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path: root/src/peds/PlayerPed.h (follow)
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* Fix impossible bullets & turn speed on heavy gunserorcun2021-08-161-0/+6
* Fixed typos and made all assert functions optionalbigbossbro082020-05-101-1/+1
* changed saving compatibilityNikolay Korolev2020-05-021-0/+7
* implemented skinned peds, no cutscene hands yetaap2020-04-241-0/+2
* Remove padding fieldsSergeanur2020-04-181-7/+0
* rem commentFire-Head2020-04-151-1/+1
* CWeapon done, ps2 cheats fixFire-Head2020-04-151-2/+2
* CCopPed done and #include cleanuperay orçunus2020-03-281-2/+4
* a fixeray orçunus2020-02-131-1/+1
* CPlayerPed doneeray orçunus2020-02-131-1/+2
* CPlayerPed continues (#294)erorcun2020-01-231-2/+9
* Fixes 2eray orçunus2020-01-111-1/+1
* CPlayerPed & CMenuManager (#286)erorcun2020-01-071-2/+13
* script 800-899Nikolay Korolev2020-01-031-0/+1
* CPlayerPed & fixeseray orçunus2019-12-281-1/+3
* Full CGameLogicSergeanur2019-10-081-0/+1
* Moar pedseray orçunus2019-10-011-1/+1
* P.e.d.s.eray orçunus2019-09-141-1/+2
* The Pedseray orçunus2019-08-021-6/+11
* The Peds, mainly dying/injuringeray orçunus2019-07-181-1/+2
* CAutomobile::ProcessControlInputsaap2019-07-111-0/+1
* sync with upstreamNikolay Korolev2019-07-091-0/+2
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| * yet more CAutomobileaap2019-07-091-0/+2
* | RunningScript: 1/12Nikolay Korolev2019-07-091-0/+4
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* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-1/+0
* Merge branch 'master' of https://github.com/gtamodding/re3_AG2019-07-071-0/+1
* the great reorganizationaap2019-07-071-0/+48