolay Korolev | 1 | -1/+1 |
2019-09-12 | Little cleanup | eray orçunus | 1 | -15/+15 |
2019-09-12 | DragCarToPoint | Nikolay Korolev | 2 | -2/+3 |
2019-09-12 | World and Peds | eray orçunus | 10 | -4/+262 |
2019-09-11 | ccarctrl | Nikolay Korolev | 1 | -1/+4 |
2019-09-05 | Fix and cancellable car enter | eray orçunus | 1 | -0/+1 |
2019-09-03 | CPed::ProcessControl and some cleanup | eray orçunus | 1 | -1/+1 |
2019-08-27 | Cleanup | Filip Gawin | 9 | -39/+39 |
2019-08-27 | More more more audio | Filip Gawin | 13 | -53/+53 |
2019-08-27 | Cleanup | Filip Gawin | 9 | -544/+35 |
2019-08-27 | More audio ped | Filip Gawin | 18 | -47/+587 |
2019-08-23 | Peds | eray orçunus | 1 | -4/+3 |
2019-08-17 | AnimViewer messages, Particle fix, Peds | eray orçunus | 6 | -7/+54 |
2019-08-16 | Little CPed fixes & Peddebug | eray orçunus | 3 | -13/+19 |
2019-08-15 | AnimViewer fixes | eray orçunus | 2 | -86/+51 |
2019-08-15 | AnimViewer! | eray orçunus | 16 | -5/+527 |
2019-08-15 | CParticleObject done, cDMAudio done | Fire-Head | 1 | -0/+18 |
2019-08-11 | P.e.d.s. and fixes | eray orçunus | 2 | -0/+31 |
2019-08-10 | More CCarCtrl | Nikolay Korolev | 1 | -0/+2 |
2019-08-09 | finished CPathFind | aap | 2 | -0/+7 |
2019-08-06 | CCarCtrl::GenerateOneRandomVehicle! | Nikolay Korolev | 3 | -1/+39 |
2019-08-05 | CPed part 218 | eray orçunus | 1 | -0/+4 |
2019-08-04 | implemented CHeli | aap | 6 | -31/+17 |
2019-08-03 | fixed collision | Nikolay Korolev | 1 | -1/+1 |
2019-08-03 | RunningScript, part 4, plus some fixes | Nikolay Korolev | 4 | -12/+27 |
2019-08-02 | sampman done | Fire-Head | 3 | -0/+4 |
2019-08-02 | The Peds | eray orçunus | 1 | -0/+3 |
2019-07-31 | implemented CPlane | aap | 2 | -1/+2 |
2019-07-28 | fixed wanted | Nikolay Korolev | 1 | -0/+3 |
2019-07-27 | cargen + some script | Nikolay Korolev | 5 | -0/+8 |
2019-07-26 | CAutomobile effect stuff | aap | 1 | -1/+14 |
2019-07-26 | fixed wanted | Nikolay Korolev | 1 | -5/+5 |
2019-07-26 | CAutomobile::FireTruckControl and HydraulicControl | aap | 5 | -5/+8 |
2019-07-25 | Ped & fixes, including peds dive into danger fix | eray orçunus | 2 | -0/+13 |
2019-07-25 | Running script part 3 | Nikolay Korolev | 2 | -0/+10 |
2019-07-25 | implemented CAutomobile::TankControl | aap | 3 | -6/+16 |
2019-07-25 | fixed dinput | aap | 2 | -3/+3 |
2019-07-24 | update | Fire-Head | 3 | -18/+3 |
2019-07-24 | shadows done | Fire-Head | 9 | -14/+393 |
2019-07-23 | bit more CAutomobile | aap | 1 | -0/+12 |
2019-07-20 | added CPool<cAudioScriptObject, cAudioScriptObject> | Nikolay Korolev | 2 | -1/+6 |
2019-07-20 | couple of fixes | aap | 3 | -5/+5 |
2019-07-19 | ComputeDopplerEffectedFrequency | Filip Gawin | 3 | -6/+7 |
2019-07-19 | implemented col line rendering | aap | 6 | -12/+242 |
2019-07-19 | CAutomobile ctor, car spawner, fixes | aap | 1 | -38/+59 |
2019-07-19 | *cough* | aap | 1 | -1/+1 |
2019-07-19 | fixed eventlist bug | aap | 1 | -1/+1 |
2019-07-18 | CAutomobile::ProcessControl done | aap | 3 | -1/+11 |
2019-07-17 | more CAutomobile::ProcessControl | aap | 2 | -3/+2 |
2019-07-17 | Fluff | guard3 | 4 | -6/+5 |
2019-07-17 | fix fix | Nikolay Korolev | 1 | -1/+1 |
2019-07-17 | script fix, bomb fix, flying components fix | Nikolay Korolev | 2 | -2/+3 |
2019-07-16 | more fixes; started CAutomobile::ProcessControl | aap | 1 | -8/+8 |
2019-07-15 | Phone, World, Ped | eray orçunus | 8 | -45/+214 |
2019-07-15 | test | Nikolay Korolev | 1 | -1/+1 |
2019-07-14 | RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes) | Nikolay Korolev | 4 | -1/+19 |
2019-07-14 | started making frontend accurate to game | aap | 3 | -425/+403 |
2019-07-14 | Partial RunningScript part2 | Nikolay Korolev | 3 | -0/+4 |
2019-07-13 | fixed policeDontCare | Nikolay Korolev | 1 | -0/+2 |
2019-07-12 | more CWanted; added CEventList | aap | 7 | -53/+642 |
2019-07-11 | Frontend fixes. | _AG | 2 | -228/+233 |
2019-07-11 | CAutomobile::ProcessControlInputs | aap | 2 | -1/+16 |
2019-07-11 | WaterLevel done | Fire-Head | 1 | -0/+1 |
2019-07-11 | WaterLevel done | Fire-Head | 1 | -0/+1 |
2019-07-10 | tried to fix CMenuManager::Process but still issues | aap | 1 | -56/+60 |
2019-07-10 | and of course the last commit didnt fix everything | aap | 5 | -13/+13 |
2019-07-10 | added wrappers around math functions | aap | 8 | -79/+80 |
2019-07-10 | Phone start, ped spinning and cop car fix, and some love to CPed | eray orçunus | 2 | -1/+81 |
2019-07-10 | fixed some stuff in frontend, badly broke others; disabled reversed frontend for the moment | aap | 6 | -203/+323 |
2019-07-10 | More frontend inputs. | _AG | 9 | -92/+305 |
2019-07-09 | more CVehicle | aap | 3 | -2/+8 |
2019-07-09 | RunningScript: 1/12 | Nikolay Korolev | 2 | -0/+2 |
2019-07-09 | yet more CAutomobile | aap | 8 | -10/+51 |
2019-07-09 | more CAutomobile | aap | 3 | -5/+9 |
2019-07-08 | One driver owns all the cars fix | eray orçunus | 1 | -0/+1 |
2019-07-08 | more CAutomobile | aap | 4 | -4/+21 |
2019-07-08 | little changes; one more function of CAutomobile | aap | 1 | -4/+4 |
2019-07-08 | cleaned up patching of virtual functions; started CAutomobile | aap | 4 | -5/+33 |
2019-07-07 | IntoTheScripts! | Nikolay Korolev | 2 | -22/+2 |
2019-07-07 | blah | _AG | 1 | -1/+1 |
2019-07-07 | the great reorganization | aap | 87 | -0/+24112 |