Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami | Fire-Head | 2021-01-08 | 1 | -1/+1 |
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| * | Use original names | Sergeanur | 2021-01-08 | 1 | -1/+1 |
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* | | sync with re3 | Fire-Head | 2021-01-08 | 1 | -6/+17 |
|/ | | | | | | | | -radardisc shadow fix -fix for the dimension where moon is round -correct radar based on the early gta 3 screenshot -proper scaling based on ps2 gta 3 -ini and debugmenu options | ||||
* | hud fix | Nikolay Korolev | 2021-01-03 | 1 | -2/+2 |
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* | CVarConsole | Sergeanur | 2021-01-02 | 1 | -0/+4 |
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* | Add shadow to subtitles with cutscene borders off | Sergeanur | 2020-12-28 | 1 | -0/+4 |
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* | silly mistake | aap | 2020-12-18 | 1 | -1/+1 |
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* | little cleanup and synch on templates and config | aap | 2020-12-18 | 1 | -11/+0 |
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* | fix wrong blend mode (original bug) | aap | 2020-11-11 | 1 | -0/+4 |
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* | Font: Hud: Use orig. text dimensions, fix right-align calculations | erorcun | 2020-11-08 | 1 | -15/+15 |
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* | fix sniper/camera crosshair | aap | 2020-10-31 | 1 | -1/+1 |
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* | Fix weapon icon drawing | erorcun | 2020-10-25 | 1 | -10/+19 |
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* | finished save/load | Nikolay Korolev | 2020-10-17 | 1 | -1/+1 |
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* | Fix forgotten wanted/busted text | eray orçunus | 2020-10-12 | 1 | -8/+4 |
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* | Hud, Fire, OnscreenBlaBla | eray orçunus | 2020-10-12 | 1 | -320/+443 |
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* | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes | eray orçunus | 2020-09-30 | 1 | -36/+51 |
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* | cheats, fixes, cosmetic changes | majestic | 2020-09-01 | 1 | -0/+51 |
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* | fixes to HUD and sprite2d | aap | 2020-08-13 | 1 | -27/+35 |
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* | new opcodes, buyable properties, minor fixes | eray orçunus | 2020-07-30 | 1 | -0/+6 |
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* | Peds, Hud, CFO 1/2, fixes - including zone names | eray orçunus | 2020-07-22 | 1 | -149/+183 |
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* | VC fighting, Peds, many fixes including ghost bikes | eray orçunus | 2020-07-09 | 1 | -9/+17 |
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* | Miami Colors. | Dominik | 2020-07-07 | 1 | -4/+4 |
| | | | Miami colors for MissionPassed/Failed, oddjob text 1 and 2 + fixed wrong busted/wasted color (it was pink and in the original its actually green) | ||||
* | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-29 | 1 | -3/+3 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp | ||||
| * | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -27/+47 |
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| * | | mips overdose | Fire-Head | 2020-06-27 | 1 | -3/+3 |
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* | | | CWanted, anim fix, ped objs renaming, remove III beta features | eray orçunus | 2020-06-22 | 1 | -1/+5 |
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* | | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-15 | 1 | -2/+2 |
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.cpp # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/render/Fluff.cpp # src/render/Hud.cpp | ||||
| * | | small fixes | Sergeanur | 2020-06-13 | 1 | -5/+5 |
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| * | | Revert "FONT_BANK renamed to FONT_STANDARD" | Fire-Head | 2020-06-07 | 1 | -8/+8 |
| | | | | | | | | | | | | This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e. | ||||
* | | | Message box, letterbox and ped attaching | eray orçunus | 2020-06-07 | 1 | -1/+1 |
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* | | | HUD sizes | eray orçunus | 2020-06-07 | 1 | -47/+44 |
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* | | | more font | Sergeanur | 2020-06-07 | 1 | -15/+23 |
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* | | | more font stuff | Sergeanur | 2020-06-07 | 1 | -1/+1 |
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* | | | fixes | Sergeanur | 2020-06-07 | 1 | -1/+1 |
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* | | | Merge branch 'master' into miami | Sergeanur | 2020-06-07 | 1 | -8/+8 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp | ||||
| * | | FONT_BANK renamed to FONT_STANDARD | Sergeanur | 2020-06-07 | 1 | -8/+8 |
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| * | | fixes, mostly from miami | eray orçunus | 2020-06-04 | 1 | -1/+1 |
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| * | | collect HUD colors at top of file | aap | 2020-05-17 | 1 | -21/+41 |
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* | | Peds, eSound and PedState enum, fixes | eray orçunus | 2020-06-03 | 1 | -1/+1 |
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* | | fixed radar rendering | aap | 2020-06-02 | 1 | -8/+2 |
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* | | R to freeroam, idle anims, weapon and cam enum fix | eray orçunus | 2020-05-29 | 1 | -2/+1 |
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* | | Compatibility with VC weapon.dat + new shotguns | eray orçunus | 2020-05-23 | 1 | -22/+19 |
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* | | Merge pull request #574 from Xinerki/miami | erorcun | 2020-05-22 | 1 | -2/+36 |
|\ \ | | | | | | | many additions | ||||
| * | | wasted/busted text color | Xinerki | 2020-05-21 | 1 | -1/+1 |
| | | | | | | | | | | | | how did nobody change it yet | ||||
| * | | make reloadables optional | Xinerki | 2020-05-21 | 1 | -0/+2 |
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| * | | fancy HUD.TXD reloader | Xinerki | 2020-05-21 | 1 | -0/+22 |
| | | | | | | | | | | | | TODO: make optional with defines, also add more reload options | ||||
| * | | radardisc shadow | Xinerki | 2020-05-21 | 1 | -1/+11 |
| | | | | | | | | | | | | thank tomasak | ||||
* | | | VC CMenuManager struct, ctor etc. | eray orçunus | 2020-05-22 | 1 | -29/+59 |
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* | | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami | eray orçunus | 2020-05-19 | 1 | -4/+14 |
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| * | | Zone and Vehicle text slant | Xinerki | 2020-05-19 | 1 | -4/+14 |
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* | | | Melee weapons(half-working), Ped and Hud bits | eray orçunus | 2020-05-19 | 1 | -58/+238 |
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* | | some HUD colors | aap | 2020-05-17 | 1 | -21/+46 |
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* | | Weapon layer in Peds | eray orçunus | 2020-05-15 | 1 | -21/+45 |
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* | Ceil health and armor values in hud (fix 99 health) | Sergeanur | 2020-05-02 | 1 | -0/+8 |
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* | Fixes | Sergeanur | 2020-04-27 | 1 | -10/+14 |
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* | Merge branch 'master' into MoreLanguages | Sergeanur | 2020-04-26 | 1 | -63/+62 |
|\ | | | | | | | | | | | | | | | | | | | # Conflicts: # src/core/Frontend.cpp # src/core/MenuScreens.h # src/render/Font.cpp # src/render/Font.h # src/text/Messages.cpp # src/text/Text.cpp | ||||
| * | Merge pull request #477 from ShFil119/mingw | shfil | 2020-04-20 | 1 | -4/+4 |
| |\ | | | | | | | Try to make code working on more platforms | ||||
| | * | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -4/+4 |
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| * | | beta OddJob(unique jump etc) sliding text | Fire-Head | 2020-04-20 | 1 | -0/+7 |
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| * | Hide Vehicle/Zone name during Wasted/Busted... | gennariarmando | 2020-04-18 | 1 | -0/+9 |
| | | | | | | | | Fixed little mistake in my latest commit. | ||||
| * | Remove patches | Sergeanur | 2020-04-17 | 1 | -16/+1 |
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| * | rem refs | Fire-Head | 2020-04-17 | 1 | -39/+39 |
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| * | Fix misplaced targeting | Sergeanur | 2020-04-16 | 1 | -4/+2 |
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* | | More japanese | Sergeanur | 2020-04-15 | 1 | -2/+5 |
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* | | Merge branch 'master' into MoreLanguages | Sergeanur | 2020-04-14 | 1 | -122/+153 |
|\| | | | | | | | | | | | | | | | | | | | # Conflicts: # src/core/Frontend.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Hud.h # src/text/Messages.cpp # src/text/Text.cpp | ||||
| * | CMenuManager done and CHud fixes | eray orçunus | 2020-04-11 | 1 | -121/+158 |
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| * | PS2 Cheats, restored R*names | Fire-Head | 2020-04-09 | 1 | -2/+2 |
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* | | Japanese | Sergeanur | 2020-04-05 | 1 | -11/+19 |
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* | fixes | Sergeanur | 2020-04-02 | 1 | -2/+4 |
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* | Wrappers cleanup | Sergeanur | 2020-03-29 | 1 | -41/+1 |
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* | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 1 | -0/+1 |
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* | Finished CCam; various smaller things | aap | 2020-03-27 | 1 | -21/+18 |
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* | Fixes for Serge's review | Filip Gawin | 2020-03-22 | 1 | -29/+29 |
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* | CPopulation done, CCopPed and fixes | eray orçunus | 2020-03-11 | 1 | -6/+3 |
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* | Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget | Sergeanur | 2020-02-01 | 1 | -8/+8 |
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* | Fix damage bar assert crash | Sergeanur | 2020-02-01 | 1 | -1/+5 |
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* | Fixes | eray orçunus | 2020-01-10 | 1 | -2/+0 |
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* | CPlayerPed & CMenuManager (#286) | erorcun | 2020-01-07 | 1 | -25/+31 |
| | | | Make Frontend great again! | ||||
* | Merge branch 'master' into master | Fire_Head | 2019-10-27 | 1 | -7/+7 |
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| * | ControllerConfig done | Fire-Head | 2019-10-27 | 1 | -7/+7 |
| | | | | | | | | Fix Cam enum | ||||
* | | Fixes&Peds | eray orçunus | 2019-10-25 | 1 | -1/+2 |
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* | Gangs save and missed sound enums | Sergeanur | 2019-10-17 | 1 | -1/+1 |
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* | CHud::Draw - removed render states, readded hud toogle with second controller | Sergeanur | 2019-10-07 | 1 | -8/+3 |
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* | Radio shadow fix, RAMPAGE!! message fix | Sergeanur | 2019-10-06 | 1 | -3/+3 |
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* | CHud: timer and damage fixes | Sergeanur | 2019-10-06 | 1 | -46/+70 |
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* | Fixed a bunch of calculation mistakes in CHud | Sergeanur | 2019-10-05 | 1 | -127/+153 |
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* | Fixed disappearing ammo count | Sergeanur | 2019-10-03 | 1 | -17/+13 |
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* | More more more audio | Filip Gawin | 2019-08-27 | 1 | -10/+10 |
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* | Frontend fixes. | _AG | 2019-07-11 | 1 | -1/+1 |
| | | | | Fix #125 #119 #105 #98 #54. | ||||
* | added wrappers around math functions | aap | 2019-07-10 | 1 | -1/+1 |
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* | More script | Nikolay Korolev | 2019-07-07 | 1 | -1/+1 |
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* | More scripts | Nikolay Korolev | 2019-07-07 | 1 | -1/+1 |
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* | IntoTheScripts! | Nikolay Korolev | 2019-07-07 | 1 | -5/+5 |
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* | made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines | aap | 2019-07-07 | 1 | -22/+22 |
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* | Fixed type of m_ItemToFlash | Nikolay Korolev | 2019-07-04 | 1 | -1/+1 |
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* | Script stuff + bug fixes | Nikolay Korolev | 2019-07-04 | 1 | -1/+1 |
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* | Update Frontend. | _AG | 2019-07-03 | 1 | -14/+20 |
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* | cleaned up to be closer to original game | aap | 2019-07-03 | 1 | -2/+2 |
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* | Revert "Implemented frontend inputs." | aap | 2019-07-02 | 1 | -16/+2 |
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* | Implemented frontend inputs. | _AG | 2019-07-02 | 1 | -2/+16 |
| | | | | Fixed #66 and few other stuff. | ||||
* | Kangaroo cheat and bug fixes | eray orçunus | 2019-07-02 | 1 | -6/+6 |
| | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com> | ||||
* | Cleanup project a bit | Filip Gawin | 2019-06-30 | 1 | -11/+11 |
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* | fix hud render states; bug in coronas | aap | 2019-06-29 | 1 | -714/+706 |
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* | Little ops. | _AG | 2019-06-28 | 1 | -2/+2 |
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* | Some Hud.cpp fixes. | _AG | 2019-06-28 | 1 | -38/+23 |
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* | CHud cleanup: fixes and cosmetic treatment | aap | 2019-06-28 | 1 | -205/+223 |
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* | Finished Hud.cpp | _AG | 2019-06-27 | 1 | -64/+156 |
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* | Initial commit for Frontend. | _AG | 2019-06-25 | 1 | -18/+25 |
| | | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup... | ||||
* | some Radar and Hud cleanup; fix in Physical | aap | 2019-06-23 | 1 | -1/+5 |
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* | Merge pull request #32 from Nick007J/master | aap | 2019-06-22 | 1 | -2/+2 |
|\ | | | | | Added replay functions | ||||
| * | First commit of replay system | Nikolay Korolev | 2019-06-22 | 1 | -2/+2 |
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* | | Update Radar.cpp | _AG | 2019-06-20 | 1 | -11/+11 |
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* | Code clean up. | _AG | 2019-06-20 | 1 | -27/+44 |
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* | Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. | _AG | 2019-06-20 | 1 | -130/+183 |
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* | Fixed health icon. | _AG | 2019-06-17 | 1 | -1/+1 |
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* | Update HUD stuff, bug and format fixes. | _AG | 2019-06-17 | 1 | -114/+100 |
| | | | | | Added environment variables to premake5.lua. Update README.md | ||||
* | got rid of upper case types | aap | 2019-06-17 | 1 | -23/+23 |
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* | fix the cleanup... | aap | 2019-06-16 | 1 | -39/+39 |
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* | some cleanup | aap | 2019-06-16 | 1 | -147/+148 |
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* | Changes for the pull request. | _AG | 2019-06-16 | 1 | -3/+3 |
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* | Updates Draw.cpp, MusicManager.cpp. | _AG | 2019-06-16 | 1 | -1/+0 |
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* | New updates for Hud.cpp and more. | _AG | 2019-06-15 | 1 | -3/+1293 |
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* | RE more stuff from COnscreenTimer | Filip Gawin | 2019-06-12 | 1 | -0/+2 |
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* | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2019-05-30 | 1 | -0/+6 |