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path: root/src/objects/ParticleObject.cpp (follow)
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* Use bool8 in audio codeSergeanur2021-06-241-1/+1
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* neo screen dropletsaap2020-11-191-0/+6
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* Revert to memcpyFilip Gawin2020-05-131-2/+2
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* Fix linux warningsFilip Gawin2020-05-121-1/+9
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* SetPosition, part 2Sergeanur2020-05-021-2/+2
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* Changing prefixes for some audio fieldsSergeanur2020-04-281-0/+1
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* ps2 particles, sampman oal startedFire-Head2020-04-231-0/+148
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* Remove patchesSergeanur2020-04-171-37/+1
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* rem refsFire-Head2020-04-171-4/+4
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* fuck you git, i fixed this alreadyaap2020-04-101-1/+1
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* fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-1/+1
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* making particleobject compile on vs2015aap2019-12-281-1/+1
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* Logic fix in CParticleObject::UpdateAllSergeanur2019-10-121-2/+2
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* AnimViewer messages, Particle fix, Pedseray orçunus2019-08-171-4/+4
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* CParticleObject done, cDMAudio doneFire-Head2019-08-151-10/+1117
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* fixed buoyancy; implemented CAutomobile::ProcessBuoyancyaap2019-07-241-3/+4
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* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-2/+8
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* the great reorganizationaap2019-07-071-0/+23