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* change gl caps.dat constantsaap2020-11-161-1/+3
* urgh, merge and changes to RW layer in one commit.aap2020-11-111-20/+51
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| * RwRenderStateGetaap2020-11-051-0/+47
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* some fakerw additions for shadows; update librwaap2020-07-291-4/+4
* Fix casepath chaoseray orçunus2020-07-281-20/+45
* update librwaap2020-07-221-1/+1
* CCamera doneaap2020-06-201-1/+2
* librw updateaap2020-05-271-0/+6
* RwCameraGetCurrentCameraaap2020-05-271-1/+1
* MT function for fakerwaap2020-05-271-2/+2
* fixes for 64 bit buildaap2020-05-161-1/+1
* Linux build supporteray orçunus2020-05-111-0/+19
* got rid of superfluous enum; update librwaap2020-05-071-2/+18
* updated librwaap2020-05-061-2/+1
* fixed fog color for librwaap2020-05-041-1/+9
* update librw (vsynch)aap2020-05-021-2/+2
* update librwaap2020-05-011-2/+2
* improved video modes for glfwaap2020-04-301-3/+2
* little support for gl3 textures; txd.img enabled againaap2020-04-271-4/+16
* fixes for glfwaap2020-04-261-1/+21
* Initial GLFW supporteray orçunus2020-04-261-2/+6
* update librwaap2020-04-251-2/+2
* few fixesaap2020-04-251-3/+3
* implemented debugmenuaap2020-04-241-2/+2
* implemented skinned peds, no cutscene hands yetaap2020-04-241-8/+38
* RpClumpRemoveAtomic updateeray orçunus2020-04-181-1/+1
* fixed raster from image conversionaap2020-04-171-37/+2
* add textures in correct orderaap2020-04-161-1/+1
* first fake RW implementation workingaap2020-04-161-13/+32
* implemented most of librw wrapperaap2020-04-151-0/+795