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fully reversed source code for gta III and gta VC
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Author
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2019-07-08
cleaned up patching of virtual functions; started CAutomobile
aap
12
-53
/
+56
2019-07-07
the great reorganization
aap
2
-0
/
+16
2019-07-06
some work on vehicles
aap
1
-28
/
+0
2019-07-05
implemented some CVehicle functions
aap
1
-4
/
+3
2019-07-04
Even more CPed
eray orçunus
1
-3
/
+3
2019-07-04
Script stuff + bug fixes
Nikolay Korolev
1
-0
/
+11
2019-07-03
fixed car colour texture bug
aap
1
-0
/
+1
2019-06-30
finished CEntity
aap
1
-0
/
+77
2019-06-30
Cleanup project a bit
Filip Gawin
4
-13
/
+13
2019-06-28
PS2-like MatFX from skygfx
aap
1
-0
/
+2
2019-06-28
misc stuff, mostly collision
aap
2
-0
/
+19
2019-06-27
started filling debug menu
aap
2
-0
/
+9
2019-06-24
CPed, CVehicle, mostly entering/exiting car
eray orçunus
1
-2
/
+8
2019-06-24
more CStreaming
aap
1
-0
/
+2
2019-06-23
fixed key binding, head shots, freezes
aap
1
-0
/
+1
2019-06-19
implemented CObjectData
aap
1
-1
/
+1
2019-06-17
first part of CFileLoader
aap
9
-19
/
+94
2019-06-16
Updates Draw.cpp, MusicManager.cpp.
_AG
1
-10
/
+112
2019-06-14
Fix duplicate code for PedNode
eray orçunus
1
-2
/
+1
2019-06-12
implemented CutsceneObject; little fixes
aap
1
-0
/
+6
2019-05-28
more CVehicleModelInfo
aap
3
-1
/
+232
2019-05-19
CPhysical almost done
aap
1
-0
/
+15
2019-05-17
reversed CPhysical::ProcessShiftSectorList
aap
1
-0
/
+26