Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'master' into miami | Sergeanur | 2020-10-18 | 1 | -11/+24 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/RoadBlocks.cpp # src/entities/Entity.h # src/entities/Physical.cpp # src/peds/Ped.cpp # src/render/Renderer.cpp # src/vehicles/Automobile.cpp # src/vehicles/CarGen.cpp # src/weapons/BulletInfo.cpp # src/weapons/Weapon.cpp | ||||
| * | SpecialFX fixes | Roman Masanin | 2020-10-15 | 1 | -11/+24 |
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| * | Revert "FONT_BANK renamed to FONT_STANDARD" | Fire-Head | 2020-06-07 | 1 | -1/+1 |
| | | | | | | | | This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e. | ||||
* | | Merge pull request #1 from GTAmodding/miami | Fire_Head | 2020-08-27 | 1 | -6/+34 |
|\ \ | | | | | | | Miami | ||||
| * | | Stats(except displaying), PlayerInfo, marker fix | eray orçunus | 2020-08-14 | 1 | -6/+34 |
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* | | | weapons | Fire-Head | 2020-08-27 | 1 | -0/+1 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-06-07 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp | ||||
| * | FONT_BANK renamed to FONT_STANDARD | Sergeanur | 2020-06-07 | 1 | -1/+1 |
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* | | CVehicle | aap | 2020-05-25 | 1 | -0/+1 |
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* | fix (temporary?) for black bullet traces | aap | 2020-04-27 | 1 | -0/+6 |
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* | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -2/+8 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -30/+1 |
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* | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 2020-04-09 | 1 | -233/+232 |
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* | finished CMotionBlurStreaks, CSpecialFX | aap | 2020-04-07 | 1 | -14/+245 |
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* | implemented CRubbish | aap | 2020-04-07 | 1 | -2/+233 |
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* | implemented CShinyTexts | aap | 2020-04-07 | 1 | -3/+155 |
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* | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 2020-03-28 | 1 | -0/+1 |
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* | merge with upstream | Nikolay Korolev | 2020-03-22 | 1 | -394/+394 |
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| * | Fixes for Serge's review | Filip Gawin | 2020-03-22 | 1 | -394/+394 |
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* | | CGame::Initialise | Nikolay Korolev | 2020-03-22 | 1 | -0/+1 |
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* | bullet traces fixes | Nikolay Korolev | 2020-03-22 | 1 | -23/+17 |
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* | bullet traces | Nikolay Korolev | 2020-03-21 | 1 | -2/+101 |
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* | merge + bug fix | Nikolay Korolev | 2020-02-22 | 1 | -5/+8 |
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* | fixes | Nikolay Korolev | 2020-02-22 | 1 | -11/+10 |
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* | script 1000-1154 | Nikolay Korolev | 2020-02-16 | 1 | -0/+74 |
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* | Merge pull request #247 from Sergeanur/3dMarkers | erorcun | 2019-10-23 | 1 | -1/+297 |
|\ | | | | | Full C3dMarkers | ||||
| * | Changed math functions | Sergeanur | 2019-10-17 | 1 | -2/+2 |
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| * | Full C3dMarkers | Sergeanur | 2019-10-17 | 1 | -1/+297 |
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* | | CGame::Process() && CGame::ReloadIPLs | nmzik | 2019-10-19 | 1 | -0/+1 |
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* | CMoneyMessages moved to SpecialFX.cpp | Sergeanur | 2019-10-10 | 1 | -1/+86 |
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* | CAutomobile::PreRender; whole class finished | aap | 2019-07-28 | 1 | -0/+1 |
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* | shadows done | Fire-Head | 2019-07-24 | 1 | -0/+3 |
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* | little cleanup | aap | 2019-06-30 | 1 | -0/+5 |
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* | finished CEntity | aap | 2019-06-30 | 1 | -0/+2 |
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* | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2019-05-30 | 1 | -0/+5 |