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* memory heap starting to workaap2020-11-252-7/+31
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* changes to librw layer, GLES now runtime choiceaap2020-11-181-13/+0
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* change gl caps.dat constantsaap2020-11-161-1/+3
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* changes to RW layer so loading foreign files worksaap2020-11-111-21/+4
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* RwRenderStateGetaap2020-11-051-0/+47
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* synch fakerw with reVC; update librwaap2020-07-291-5/+6
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* Fix casepath chaoseray orçunus2020-07-281-33/+29
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* Provide more memory for casepath's argFilip Gawin2020-07-261-3/+3
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* fix windows build, don't use crossplatformFilip Gawin2020-07-251-6/+24
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* Small fixes for linux buildFilip Gawin2020-07-251-6/+17
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* fixed hanim for 64 bitaap2020-07-241-2/+10
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* update librwaap2020-07-221-1/+1
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* librw updateaap2020-05-271-0/+6
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* RwCameraGetCurrentCameraaap2020-05-271-1/+1
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* MT function for fakerwaap2020-05-271-2/+2
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* fixes for 64 bit buildaap2020-05-161-1/+1
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* Linux build supporteray orçunus2020-05-111-0/+19
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* got rid of superfluous enum; update librwaap2020-05-071-2/+18
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* updated librwaap2020-05-062-7/+6
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* fixed fog color for librwaap2020-05-041-1/+9
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* update librw (vsynch)aap2020-05-021-2/+2
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* update librwaap2020-05-011-2/+2
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* improved video modes for glfwaap2020-04-301-3/+2
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* little support for gl3 textures; txd.img enabled againaap2020-04-271-4/+16
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* fixes for glfwaap2020-04-261-1/+21
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* Initial GLFW supporteray orçunus2020-04-261-2/+6
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* update librwaap2020-04-253-4/+17
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* few fixesaap2020-04-251-3/+3
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* implemented debugmenuaap2020-04-241-2/+2
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* implemented skinned peds, no cutscene hands yetaap2020-04-245-8/+116
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* RpClumpRemoveAtomic updateeray orçunus2020-04-181-1/+1
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* fixed raster from image conversionaap2020-04-171-37/+2
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* add textures in correct orderaap2020-04-161-1/+1
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* first fake RW implementation workingaap2020-04-162-28/+47
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* implemented most of librw wrapperaap2020-04-158-0/+2117