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2021-06-24fix new rendereraap2-0/+10
2021-02-28fix postfxaap1-0/+3
2021-02-18add debug render groupsaap1-0/+4
2021-02-18update librw; gl cleanupaap1-70/+14
2021-02-15removed some f suffixes from shadersaap8-8/+8
2021-02-12Cmake version for hashFilip Gawin2-2/+2
2021-02-12Remove version text, add toggleable debug info(with commit hash!)erorcun2-0/+3
2021-02-06reorganize shaders; use modulate flag; update librwaap45-119/+63
2021-01-28fix some little UBaap1-1/+6
2021-01-18wrong ifdefaap1-1/+1
2021-01-17Migrate from old .ini to new .inierorcun1-0/+19
2021-01-17Store all settings in .INIerorcun2-7/+9
2021-01-17Includes overhaul, fix some compiler warningserorcun4-5/+4
2021-01-09moved new renderer, fixed a bugaap3-4/+343
2021-01-04cfo fixerorcun2-2/+3
2021-01-01increase screen droplet splash distaap1-1/+1
2021-01-01Encode files to UTF-8Filip Gawin1-1/+1
2020-12-30fix use of LoadFileaap2-6/+6
2020-12-29fix custom pipes mem leakaap1-0/+9
2020-12-28fix neo screendroplet movingaap1-1/+3
2020-12-27tiny rendering fixaap1-0/+1
2020-12-26fix a struct initaap1-1/+5
2020-12-26ffsaap1-2/+1
2020-12-26include caseaap1-1/+1
2020-12-26make screendrops independent of neo.txd; enable new rendering by defaultaap1-11/+27
2020-12-25Fix debug menu memory leakSergeanur1-1/+1
2020-12-24make screen droplets not crash without neo.txdaap1-2/+11
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur1-3/+3
2020-12-09Fixerorcun1-199/+0
2020-12-09Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by defaulterorcun1-0/+199
2020-12-06inttypes.h is part of the C++ standard, so prefix itAnonymous Maarten2-1/+1
2020-11-19neo screen dropletsaap15-7/+1023
2020-11-18more fixes to librw stuffaap12-378/+0
2020-11-18changes to librw layer, GLES now runtime choiceaap27-166/+477
2020-10-29implemented extra model flags for backface culling and alpha test from mobileaap1-1/+1
2020-10-28rewrite CFO + postfx/pipeline optionserorcun2-277/+82
2020-10-27stupid bug; update librwaap1-1/+1
2020-10-27boolean for extended pipelinesaap4-0/+41
2020-10-04Fix some sanitizer errors, improve POSIX streamereray orçunus1-1/+1
2020-10-02Load and write our settings in re3.ini & fixeseray orçunus2-8/+8
2020-09-30Fixes, mouse AUX buttons, joystick detect menueray orçunus3-13/+327
2020-09-29Fix moreFilip Gawin1-1/+1
2020-09-29Some more constFilip Gawin2-2/+2
2020-08-25CFO fixeseray orçunus2-2/+7
2020-08-24new frontend customizationeray orçunus2-77/+277
2020-08-19Revert "remove CFO"eray orçunus2-0/+260
This reverts commit 0418ba597bc53d08d0244188f4623ebadfdd2876.
2020-08-19txd.img bugaap1-0/+1
2020-08-18neo pipelinesaap51-13/+3642
2020-08-16remove CFOeray orçunus2-260/+0
2020-08-13extended postfx and sniper hud fixaap17-0/+781
2020-07-03Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus1-1/+4
2020-07-01Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun1-3/+5
2020-05-29frontend options fixeray orçunus1-1/+2
2020-05-28remove inlining attempts + reload frontend options for realeray orçunus1-2/+7
2020-05-28Frontend customization functions, freecam toggle, minor thingseray orçunus2-0/+249
2020-05-27RwCameraGetCurrentCameraaap1-9/+3
2020-05-11Linux build supporteray orçunus1-1/+2
2020-05-09Place debug menu under ifdefSergeanur2-0/+5
2020-05-01implemented debugmenu shutdownaap2-1/+23
2020-04-26tried to fix some half-pixel bugsaap1-10/+10
2020-04-25using librw GS alpha test emulationaap1-0/+4
2020-04-25few fixesaap2-5/+33
2020-04-24implemented debugmenuaap5-0/+1596