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2021-06-25Pool fixeserorcun1-4/+4
2021-06-25Revert "Redo ReadSaveBuf + common.h cleanup"erorcun1-1/+0
2021-06-25Redo ReadSaveBuf + common.h cleanupSergeanur1-0/+1
2021-06-24Fix some timer callsSergeanur1-1/+1
2021-06-24Use bool8 in audio codeSergeanur1-1/+1
2021-06-24Make gang members react to sexy femalesSergeanur1-1/+13
2021-06-24Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fixSergeanur1-1/+1
2021-02-10Ped jump teleport/kill fixerorcun1-5/+14
2021-01-31Revert "First batch of fixes (CallAndMessage)"Filip Gawin1-9/+7
2021-01-31First batch of fixes (CallAndMessage)Filip Gawin1-7/+9
2021-01-29Some regular fixes and UB fixeserorcun1-1/+1
2021-01-26Use original animation names from VCSSergeanur1-182/+182
2021-01-17Includes overhaul, fix some compiler warningserorcun1-0/+1
2021-01-13more renamesaap1-26/+27
2021-01-13anim velocity unionaap1-2/+1
2021-01-13rename m_vehEnterType -> m_vehDooraap1-49/+49
2020-12-27Fix peds running to see dead peds in watererorcun1-12/+16
2020-12-26Weapon flags changed from bit fields to bit mask (R* vision)Sergeanur1-1/+1
2020-12-25Small type use fixesSergeanur1-1/+1
2020-12-24fixed double explosionNikolay Korolev1-0/+2
2020-12-21Car entering cancel testerorcun1-42/+42
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur1-1/+1
2020-12-15Use SetPedStateSergeanur1-64/+35
2020-11-19Reorganize CPed functions into their original cpp filesSergeanur1-13732/+4802
2020-11-18CPed review part1,2 re3aap1-334/+290
2020-11-16fix flagaap1-1/+1
2020-10-18Fixes and style changes from miamierorcun1-36/+34
2020-10-18Setter for bIsStatic (became virtual in SA)Sergeanur1-4/+4
2020-09-10Fixes from miamieray orçunus1-66/+63
2020-08-18little fixNikolay Korolev1-3/+3
2020-08-14Don't react if player's targeting with meleeSergeanur1-1/+5
2020-07-22New math wrapperseray orçunus1-1/+1
2020-07-2264-bit on Windowseray orçunus1-1/+1
2020-07-21cosmetic changeseray orçunus1-3/+3
2020-07-21a cute mistakeeray orçunus1-1/+1
2020-07-20Fixes from miamieray orçunus1-140/+85
2020-07-13Rename LEVEL_NONE to LEVEL_GENERICSergeanur1-1/+1
2020-07-04Remove console and fix stheray orçunus1-1/+1
2020-07-03Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus1-82/+103
2020-07-02Disable VC_PED_PORTS, better cancellable car enter, weapon and cops fixeseray orçunus1-26/+26
2020-07-01Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun1-104/+212
2020-06-25rename attractor flag to typeaap1-3/+3
2020-06-06minor fixesNikolay Korolev1-0/+3
2020-06-06fixing some uninitialized stuffNikolay Korolev1-0/+3
2020-06-04fixes, mostly from miamieray orçunus1-23/+33
2020-06-04PedChat & PedDebugSergeanur1-366/+1
2020-06-04Restore original logic of CPed::WanderRangeSergeanur1-11/+4
2020-06-02some vehicle cleanupaap1-32/+7
2020-06-01Fix collision with peds headsFilip Gawin1-0/+4
2020-05-26eSurfaceTypeaap1-7/+7
2020-05-25small fixesaap1-1/+1
2020-05-16changed CPedIK namesaap1-15/+15
2020-05-16Remove unused audio enumSergeanur1-5/+5
2020-05-14some fixesNikolay Korolev1-0/+4
2020-05-13More save/load alignment fixesSergeanur1-14/+18
2020-05-12Fix linux warningsFilip Gawin1-7/+11
2020-05-11Linux build supporteray orçunus1-5/+5
2020-05-09Fix compilation errorSergeanur1-1/+1
2020-05-09named anim assoc flagsaap1-10/+10
2020-05-06IsStaticNikolay Korolev1-2/+2
2020-05-06sorted out object collision enumsaap1-2/+2
2020-05-05Remove Miami stuffSergeanur1-2/+0
2020-05-05Make CBaseModelInfo fields protectedSergeanur1-8/+8
2020-05-05More use of GetModelIndexSergeanur1-49/+49
2020-05-05implemented most of streamed collisions and big buildingsaap1-0/+2
2020-05-05SetPosition, final partSergeanur1-33/+33
2020-05-03implemented most of vice city path systemaap1-20/+20
2020-05-02changed saving compatibilityNikolay Korolev1-0/+42
2020-05-02SetPosition, part 1Sergeanur1-2/+2
2020-04-30Rename m_phy_flagA80 to bSkipLineColSergeanur1-1/+1
2020-04-30Rename m_ped_flagA2 into bWasStandingSergeanur1-13/+13
2020-04-30Adding getters and setters for type and statusSergeanur1-38/+38
2020-04-24implemented skinned peds, no cutscene hands yetaap1-71/+171
2020-04-23ps2 particles, sampman oal startedFire-Head1-7/+106
2020-04-20Try to build with mingwFilip Gawin1-34/+34
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus1-4/+21
2020-04-18Vc ped ports and Frontend fixeseray orçunus1-5/+19
2020-04-17Remove patchesSergeanur1-238/+1
2020-04-17Ped fixes and ref removaleray orçunus1-29/+65
2020-04-15Many fixes and cleanuperay orçunus1-10/+7
2020-04-15implemented most of librw wrapperaap1-1/+1
2020-04-15CWeapon done, ps2 cheats fixFire-Head1-1/+1
2020-04-12Revert "fix"eray orçunus1-4/+1
2020-04-12Ped fixeray orçunus1-2/+4
2020-04-10CObject completesaml1er1-2/+2
2020-04-09fixed questionable RW usage; changed radar mask to PS2 techinqueaap1-2/+2
2020-04-03CCamera fixesaap1-6/+2
2020-03-31Mouse free cam for peds&cars (under FREE_CAM)eray orçunus1-0/+12
2020-03-28CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head1-13/+13
2020-03-28CCopPed done and #include cleanuperay orçunus1-2/+10
2020-03-28remove include <new> from common.haap1-0/+2
2020-03-27Finished CCam; various smaller thingsaap1-2/+2
2020-03-26CCopPed 2 and fixeseray orçunus1-0/+8
2020-03-24added an assert to CPed::BuildPedLists, but too many peds still crash the gameaap1-7/+11
2020-03-22Remove unneeded double to float castsFilip Gawin1-2/+2
2020-03-22Fixes for Serge's reviewFilip Gawin1-5/+5
2020-03-21ProcessButtonPresses and fixeseray orçunus1-5/+3
2020-03-11CPopulation done, CCopPed and fixeseray orçunus1-64/+119
2020-03-02Fixes and cleanuperay orçunus1-66/+85
2020-03-01fixeseray orçunus1-2/+21
2020-02-27CPopulation 3 and fixeseray orçunus1-4/+15
2020-02-17CPopulation 1eray orçunus1-2/+2
2020-02-13a fixeray orçunus1-1/+1
2020-02-03few little thingseray orçunus1-10/+7
2020-02-03A bug fix and VC ports for veh. enter/exiteray orçunus1-12/+53
2020-02-02Some fixes and some cosmetic thingseray orçunus1-8/+4
2020-01-29CPedIK finishedSergeanur1-1/+1
2020-01-23CPlayerPed continues (#294)erorcun1-30/+11
2020-01-07Use CGeneral::faststricmp in CPed::ServiceTalkingSergeanur1-1/+1
2020-01-01some not fully tested stuffNikolay Korolev1-18/+18
2019-12-28CPlayerPed & fixeseray orçunus1-2/+2
2019-12-16CPlayerInfo doneeray orçunus1-18/+108
2019-12-05CPhone, CPlayerInfo, CFire, CWorlderay orçunus1-36/+28
2019-11-27Shadow/blood fade and scale fixeray orçunus1-3/+3
2019-11-26CCivilianPed done & restore peds running to phoneeray orçunus1-57/+157
2019-11-20CPed completed!eray orçunus1-60/+362
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-13/+311
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-13/+311
2019-11-05Peds & a few fixeseray orçunus1-17/+364
2019-10-30The Pedseray orçunus1-16/+490
2019-10-27Fall damage fixeray orçunus1-40/+40
2019-10-27ControllerConfig doneFire-Head1-9/+9
2019-10-26Gang attack fix & SeekCareray orçunus1-9/+174
2019-10-26Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur1-1/+0
2019-10-26Fixes for aap review (audio8)Filip Gawin1-4/+4
2019-10-26More audio (to hook and test)Filip Gawin1-4/+4
2019-10-25Fixes&Pedseray orçunus1-3/+344
2019-10-16Pedseray orçunus1-5/+331
2019-10-13PathFind fix and some Pedseray orçunus1-1/+32
2019-10-13Peds&fixeseray orçunus1-13/+259
2019-10-12Fix uninitialized orderInCatSergeanur1-2/+2
2019-10-12script 400-499 startNikolay Korolev1-0/+2
2019-10-12Removed !this check in CVehicle::IsWrecked, added CPed::IsNotInWreckedVehicle insteadSergeanur1-7/+13
2019-10-10CCarAI + bugfixesNikolay Korolev1-7/+7
2019-10-08Fixed crash when aboarding trainSergeanur1-3/+2
2019-10-07Little fixeray orçunus1-2/+5
2019-10-06Pedseray orçunus1-33/+282
2019-10-05Fixeseray orçunus1-28/+111
2019-10-05CDarkel, walkaround fixeray orçunus1-28/+35
2019-10-03Fixes & pedseray orçunus1-29/+280
2019-10-01Mostly fixeray orçunus1-21/+70
2019-10-01Moar pedseray orçunus1-72/+721
2019-09-26Peds, ProcessObjective and fixeseray orçunus1-58/+1562
2019-09-20Pedseray orçunus1-31/+296
2019-09-17Peds, a fix and a tad of VCeray orçunus1-79/+806
2019-09-14P.e.d.s.eray orçunus1-233/+610
2019-09-12Little cleanuperay orçunus1-5/+6
2019-09-12World and Pedseray orçunus1-6/+212
2019-09-07Pedseray orçunus1-11/+471
2019-09-05Fix and cancellable car entereray orçunus1-31/+40
2019-09-03CPed::ProcessControl and some cleanuperay orçunus1-90/+1154
2019-08-27CleanupFilip Gawin1-7/+7
2019-08-27More more more audioFilip Gawin1-8/+8
2019-08-27CleanupFilip Gawin1-5/+5
2019-08-27More audio pedFilip Gawin1-6/+6
2019-08-23Pedseray orçunus1-97/+645
2019-08-17AnimViewer messages, Particle fix, Pedseray orçunus1-4/+492
2019-08-17more CCarCtrlNikolay Korolev1-14/+14
2019-08-16Little CPed fixes & Peddebugeray orçunus1-104/+165
2019-08-15CParticleObject done, cDMAudio doneFire-Head1-1/+1
2019-08-13More pedseray orçunus1-9/+418
2019-08-11Ped variables fixeray orçunus1-10/+10
2019-08-11P.e.d.s. and fixeseray orçunus1-85/+564
2019-08-09finished CPathFindaap1-2/+2
2019-08-08Pedseray orçunus1-7/+515
2019-08-05CPed part 218eray orçunus1-62/+626
2019-08-03A fix and a function made me notice iteray orçunus1-1/+35
2019-08-03RunningScript, part 4, plus some fixesNikolay Korolev1-3/+3
2019-08-02some CPed cleanupaap1-85/+73
2019-08-02The Pedseray orçunus1-10/+459
2019-07-29Peds and fixeseray orçunus1-16/+240
2019-07-28Address fixeray orçunus1-1/+1
2019-07-28Peds, mainly audioeray orçunus1-11/+312
2019-07-28ped chat fixNikolay Korolev1-1/+1
2019-07-28CAutomobile::PreRender; whole class finishedaap1-2/+2
2019-07-26CAutomobile effect stuffaap1-29/+26
2019-07-26fight fixNikolay Korolev1-2/+2
2019-07-25Ped & fixes, including peds dive into danger fixeray orçunus1-118/+753
2019-07-25Running script part 3Nikolay Korolev1-1/+15
2019-07-20CPed continues, including some fixeseray orçunus1-24/+421
2019-07-20fix door issueNikolay Korolev1-1/+1
2019-07-20one more fixaap1-1/+1
2019-07-19CAutomobile ctor, car spawner, fixesaap1-2/+2
2019-07-18Wanted changes in PlayerPed/PedModelInfoeray orçunus1-8/+8
2019-07-18The Peds, mainly dying/injuringeray orçunus1-176/+779
2019-07-17renamed some variables and added files; more CAutomobile::ProcessControlaap1-1/+1
2019-07-16more fixes; started CAutomobile::ProcessControlaap1-2/+2
2019-07-16fixed mergeaap1-2/+1
2019-07-15Phone, World, Pederay orçunus1-16/+252
2019-07-14RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev1-1/+1
2019-07-14Partial RunningScript part2Nikolay Korolev1-1/+4
2019-07-10and of course the last commit didnt fix everythingaap1-4/+4
2019-07-10added wrappers around math functionsaap1-9/+9
2019-07-10Phone start, ped spinning and cop car fix, and some love to CPederay orçunus1-2/+38
2019-07-09yet more CAutomobileaap1-0/+1
2019-07-09more CAutomobileaap1-7/+8
2019-07-08more CAutomobileaap1-4/+4
2019-07-08little changes; one more function of CAutomobileaap1-14/+14
2019-07-08cleaned up patching of virtual functions; started CAutomobileaap1-7/+21
2019-07-07blah_AG1-2/+2
2019-07-07the great reorganizationaap1-1/+1
2019-07-07General fixeseray orçunus1-17/+17
2019-07-06CPed...eray orçunus1-41/+375
2019-07-05implemented some CVehicle functionsaap1-9/+9
2019-07-04Darkel/Wanted update._AG1-4/+5
2019-07-04Little fixeseray orçunus1-3/+3
2019-07-04Even more CPederay orçunus1-21/+526
2019-07-02Fix address of IsPedHeadAbovePosFilip Gawin1-1/+1
2019-07-02Kangaroo cheat and bug fixeseray orçunus1-16/+23
2019-07-01CPed fixeseray orçunus1-47/+31
2019-07-01More CPederay orçunus1-16/+418
2019-06-30Reactivated Store(Restore)StuffIn(From)Mem, fixed bugsNikolay Korolev1-0/+1
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev1-0/+59
2019-06-30Cleanup project a bitFilip Gawin1-8/+8
2019-06-29CReplay::PlaybackThisFrame + fixesNikolay Korolev1-1/+1
2019-06-29fixaap1-1/+1
2019-06-29miscellaneous, mostly world relatedaap1-12/+12
2019-06-28Footstepseray orçunus1-11/+151
2019-06-27Several little mistakes in CPederay orçunus1-11/+9
2019-06-27Fix 3 bugseray orçunus1-1/+1
2019-06-26some more CStreaming + fixes by erorcunaap1-1/+1
2019-06-26fixed bug in CPedaap1-3/+3
2019-06-26CPed cleanupaap1-18/+14
2019-06-25Fix car animations & M16 bugeray orçunus1-50/+50
2019-06-25More replay stuffNikolay Korolev1-0/+27
2019-06-24CPed, CVehicle, mostly entering/exiting careray orçunus1-16/+515
2019-06-23fixed key binding, head shots, freezesaap1-19/+15
2019-06-22Shotgun fix, CPed, CWeaponInfoeray orçunus1-12/+132
2019-06-20Fix throwable weaponseray orçunus1-2/+3
2019-06-20Big CPed updateeray orçunus1-8/+434
2019-06-19some CPed flags named from SAaap1-5/+5
2019-06-19cleanup on CPed and CPedTypeaap1-58/+54
2019-06-18CPed merge fixeseray orçunus1-11/+9
2019-06-18CPed fixeseray orçunus1-28/+23
2019-06-17first part of CFileLoaderaap1-1/+0
2019-06-17CPed::Avoid and needed changeseray orçunus1-2/+62
2019-06-17got rid of upper case typesaap1-3/+3
2019-06-16some more cleanupaap1-39/+22
2019-06-16CPed fixes and needed functions for further commitseray orçunus1-58/+82
2019-06-15More CPed functions and minor fixeseray orçunus1-5/+175
2019-06-15New updates for Hud.cpp and more._AG1-1/+1
2019-06-14Some CPed functionserorcun1-0/+55
2019-06-13CPad doneFire-Head1-0/+4
2019-06-02added some small bits and stubsaap1-2/+2
2019-05-28implemented bits of CWorldaap1-0/+164
2019-05-19CPhysical almost doneaap1-0/+9