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fully reversed source code for gta III and gta VC
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render
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SpecialFX.h
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2020-08-27
bike shooting fix + trace temp fix
Fire-Head
1
-1
/
+4
2020-08-27
weapons
Fire-Head
1
-0
/
+5
2020-08-14
Stats(except displaying), PlayerInfo, marker fix
eray orçunus
1
-0
/
+1
2020-05-25
CVehicle
aap
1
-0
/
+2
2020-04-09
normalized line endings to LF
aap
1
-35
/
+35
2020-04-07
finished CMotionBlurStreaks, CSpecialFX
aap
1
-5
/
+24
2020-04-07
implemented CRubbish
aap
1
-6
/
+52
2020-04-07
implemented CShinyTexts
aap
1
-55
/
+86
2020-03-28
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
Fire-Head
1
-0
/
+1
2020-03-22
CGame::Initialise
Nikolay Korolev
1
-0
/
+1
2020-03-22
bullet traces fixes
Nikolay Korolev
1
-4
/
+1
2020-03-21
bullet traces
Nikolay Korolev
1
-3
/
+11
2020-02-22
removed extra include
Nikolay Korolev
1
-2
/
+0
2020-02-16
script 1000-1154
Nikolay Korolev
1
-1
/
+12
2019-10-26
Fixed markers rotation speed
Sergeanur
1
-1
/
+1
2019-10-19
CGame::Process() && CGame::ReloadIPLs
nmzik
1
-0
/
+1
2019-10-17
Full C3dMarkers
Sergeanur
1
-1
/
+47
2019-10-10
CMoneyMessages moved to SpecialFX.cpp
Sergeanur
1
-2
/
+24
2019-07-28
CAutomobile::PreRender; whole class finished
aap
1
-1
/
+8
2019-07-24
shadows done
Fire-Head
1
-0
/
+6
2019-06-30
little cleanup
aap
1
-0
/
+17
2019-06-30
finished CEntity
aap
1
-0
/
+6
2019-05-30
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
aap
1
-0
/
+7