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* sorted out object collision enumsaap2020-05-061-8/+8
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* got rid of superfluous enumaap2020-05-061-8/+8
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* setting some areas so objects dont disappearaap2020-05-061-0/+1
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* Make CBaseModelInfo fields protectedSergeanur2020-05-051-1/+1
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* More use of GetModelIndexSergeanur2020-05-051-6/+6
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* Adding getters and setters for type and statusSergeanur2020-04-301-1/+1
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* Try to build with mingwFilip Gawin2020-04-201-2/+2
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* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-2/+2
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* Remove patchesSergeanur2020-04-171-35/+1
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* Merge remote-tracking branch 'Fire-Head/master' into StandaloneSergeanur2020-04-171-2/+2
|\ | | | | | | | | # Conflicts: # src/render/Coronas.cpp
| * rem refsFire-Head2020-04-171-2/+2
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* | Reverse CWorldsaml1er2020-04-161-2/+2
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* CObject fixessaml1er2020-04-111-13/+13
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* Addendum to previous commitsaml1er2020-04-101-2/+1
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* Refactor CObject::ObjectDamage switch statementsaml1er2020-04-101-105/+102
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* Fix cast in CObject::ObjectDamagesaml1er2020-04-101-1/+1
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* Refactor CObject::ObjectDamagesaml1er2020-04-101-142/+140
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* Fix Object.h and Object.cpp indentationsaml1er2020-04-101-228/+228
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* CObject completesaml1er2020-04-101-9/+282
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* Glass doneFire-Head2020-04-011-2/+2
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* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+1
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* remove include <new> from common.haap2020-03-281-0/+2
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* CPopulation 3 and fixeseray orçunus2020-02-271-1/+39
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* bug fixesNikolay Korolev2020-01-011-0/+2
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* CPickupsSergeanur2019-10-031-1/+3
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* Running script part 3Nikolay Korolev2019-07-251-0/+10
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* more CAutomobileaap2019-07-091-0/+1
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* more CAutomobileaap2019-07-081-1/+8
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* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-2/+9
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* the great reorganizationaap2019-07-071-0/+93