| Commit message (Expand) | Author | Files | Lines |
2020-05-06 | added flag | Nikolay Korolev | 1 | -1/+2 |
2020-05-06 | IsStatic | Nikolay Korolev | 1 | -7/+7 |
2020-05-06 | sorted out object collision enums | aap | 1 | -2/+2 |
2020-05-06 | sorted out object collision enums | aap | 1 | -2/+2 |
2020-05-05 | colstore support in script | Nikolay Korolev | 1 | -7/+7 |
2020-05-05 | cleaned up MIAMI ifdefs | aap | 1 | -13/+1 |
2020-05-05 | Revert "Remove Miami stuff" | Sergeanur | 1 | -0/+2 |
2020-05-05 | Remove Miami stuff | Sergeanur | 1 | -2/+0 |
2020-05-05 | SetPosition, final part | Sergeanur | 1 | -4/+4 |
2020-05-03 | implemented most of vice city path system | aap | 1 | -0/+2 |
2020-04-30 | Rename m_phy_flagA80 to bSkipLineCol | Sergeanur | 1 | -11/+11 |
2020-04-30 | Rename m_ped_flagA2 into bWasStanding | Sergeanur | 1 | -2/+2 |
2020-04-30 | Adding getters and setters for type and status | Sergeanur | 1 | -17/+17 |
2020-04-20 | Try to build with mingw | Filip Gawin | 1 | -20/+20 |
2020-04-19 | 1.1 patch stuff | Nikolay Korolev | 1 | -0/+4 |
2020-04-19 | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 1 | -6/+6 |
2020-04-17 | Remove patches | Sergeanur | 1 | -56/+1 |
2020-04-15 | Many fixes and cleanup | eray orçunus | 1 | -3/+3 |
2020-04-15 | CWeapon done, ps2 cheats fix | Fire-Head | 1 | -1/+1 |
2020-04-13 | finished CBoat | aap | 1 | -1/+1 |
2020-03-22 | Fixes for Serge's review | Filip Gawin | 1 | -1/+1 |
2020-03-02 | Fixes and cleanup | eray orçunus | 1 | -1/+1 |
2019-10-26 | Fixes for aap review (audio8) | Filip Gawin | 1 | -1/+1 |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 1 | -1/+1 |
2019-10-05 | Fixes | eray orçunus | 1 | -1/+1 |
2019-09-14 | P.e.d.s. | eray orçunus | 1 | -1/+1 |
2019-08-27 | Cleanup | Filip Gawin | 1 | -20/+20 |
2019-08-27 | More more more audio | Filip Gawin | 1 | -20/+20 |
2019-08-27 | Cleanup | Filip Gawin | 1 | -20/+20 |
2019-08-27 | More audio ped | Filip Gawin | 1 | -20/+20 |
2019-08-09 | finished CPathFind | aap | 1 | -12/+13 |
2019-08-03 | RunningScript, part 4, plus some fixes | Nikolay Korolev | 1 | -1/+1 |
2019-07-10 | added wrappers around math functions | aap | 1 | -16/+16 |
2019-07-10 | Phone start, ped spinning and cop car fix, and some love to CPed | eray orçunus | 1 | -1/+1 |
2019-07-09 | more CAutomobile | aap | 1 | -2/+2 |
2019-07-08 | more CAutomobile | aap | 1 | -4/+4 |
2019-07-08 | little changes; one more function of CAutomobile | aap | 1 | -2/+2 |
2019-07-08 | cleaned up patching of virtual functions; started CAutomobile | aap | 1 | -8/+21 |
2019-07-07 | the great reorganization | aap | 1 | -4/+4 |
2019-07-07 | finished CPhysical | aap | 1 | -7/+48 |
2019-07-07 | made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines | aap | 1 | -1/+1 |
2019-07-06 | some work on vehicles | aap | 1 | -4/+4 |
2019-06-30 | PlayBackThisFrameInterpolation and all it required... | Nikolay Korolev | 1 | -0/+1 |
2019-06-29 | miscellaneous, mostly world related | aap | 1 | -1/+1 |
2019-06-28 | Footsteps | eray orçunus | 1 | -2/+2 |
2019-06-23 | some Radar and Hud cleanup; fix in Physical | aap | 1 | -1/+1 |
2019-06-23 | fixed key binding, head shots, freezes | aap | 1 | -1/+1 |
2019-06-19 | implemented CObjectData | aap | 1 | -4/+4 |
2019-06-12 | implemented CCutsceneHead and dependencies | aap | 1 | -0/+54 |
2019-06-02 | added CPhysical flags from Nick | aap | 1 | -5/+5 |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 1 | -6/+6 |
2019-05-19 | CPhysical almost done | aap | 1 | -48/+629 |
2019-05-18 | more work on CPhysical | aap | 1 | -95/+303 |
2019-05-17 | reversed CPhysical::ProcessShiftSectorList | aap | 1 | -0/+175 |