summaryrefslogtreecommitdiffstats
path: root/src/render/SpecialFX.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Merge remote-tracking branch 'upstream/master' into cwwithmorten2021-01-211-1/+1
|\
| * Get rid of RwMatrix in CMatrixSergeanur2021-01-181-1/+1
| |
* | make building with Codewarrior 7 possiblewithmorten2021-01-211-1/+1
|/
* moved new renderer, fixed a bugaap2021-01-091-0/+3
|
* first version of new rendereraap2021-01-051-0/+3
|
* CMoneyMessages::RegisterOne v2Filip Gawin2020-12-311-14/+18
|
* Fix CMoneyMessages::RegisterOneFilip Gawin2020-12-311-13/+13
|
* ps2 hud, restore original codeFire-Head2020-12-071-4/+8
|
* Font: Fix text dimensionserorcun2020-10-251-1/+1
|
* SpecialFX fixesRoman Masanin2020-10-151-11/+24
|
* Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head2020-06-071-1/+1
| | | | This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e.
* FONT_BANK renamed to FONT_STANDARDSergeanur2020-06-071-1/+1
|
* fix (temporary?) for black bullet tracesaap2020-04-271-0/+6
|
* implemented skinned peds, no cutscene hands yetaap2020-04-241-2/+8
|
* Remove patchesSergeanur2020-04-171-30/+1
|
* fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-233/+232
|
* finished CMotionBlurStreaks, CSpecialFXaap2020-04-071-14/+245
|
* implemented CRubbishaap2020-04-071-2/+233
|
* implemented CShinyTextsaap2020-04-071-3/+155
|
* CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-0/+1
|
* merge with upstreamNikolay Korolev2020-03-221-394/+394
|\
| * Fixes for Serge's reviewFilip Gawin2020-03-221-394/+394
| |
* | CGame::InitialiseNikolay Korolev2020-03-221-0/+1
|/
* bullet traces fixesNikolay Korolev2020-03-221-23/+17
|
* bullet tracesNikolay Korolev2020-03-211-2/+101
|
* merge + bug fixNikolay Korolev2020-02-221-5/+8
|
* fixesNikolay Korolev2020-02-221-11/+10
|
* script 1000-1154Nikolay Korolev2020-02-161-0/+74
|
* Merge pull request #247 from Sergeanur/3dMarkerserorcun2019-10-231-1/+297
|\ | | | | Full C3dMarkers
| * Changed math functionsSergeanur2019-10-171-2/+2
| |
| * Full C3dMarkersSergeanur2019-10-171-1/+297
| |
* | CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+1
|/
* CMoneyMessages moved to SpecialFX.cppSergeanur2019-10-101-1/+86
|
* CAutomobile::PreRender; whole class finishedaap2019-07-281-0/+1
|
* shadows doneFire-Head2019-07-241-0/+3
|
* little cleanupaap2019-06-301-0/+5
|
* finished CEntityaap2019-06-301-0/+2
|
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-0/+5