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* render -> renderer (original name)Sergeanur2021-07-171-139/+0
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* Hud, Fire, OnscreenBlaBlaeray orçunus2020-10-121-30/+25
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* Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus2020-09-301-0/+1
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* new opcodes, buyable properties, minor fixeseray orçunus2020-07-301-0/+1
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* Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus2020-07-221-0/+1
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* VC fighting, Peds, many fixes including ghost bikeseray orçunus2020-07-091-0/+1
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* HUD sizeseray orçunus2020-06-071-3/+2
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* Merge pull request #574 from Xinerki/miamierorcun2020-05-221-0/+3
|\ | | | | many additions
| * make reloadables optionalXinerki2020-05-211-0/+2
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| * fancy HUD.TXD reloaderXinerki2020-05-211-0/+1
| | | | | | | | TODO: make optional with defines, also add more reload options
* | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-0/+1
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* Melee weapons(half-working), Ped and Hud bitseray orçunus2020-05-191-0/+39
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* CMenuManager done and CHud fixeseray orçunus2020-04-111-36/+37
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* Fixed a bunch of calculation mistakes in CHudSergeanur2019-10-051-1/+1
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* Fixed type of m_ItemToFlashNikolay Korolev2019-07-041-1/+1
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* Script stuff + bug fixesNikolay Korolev2019-07-041-1/+1
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* CHud cleanup: fixes and cosmetic treatmentaap2019-06-281-8/+9
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* Finished Hud.cpp_AG2019-06-271-8/+8
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* Initial commit for Frontend._AG2019-06-251-3/+3
| | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-201-6/+7
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* Update HUD stuff, bug and format fixes._AG2019-06-171-20/+29
| | | | | Added environment variables to premake5.lua. Update README.md
* got rid of upper case typesaap2019-06-171-12/+12
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* Updates Draw.cpp, MusicManager.cpp._AG2019-06-161-1/+0
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* New updates for Hud.cpp and more._AG2019-06-151-6/+83
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* RE more stuff from COnscreenTimerFilip Gawin2019-06-121-0/+2
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* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-0/+8