Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2021-07-23 | sync | Nikolay Korolev | 1 | -39/+0 | |
2021-07-17 | render -> renderer (original name) | Sergeanur | 1 | -39/+0 | |
2020-05-10 | Fixed typos and made all assert functions optional | bigbossbro08 | 1 | -1/+1 | |
2020-04-18 | Remove padding fields | Sergeanur | 1 | -1/+0 | |
2020-03-28 | WaterCannon done, resource ico | Fire-Head | 1 | -12/+25 | |
2020-03-22 | Implement ProcessGarages + small cleanup | Filip Gawin | 1 | -1/+2 | |
2020-03-22 | CGame::Initialise | Nikolay Korolev | 1 | -0/+1 | |
2019-10-26 | Fixes for nitpicks | Filip Gawin | 1 | -4/+8 | |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 1 | -1/+13 | |
2019-10-19 | CGame::Process() && CGame::ReloadIPLs | nmzik | 1 | -0/+1 | |
2019-07-26 | CAutomobile::FireTruckControl and HydraulicControl | aap | 1 | -0/+1 | |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 1 | -0/+7 | |