Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Use original animation names from VCS | Sergeanur | 2021-01-27 | 1 | -1/+1 |
| | |||||
* | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 1 | -2/+0 |
| | |||||
* | Radar, WaterCannon, win/glfw skels | eray orçunus | 2020-10-17 | 1 | -7/+15 |
| | |||||
* | Hud, Fire, OnscreenBlaBla | eray orçunus | 2020-10-12 | 1 | -3/+7 |
| | |||||
* | Move a bunch of math to cpp files + small fixes | Sergeanur | 2020-09-14 | 1 | -2/+1 |
| | | | | | | | | | # Conflicts: # src/control/CarCtrl.cpp # src/math/Matrix.h # src/math/Vector2D.h # src/math/math.cpp # src/render/Skidmarks.cpp | ||||
* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -6/+6 |
| | |||||
* | Remove patches | Sergeanur | 2020-04-17 | 1 | -15/+1 |
| | |||||
* | WaterCannon uv macros | Fire-Head | 2020-03-28 | 1 | -13/+13 |
| | |||||
* | WaterCannon done, resource ico | Fire-Head | 2020-03-28 | 1 | -5/+315 |
| | |||||
* | merge with upstream | Nikolay Korolev | 2020-03-22 | 1 | -1/+1 |
|\ | |||||
| * | Implement ProcessGarages + small cleanup | Filip Gawin | 2020-03-22 | 1 | -1/+1 |
| | | |||||
* | | CGame::Initialise | Nikolay Korolev | 2020-03-22 | 1 | -0/+1 |
|/ | |||||
* | Fixes for nitpicks | Filip Gawin | 2019-10-26 | 1 | -2/+2 |
| | |||||
* | More audio windows | Filip Gawin | 2019-10-26 | 1 | -1/+1 |
| | |||||
* | More audio (to hook and test) | Filip Gawin | 2019-10-26 | 1 | -2/+4 |
| | |||||
* | CGame::Process() && CGame::ReloadIPLs | nmzik | 2019-10-19 | 1 | -0/+1 |
| | |||||
* | CAutomobile::FireTruckControl and HydraulicControl | aap | 2019-07-26 | 1 | -0/+1 |
| | |||||
* | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2019-05-30 | 1 | -0/+5 |