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fully reversed source code for gta III and gta VC
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peds
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CopPed.cpp
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2020-12-18
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
1
-1
/
+1
2020-12-15
Use SetPedState
Sergeanur
1
-3
/
+3
2020-12-14
CPed::SetWeaponLockOnTarget
Sergeanur
1
-5
/
+2
2020-11-29
GTA_VERSION define and some config.h cleanup
aap
1
-1
/
+1
2020-08-03
Squeeze performance option, minor fixes
eray orçunus
1
-2
/
+2
Fixes are already in miami
2020-07-13
Rename LEVEL_NONE to LEVEL_GENERIC
Sergeanur
1
-1
/
+1
2020-05-05
Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
Sergeanur
1
-1
/
+1
2020-05-05
Remove Miami stuff
Sergeanur
1
-8
/
+0
2020-05-05
implemented most of streamed collisions and big buildings
aap
1
-1
/
+3
2020-05-03
implemented most of vice city path system
aap
1
-7
/
+13
2020-04-30
Adding getters and setters for type and status
Sergeanur
1
-1
/
+1
2020-04-24
implemented skinned peds, no cutscene hands yet
aap
1
-2
/
+1
2020-04-20
Try to build with mingw
Filip Gawin
1
-2
/
+2
2020-04-19
1.1 patch stuff
Nikolay Korolev
1
-0
/
+2
2020-04-19
Struct cleanup, various fixes, enable PS2 rand
eray orçunus
1
-1
/
+3
2020-04-17
Remove patches
Sergeanur
1
-23
/
+1
2020-03-28
CCopPed done and #include cleanup
eray orçunus
1
-9
/
+197
2020-03-28
remove include <new> from common.h
aap
1
-0
/
+2
2020-03-26
CCopPed 2 and fixes
eray orçunus
1
-5
/
+282
2020-03-21
ProcessButtonPresses and fixes
eray orçunus
1
-7
/
+7
2020-03-11
CPopulation done, CCopPed and fixes
eray orçunus
1
-2
/
+214
2019-09-07
Peds
eray orçunus
1
-0
/
+1
2019-07-14
fixed cops
Nikolay Korolev
1
-0
/
+2
2019-07-14
Partial RunningScript part2
Nikolay Korolev
1
-0
/
+58
2019-07-08
cleaned up patching of virtual functions; started CAutomobile
aap
1
-2
/
+8
2019-07-07
the great reorganization
aap
1
-0
/
+0
2019-06-30
PlayBackThisFrameInterpolation and all it required...
Nikolay Korolev
1
-0
/
+14