| Commit message (Expand) | Author | Files | Lines |
2021-07-23 | sync | Nikolay Korolev | 1 | -1838/+0 |
2021-07-17 | render -> renderer (original name) | Sergeanur | 1 | -1838/+0 |
2021-07-17 | render -> renderer (original name) | Sergeanur | 1 | -1675/+0 |
2021-06-24 | experiment: sorted building list for new renderer | aap | 1 | -5/+40 |
2021-06-24 | fix new renderer | aap | 1 | -8/+14 |
2021-02-28 | update librw; little fix | aap | 1 | -1/+1 |
2021-02-18 | add debug render groups | aap | 1 | -1/+32 |
2021-02-18 | add debug render groups | aap | 1 | -0/+28 |
2021-02-07 | ferries | Nikolay Korolev | 1 | -0/+3 |
2021-01-31 | renderer fix from miami | withmorten | 1 | -0/+4 |
2021-01-31 | fix UB and new renderer crashes | withmorten | 1 | -0/+4 |
2021-01-24 | sync | Nikolay Korolev | 1 | -1/+1 |
2021-01-23 | Includes overhaul, fix some compiler warnings | erorcun | 1 | -1/+1 |
2021-01-22 | get rid of most --MIAMI comments | withmorten | 1 | -4/+0 |
2021-01-17 | Includes overhaul, fix some compiler warnings | erorcun | 1 | -1/+1 |
2021-01-12 | mobile vehicle rendering | aap | 1 | -1/+2 |
2021-01-10 | env map tweaks | aap | 1 | -0/+1 |
2021-01-10 | env map rendering | aap | 1 | -0/+185 |
2021-01-09 | moved new renderer; implemented leeds building rendering | aap | 1 | -319/+9 |
2021-01-09 | moved new renderer | aap | 1 | -319/+9 |
2021-01-09 | moved new renderer, fixed a bug | aap | 1 | -319/+11 |
2021-01-05 | first version of new renderer | aap | 1 | -8/+601 |
2020-12-29 | Reorder CEntity functions into their original order | Sergeanur | 1 | -0/+11 |
2020-12-29 | Reorder CEntity functions into their original order | Sergeanur | 1 | -0/+13 |
2020-12-27 | NO_ISLAND_LOADING ported from re3 | Sergeanur | 1 | -2/+14 |
2020-12-19 | removed renderer stuff | Nikolay Korolev | 1 | -8/+0 |
2020-12-19 | removed cullzones stuff from renderer | Nikolay Korolev | 1 | -49/+0 |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 1 | -2/+2 |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 1 | -2/+2 |
2020-12-16 | update librw with stencil states | aap | 1 | -47/+23 |
2020-12-13 | some rendering things | aap | 1 | -10/+3 |
2020-11-29 | fix backface culling on vehicles | aap | 1 | -0/+1 |
2020-11-22 | Renderer fix | Sergeanur | 1 | -2/+2 |
2020-11-22 | Renderer fix | Sergeanur | 1 | -2/+2 |
2020-11-22 | finished cullzones | aap | 1 | -22/+184 |
2020-11-20 | Reorganize CPed functions into their original cpp files | Sergeanur | 1 | -0/+39 |
2020-11-19 | Reorganize CPed functions into their original cpp files | Sergeanur | 1 | -0/+31 |
2020-11-04 | more fixes to new renderer | aap | 1 | -14/+20 |
2020-11-04 | fixed vehicle and ped sorting for new renderer | aap | 1 | -2/+16 |
2020-11-04 | fixed boats for new renderer | aap | 1 | -36/+108 |
2020-11-03 | new LCS-style renderer | aap | 1 | -14/+545 |
2020-11-03 | only do backface culling on buildings | aap | 1 | -2/+2 |
2020-10-29 | implemented extra model flags for backface culling and alpha test from mobile | aap | 1 | -0/+29 |
2020-10-18 | Setter for bIsStatic (became virtual in SA) | Sergeanur | 1 | -1/+1 |
2020-08-21 | fixed CRenderer::ScanSectorPoly again | aap | 1 | -41/+42 |
2020-08-21 | fixed CRenderer::ScanSectorPoly again | aap | 1 | -41/+42 |
2020-08-19 | neo pipelines; postfx fix | aap | 1 | -0/+6 |
2020-08-18 | neo pipelines | aap | 1 | -1/+11 |
2020-08-16 | Island loading and PS2 alpha test added to options | Sergeanur | 1 | -6/+10 |
2020-08-13 | fix render poly bug | aap | 1 | -2/+7 |
2020-08-13 | fix render poly bug | aap | 1 | -2/+7 |
2020-08-03 | Squeeze performance option, minor fixes | eray orçunus | 1 | -1/+5 |
2020-07-22 | New math wrappers | eray orçunus | 1 | -4/+4 |
2020-07-22 | Peds, Hud, CFO 1/2, fixes - including zone names | eray orçunus | 1 | -4/+4 |
2020-07-21 | fixed to renderer | aap | 1 | -9/+16 |
2020-07-21 | fixed to renderer | aap | 1 | -9/+14 |
2020-07-13 | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 1 | -2/+2 |
2020-07-09 | Remove island loading | Sergeanur | 1 | -1/+9 |
2020-06-14 | some camera code | aap | 1 | -1/+1 |
2020-06-02 | few bike things | aap | 1 | -3/+3 |
2020-05-31 | some more CAutomobile | aap | 1 | -3/+1 |
2020-05-31 | some CAutomobile | aap | 1 | -1/+1 |
2020-05-19 | CEntity and friends | aap | 1 | -5/+7 |
2020-05-16 | minimal weather stuff + multiple bugfixes | Nikolay Korolev | 1 | -1/+2 |
2020-05-12 | Fix linux warnings | Filip Gawin | 1 | -1/+4 |
2020-05-11 | random fixes | aap | 1 | -15/+15 |
2020-05-11 | CRenderer | aap | 1 | -76/+150 |
2020-05-06 | IsStatic | Nikolay Korolev | 1 | -1/+1 |
2020-05-06 | new zone stuff | aap | 1 | -109/+40 |
2020-05-05 | getting the vice city map to work | aap | 1 | -2/+4 |
2020-05-05 | colstore support in script | Nikolay Korolev | 1 | -1/+1 |
2020-05-05 | cleaned up MIAMI ifdefs | aap | 1 | -262/+0 |
2020-05-05 | Revert "Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL" | Sergeanur | 1 | -0/+12 |
2020-05-05 | Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL | Sergeanur | 1 | -12/+0 |
2020-05-05 | Revert "Remove Miami stuff" | Sergeanur | 1 | -0/+291 |
2020-05-05 | Remove Miami stuff | Sergeanur | 1 | -291/+0 |
2020-05-05 | Make CBaseModelInfo fields protected | Sergeanur | 1 | -5/+5 |
2020-05-05 | More use of GetModelIndex | Sergeanur | 1 | -9/+5 |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 1 | -14/+316 |
2020-05-03 | implemented most of vice city path system | aap | 1 | -0/+2 |
2020-04-30 | Adding getters and setters for type and status | Sergeanur | 1 | -4/+4 |
2020-04-18 | Various fixes | eray orçunus | 1 | -2/+0 |
2020-04-17 | Remove patches | Sergeanur | 1 | -38/+1 |
2020-04-15 | Many fixes and cleanup | eray orçunus | 1 | -8/+9 |
2020-03-27 | Finished CCam; various smaller things | aap | 1 | -0/+6 |
2020-02-02 | Some fixes and some cosmetic things | eray orçunus | 1 | -4/+4 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -0/+2 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -0/+2 |
2019-11-03 | Renderer fixes | eray orçunus | 1 | -10/+14 |
2019-10-27 | ControllerConfig done | Fire-Head | 1 | -5/+5 |
2019-08-09 | finished CPathFind | aap | 1 | -2/+2 |
2019-07-28 | CAutomobile::PreRender; whole class finished | aap | 1 | -2/+2 |
2019-07-19 | implemented col line rendering | aap | 1 | -0/+21 |
2019-07-09 | more CAutomobile | aap | 1 | -1/+1 |
2019-07-06 | misc classes finished | aap | 1 | -0/+7 |
2019-07-03 | fixed boat rendering | aap | 1 | -9/+12 |
2019-06-27 | CStreaming almost done | aap | 1 | -5/+5 |
2019-06-20 | started CStreaming | aap | 1 | -1/+1 |
2019-06-17 | first part of CFileLoader | aap | 1 | -0/+1 |
2019-06-12 | implemented CutsceneObject; little fixes | aap | 1 | -0/+13 |
2019-06-02 | added some small bits and stubs | aap | 1 | -0/+1 |
2019-05-31 | more high level functions | aap | 1 | -0/+24 |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 1 | -4/+4 |
2019-05-28 | implemented bits of CWorld | aap | 1 | -3/+3 |
2019-05-17 | reversed CPhysical::ProcessShiftSectorList | aap | 1 | -5/+3 |